Player Matchup

Bellona
Bellona
ANGELOFDEATH746
Bellona
Level 138
God Stats
1W - 0L
1,588 SR
Queue Stats
2W - 6L
1,377 Elo+
Solo
Nox
Nox
BiggieSlaps
Nox
Level 96
God Stats
3W - 3L
1,570 SR
Queue Stats
251W - 219L
1,592 Elo+
Solo
Poseidon
Poseidon
RenegadeSun407
Poseidon
Level 109
God Stats
4W - 2L
1,527 SR
Queue Stats
329W - 304L
1,524 Elo+
Solo
Pele
Pele
SpyLevi
Pele
Level 129
God Stats
1W - 0L
1,280 SR
Queue Stats
47W - 46L
1,522 Elo+
Solo
Heimdallr
Heimdallr
kingjamesroc15
Heimdallr
Level 136
God Stats
8W - 6L
1,637 SR
Queue Stats
230W - 217L
1,587 Elo+
Solo
Team Averages
Level 122
1,520 SR
1,520 Elo+

VS

Team Averages
Level 100
1,485 SR
1,525 Elo+
Janus
Janus
ByOmax7
Janus
Level 141
God Stats
0W - 1L
1,560 SR
Queue Stats
6W - 8L
1,588 Elo+
Party 1
Loki
Loki
CrippinAintEasy
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,380 Elo+
Party 2
Hercules
Hercules
HadesC4CK4U
Hercules
Level 8
God Stats
0W - 1L
1,341 SR
Queue Stats
16W - 17L
1,518 Elo+
Party 2
Ymir
Ymir
TiCoXHLive
Ymir
Level 168
God Stats
0W - 3L
1,422 SR
Queue Stats
156W - 139L
1,619 Elo+
Party 1
Hou Yi
Hou Yi
johanteTAIMI567
Hou Yi
Level 147
God Stats
1W - 1L
1,602 SR
Queue Stats
8W - 12L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,497
633
10,928
13,988
16,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 4
7,701
513
4,785
11,946
6,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
16
4 / 1 / 4
9,691
646
11,187
6,013
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
SpyLevi
Pele
14
11 / 1 / 3
9,184
612
11,623
11,323
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
kingjamesroc15
Heimdallr
14
0 / 1 / 4
8,004
534
4,636
5,495
2,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ByOmax7
Janus
15
3 / 2 / 3
8,281
552
6,740
8,599
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 1
6,754
450
4,336
13,611
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
HadesC4CK4U
Hercules
14
1 / 4 / 0
8,534
569
10,097
18,159
16,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
1 / 4 / 4
7,802
520
6,192
16,730
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 2
7,896
526
4,755
5,757
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
7
7
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
2
3
4
1.33
L
Janus
ByOmax7
Janus
3
2
3
2.25
L
1
7
1
0.21
L
Hercules
HadesC4CK4U
Hercules
1
4
0
0.25
W
Poseidon
4
1
4
6
W
Pele
SpyLevi
Pele
11
1
3
12.5
L
1
4
4
0.75
L
1
2
2
1
W
Heimdallr
kingjamesroc15
Heimdallr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,159
Damage
32,120
48,765
Taken
62,856
30,371
Mitigated
36,987
17,563
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,928
3,967
0
3,627
13,988
16,330
374
178
13,810
0
60,204
W
4,785
600
1,398
3,320
11,946
6,273
0
6,931
4,825
23,683
0
L
Janus
ByOmax7
Janus
6,740
38
0
1,409
8,599
2,737
0
2,053
6,352
68,986
0
L
4,336
1,742
0
3,748
13,611
3,684
0
4,160
9,225
0
41,178
L
Hercules
HadesC4CK4U
Hercules
10,097
5,782
0
7,097
18,159
16,106
0
1,617
16,485
0
63,317
W
Poseidon
11,187
2,123
0
1,343
6,013
1,869
1,277
1,138
4,697
78,381
1,921
W
Pele
SpyLevi
Pele
11,623
2,650
0
5,555
11,323
3,749
62
2,187
9,002
0
57,216
L
6,192
1,661
0
1,967
16,730
12,632
0
6,778
9,797
33,018
0
L
4,755
1,766
0
1,585
5,757
1,828
108
571
5,168
0
54,084
W
Heimdallr
kingjamesroc15
Heimdallr
4,636
2,079
0
2,320
5,495
2,150
69
2,351
3,034
0
70,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,077
Gold Earned
39,267
474
Minions Killed
464
0
Camps Cleared
0
1,561,346
Distance Traveled
1,500,632
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,497
633
106
7
0
327,394
0
W
Nox
7,701
513
38
3
0
314,376
9
L
Janus
8,281
552
119
8
0
332,235
0
L
Loki
6,754
450
67
4
0
300,727
0
L
Hercules
8,534
569
133
9
0
275,602
0
W
Poseidon
9,691
646
149
10
0
310,036
0
W
Pele
9,184
612
76
5
0
337,187
0
L
Ymir
7,802
520
44
3
0
288,718
0
L
Hou Yi
7,896
526
101
7
0
303,350
0
W
Heimdallr
8,004
534
105
7
0
272,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role