Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
SaltyNutters
Anubis
Level 126
God Stats
3W - 4L
1,340 SR
Queue Stats
576W - 584L
1,580 Elo+
Party 1
Bastet
Bastet
SpicyNutters
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,562 Elo+
Party 1
Team Averages
Level 85
1,447 SR
1,547 Elo+

VS

Team Averages
Level 75
1,665 SR
1,500 Elo+
Bacchus
Bacchus
AMONEY777
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,411 Elo+
Solo
Ix Chel
Ix Chel
AbyssW4lk3r6
Ix Chel
Level 109
God Stats
11W - 5L
1,743 SR
Queue Stats
114W - 109L
1,549 Elo+
Party 2
Arachne
Arachne
Hi Im Scotty2
Arachne
Level 48
God Stats
65W - 27L
1,750 SR
Queue Stats
89W - 73L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 5
8,119
812
7,008
7,613
5,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
16
4 / 0 / 3
8,927
893
6,472
7,038
3,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
2 / 2 / 3
7,931
793
6,536
7,218
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AMONEY777
Bacchus
11
0 / 4 / 0
6,417
642
2,193
7,873
4,395
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
AbyssW4lk3r6
Ix Chel
14
1 / 2 / 1
7,716
772
4,809
8,371
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
12
0 / 2 / 1
7,027
703
4,686
5,533
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
5
4.5
L
Bacchus
AMONEY777
Bacchus
0
4
0
0
L
Ix Chel
AbyssW4lk3r6
Ix Chel
1
2
1
0.75
L
Arachne
0
2
1
0.25
W
Anubis
4
0
3
5.5
W
Bastet
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
11,688
21,869
Taken
21,777
11,100
Mitigated
9,124
8,334
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,008
304
68
1,291
7,613
5,526
0
2,712
4,674
29,023
1,419
L
Bacchus
AMONEY777
Bacchus
2,193
76
0
734
7,873
4,395
0
4,643
3,203
8,734
0
L
Ix Chel
AbyssW4lk3r6
Ix Chel
4,809
807
385
3,085
8,371
2,081
0
4,895
3,451
29,260
0
L
Arachne
4,686
3,011
0
1,084
5,533
2,648
0
3,765
1,754
0
17,369
W
Anubis
6,472
295
0
4,562
7,038
3,195
80
2,189
4,590
47,317
0
W
Bastet
6,536
749
0
2,413
7,218
2,379
0
2,135
4,966
0
23,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
21,160
195
Minions Killed
107
0
Camps Cleared
0
611,808
Distance Traveled
546,041
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,119
812
56
6
0
201,000
0
L
Bacchus
6,417
642
14
1
0
165,290
0
L
Ix Chel
7,716
772
66
7
0
176,346
0
L
Arachne
7,027
703
27
3
0
204,405
0
W
Anubis
8,927
893
108
11
0
191,106
0
W
Bastet
7,931
793
31
3
0
219,702
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role