Player Matchup

Anhur
Anhur
Masters
Aleperra
Anhur
Masters
Level 88
God Stats
8W - 5L
1,906 SR
Queue Stats
82W - 37L
2,584 MMR
Party 2
Sobek
Sobek
Masters
Darkblave
Sobek
Masters
Level 191
God Stats
3W - 3L
1,463 SR
Queue Stats
159W - 139L
2,370 MMR
Party 2
Agni
Agni
Masters
pronexlevel
Agni
Masters
Level 155
God Stats
20W - 17L
1,664 SR
Queue Stats
219W - 229L
2,429 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 145
1,678 SR
2,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,690 SR
1,797 MMR
Hercules
Hercules
Gold IV
Carlsrock2
Hercules
Gold IV
Level 140
God Stats
4W - 2L
1,674 SR
Queue Stats
11W - 5L
1,823 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
HydroChiip
Kuzenbo
Silver I
Level 49
God Stats
9W - 2L
1,805 SR
Queue Stats
11W - 5L
1,744 MMR
Party 1
Vulcan
Vulcan
Gold IV
juanjogosa
Vulcan
Gold IV
Level 111
God Stats
2W - 2L
1,590 SR
Queue Stats
11W - 5L
1,823 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aleperra
Anhur
16
8 / 3 / 4
11,173
931
15,676
13,030
5,557
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Darkblave
Sobek
16
4 / 2 / 9
10,811
901
9,394
15,425
19,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
3 / 1 / 10
11,629
969
14,917
9,083
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FafnirPersephoneCharonCthulhuSerqet

VS

Bans
KumbhakarnaHou YiBacchusOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carlsrock2
Hercules
15
3 / 6 / 0
9,852
821
8,000
17,799
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kuzenbo
HydroChiip
Kuzenbo
14
2 / 4 / 3
9,310
776
9,809
17,093
19,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
juanjogosa
Vulcan
15
0 / 5 / 4
9,397
783
9,120
11,325
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
5
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aleperra
Anhur
8
3
4
3.33
L
Hercules
Carlsrock2
Hercules
3
6
0
0.5
W
Sobek
Darkblave
Sobek
4
2
9
4.25
L
Kuzenbo
HydroChiip
Kuzenbo
2
4
3
0.88
L
Vulcan
juanjogosa
Vulcan
0
5
4
0.4
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,987
Damage
26,929
37,538
Taken
46,217
28,988
Mitigated
33,641
9,677
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aleperra
Anhur
15,676
8,806
0
3,881
13,030
5,557
2,007
4,200
8,559
0
56,705
L
Hercules
Carlsrock2
Hercules
8,000
1,790
0
2,650
17,799
11,025
0
8,192
9,528
0
21,304
W
Sobek
Darkblave
Sobek
9,394
768
0
4,789
15,425
19,689
34
9,924
5,258
26,080
494
L
Kuzenbo
HydroChiip
Kuzenbo
9,809
1,956
0
2,939
17,093
19,404
15
7,875
9,146
22,033
1,209
L
Vulcan
juanjogosa
Vulcan
9,120
190
0
906
11,325
3,212
0
8,009
3,282
39,893
0
W
14,917
716
0
1,007
9,083
3,742
1,452
4,588
4,414
63,397
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
28,559
213
Minions Killed
112
0
Camps Cleared
0
728,104
Distance Traveled
721,016
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,173
931
85
7
0
211,684
1
L
Hercules
9,852
821
26
2
0
232,117
1
W
Sobek
10,811
901
33
3
0
258,354
2
L
Kuzenbo
9,310
776
28
2
0
239,476
2
L
Vulcan
9,397
783
58
5
0
249,423
1
W
Agni
11,629
969
95
8
0
258,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role