Player Matchup

Ne Zha
Ne Zha
Axyrllus
Ne Zha
Level 127
God Stats
13W - 8L
1,619 SR
Queue Stats
135W - 168L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
latindreams
Cthulhu
Level 69
God Stats
7W - 1L
1,560 SR
Queue Stats
7W - 5L
1,540 Elo+
Party 1
Discordia
Discordia
quirkyqwerti
Discordia
Level 148
God Stats
51W - 32L
1,653 SR
Queue Stats
250W - 254L
1,565 Elo+
Solo
Team Averages
Level 115
1,610 SR
1,487 Elo+

VS

Team Averages
Level 147
1,466 SR
1,504 Elo+
Da Ji
Da Ji
DeadDesolaTion
Da Ji
Level 127
God Stats
0W - 4L
1,176 SR
Queue Stats
84W - 75L
1,518 Elo+
Solo
Ne Zha
Ne Zha
DistantCrayon21
Ne Zha
Level 158
God Stats
0W - 2L
1,488 SR
Queue Stats
51W - 41L
1,512 Elo+
Party 2
Hun Batz
Hun Batz
Ignífugo
Hun Batz
Level 156
God Stats
0W - 1L
1,736 SR
Queue Stats
66W - 62L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Axyrllus
Ne Zha
13
1 / 0 / 5
7,392
821
3,300
6,041
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
latindreams
Cthulhu
13
3 / 1 / 2
7,675
853
4,850
8,910
5,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
quirkyqwerti
Discordia
14
4 / 1 / 3
8,080
898
6,897
4,557
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,106
678
2,425
3,756
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
6,634
737
5,898
7,806
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Ignífugo
Hun Batz
12
2 / 4 / 0
7,597
844
4,886
8,652
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Axyrllus
Ne Zha
1
0
5
3.5
L
0
2
1
0.25
L
0
2
1
0.25
L
Hun Batz
Ignífugo
Hun Batz
2
4
0
0.5
W
Cthulhu
latindreams
Cthulhu
3
1
2
4
W
Discordia
quirkyqwerti
Discordia
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
13,209
19,508
Taken
20,214
11,561
Mitigated
11,305
4,416
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Axyrllus
Ne Zha
3,300
454
0
662
6,041
4,115
0
68
5,973
0
16,701
L
2,425
433
0
911
3,756
1,470
0
1,604
2,152
0
10,659
L
5,898
895
0
1,388
7,806
5,110
27
4,513
3,279
0
20,801
L
Hun Batz
Ignífugo
Hun Batz
4,886
789
0
250
8,652
4,725
0
5,136
3,516
0
26,934
W
Cthulhu
latindreams
Cthulhu
4,850
497
214
2,656
8,910
5,029
0
0
8,910
17,098
661
W
Discordia
quirkyqwerti
Discordia
6,897
0
0
884
4,557
2,417
306
8
4,549
29,498
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,147
Gold Earned
20,337
116
Minions Killed
89
0
Camps Cleared
0
536,202
Distance Traveled
441,294
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,392
821
33
4
0
180,931
0
L
Da Ji
6,106
678
16
2
0
103,547
1
L
Ne Zha
6,634
737
37
4
0
175,005
0
L
Hun Batz
7,597
844
36
4
0
162,742
0
W
Cthulhu
7,675
853
26
3
0
156,582
0
W
Discordia
8,080
898
57
6
0
198,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role