Player Matchup

Bacchus
Bacchus
KiddPluto17
Bacchus
Level 70
God Stats
3W - 1L
1,570 SR
Queue Stats
93W - 78L
1,488 Elo+
Party 1
Odin
Odin
NSK78-masayesvad
Odin
Level 74
God Stats
12W - 11L
1,468 SR
Queue Stats
304W - 271L
1,548 Elo+
Solo
Charybdis
Charybdis
Sm0KEb0mber
Charybdis
Level 106
God Stats
1W - 0L
1,465 SR
Queue Stats
74W - 74L
1,481 Elo+
Party 1
Mercury
Mercury
Torunil
Mercury
Level 155
God Stats
2W - 0L
1,717 SR
Queue Stats
13W - 6L
1,649 Elo+
Solo
Janus
Janus
xWicKeD_N0VAx
Janus
Level 192
God Stats
3W - 0L
1,430 SR
Queue Stats
43W - 47L
1,467 Elo+
Party 1
Team Averages
Level 119
1,530 SR
1,527 Elo+

VS

Team Averages
Level 129
1,593 SR
1,489 Elo+
Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JIN-THE-ROCK
Ymir
Level 88
God Stats
4W - 4L
1,711 SR
Queue Stats
361W - 317L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
SamHowl
Gilgamesh
Level 164
God Stats
5W - 3L
1,792 SR
Queue Stats
367W - 379L
1,535 Elo+
Solo
Merlin
Merlin
Threejays38
Merlin
Level 155
God Stats
3W - 5L
1,460 SR
Queue Stats
236W - 275L
1,435 Elo+
Party 2
Tyr
Tyr
ed249e
Tyr
Level 170
God Stats
6W - 7L
1,503 SR
Queue Stats
162W - 188L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KiddPluto17
Bacchus
6
0 / 0 / 1
3,790
758
520
3,158
2,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
4,069
814
1,320
3,199
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Sm0KEb0mber
Charybdis
7
1 / 0 / 0
3,859
772
1,048
1,491
336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Torunil
Mercury
6
1 / 3 / 1
3,544
709
1,374
3,979
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 0 / 0
4,104
821
1,137
1,828
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 0 / 0
2,511
502
0
0
0
6
0 / 1 / 1
3,010
602
1,223
3,321
1,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
SamHowl
Gilgamesh
7
3 / 1 / 0
3,980
796
1,448
3,555
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
6
0 / 1 / 1
3,268
654
1,017
2,079
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
ed249e
Tyr
7
0 / 0 / 1
3,923
785
1,336
3,273
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
L
0
1
1
0.5
W
Bacchus
KiddPluto17
Bacchus
0
0
1
0.5
W
0
0
0
0
L
Gilgamesh
SamHowl
Gilgamesh
3
1
0
3
W
Charybdis
Sm0KEb0mber
Charybdis
1
0
0
1
L
Merlin
0
1
1
0.5
W
Mercury
Torunil
Mercury
1
3
1
0.5
L
Tyr
ed249e
Tyr
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,399
Damage
5,024
13,655
Taken
12,228
5,641
Mitigated
5,394
5,337
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
1,223
98
0
965
3,321
1,783
0
520
2,801
9,001
0
W
Bacchus
KiddPluto17
Bacchus
520
115
0
1,126
3,158
2,088
102
776
2,382
9,867
0
W
1,320
174
0
999
3,199
1,778
0
0
3,199
0
22,100
L
Gilgamesh
SamHowl
Gilgamesh
1,448
884
0
753
3,555
1,363
0
78
3,477
0
20,461
W
Charybdis
Sm0KEb0mber
Charybdis
1,048
623
0
1,116
1,491
336
295
344
1,147
0
26,769
L
Merlin
1,017
38
0
750
2,079
476
0
897
1,052
11,563
0
W
Mercury
Torunil
Mercury
1,374
680
0
1,434
3,979
944
0
418
3,561
0
11,928
L
Tyr
ed249e
Tyr
1,336
226
0
1,659
3,273
1,772
0
0
3,273
0
20,606
W
1,137
0
0
662
1,828
495
0
702
1,126
20,659
61

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,366
Gold Earned
16,692
205
Minions Killed
105
0
Camps Cleared
0
580,816
Distance Traveled
437,661
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,511
502
0
0
0
0
0
L
Ymir
3,010
602
10
2
0
108,074
2
W
Bacchus
3,790
758
12
2
0
112,923
2
W
Odin
4,069
814
54
11
0
102,210
0
L
Gilgamesh
3,980
796
31
6
0
140,807
0
W
Charybdis
3,859
772
62
12
0
109,515
0
L
Merlin
3,268
654
24
5
0
92,488
2
W
Mercury
3,544
709
25
5
0
141,720
2
L
Tyr
3,923
785
40
8
0
96,292
0
W
Janus
4,104
821
52
10
0
114,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role