Player Matchup

Pele
Pele
Achusin
Pele
Level 122
God Stats
6W - 4L
1,524 SR
Queue Stats
80W - 78L
1,318 Elo+
Solo
Mulan
Mulan
Kesegsa_24
Mulan
Level 93
God Stats
3W - 7L
1,288 SR
Queue Stats
85W - 80L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
Lain_iwakura4
Nu Wa
Level 26
God Stats
5W - 7L
1,383 SR
Queue Stats
9W - 22L
1,246 Elo+
Party 3
Aphrodite
Aphrodite
PandaTavii
Aphrodite
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,414 Elo+
Party 1
Nut
Nut
RubyAxis4986758
Nut
Level 25
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 5L
1,352 Elo+
Party 1
Team Averages
Level 74
1,399 SR
1,352 Elo+

VS

Team Averages
Level 93
1,430 SR
1,402 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
L2S_Faithe
Surtr
Level 56
God Stats
4W - 12L
1,436 SR
Queue Stats
228W - 252L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
MARVEL vs DC777
Kukulkan
Level 158
God Stats
1W - 3L
1,459 SR
Queue Stats
23W - 27L
1,401 Elo+
Solo
Martichoras
Martichoras
Squita2158
Martichoras
Level 67
God Stats
1W - 2L
1,618 SR
Queue Stats
74W - 116L
1,359 Elo+
Solo
Pele
Pele
purplecrayonzz77
Pele
Level 84
God Stats
2W - 1L
1,135 SR
Queue Stats
240W - 241L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Achusin
Pele
14
5 / 4 / 6
8,244
589
9,073
13,332
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
16
6 / 0 / 1
10,034
717
9,301
9,924
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 1
7,938
567
8,000
4,363
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
PandaTavii
Aphrodite
11
0 / 2 / 10
7,023
502
3,939
8,517
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 3 / 4
7,349
525
7,542
7,374
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 4 / 6
6,882
492
6,175
13,223
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
14
3 / 4 / 4
7,870
562
8,209
14,469
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
1
0 / 0 / 0
2,959
211
0
680
104
Martichoras
Squita2158
Martichoras
10
0 / 7 / 1
6,032
431
2,545
11,506
5,658
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
6 / 5 / 2
7,585
542
8,626
11,866
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
19
Kills
11
11
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
6
1.25
W
Pele
Achusin
Pele
5
4
6
2
W
Mulan
6
0
1
6.5
L
Surtr
3
4
4
1.25
W
4
2
1
2.25
L
Kukulkan
0
0
0
0
W
Aphrodite
PandaTavii
Aphrodite
0
2
10
2.5
W
4
3
4
2
L
Martichoras
Squita2158
Martichoras
0
7
1
0.07
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,855
Damage
25,555
43,510
Taken
51,744
19,281
Mitigated
30,562
16,243
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,175
809
0
4,008
13,223
11,014
0
2,880
10,188
27,122
1,057
W
Pele
Achusin
Pele
9,073
1,637
0
2,423
13,332
4,661
374
2,152
11,013
0
66,530
W
Mulan
9,301
1,426
0
5,172
9,924
5,000
552
193
9,181
0
73,789
L
Surtr
8,209
2,571
0
4,007
14,469
9,618
0
1,791
12,570
1,816
44,838
W
8,000
1,874
0
410
4,363
1,476
385
959
3,364
38,801
1,984
L
Kukulkan
0
0
0
0
680
104
0
584
0
0
0
W
Aphrodite
PandaTavii
Aphrodite
3,939
956
2,592
4,945
8,517
5,359
98
1,872
6,600
19,409
0
W
7,542
4,312
0
701
7,374
2,785
325
1,609
5,676
0
36,766
L
Martichoras
Squita2158
Martichoras
2,545
843
0
167
11,506
5,658
0
2,866
8,391
0
31,559
L
8,626
2,579
0
1,788
11,866
4,168
0
3,391
8,376
0
40,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
31,328
422
Minions Killed
220
0
Camps Cleared
0
1,297,626
Distance Traveled
1,008,140
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,882
492
36
3
0
261,869
5
W
Pele
8,244
589
117
8
0
276,875
0
W
Mulan
10,034
717
152
11
0
278,341
0
L
Surtr
7,870
562
76
5
0
275,019
0
W
Nu Wa
7,938
567
69
5
0
250,267
0
L
Kukulkan
2,959
211
0
0
0
0
0
W
Aphrodite
7,023
502
25
2
0
239,312
1
W
Nut
7,349
525
59
4
0
252,831
5
L
Martichoras
6,032
431
40
3
0
185,113
0
L
Pele
7,585
542
68
5
0
286,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role