Player Matchup

Nu Wa
Nu Wa
AlvaroNoboa
Nu Wa
Level 83
God Stats
1W - 0L
1,938 SR
Queue Stats
81W - 82L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
ElhijodeMessi
Xbalanque
Level 86
God Stats
6W - 3L
1,635 SR
Queue Stats
79W - 76L
1,567 Elo+
Party 1
Ra
Ra
Happyfruit
Ra
Level 199
God Stats
1W - 1L
1,590 SR
Queue Stats
75W - 73L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
HÏÏtler
Kuzenbo
Level 108
God Stats
6W - 7L
1,552 SR
Queue Stats
81W - 86L
1,519 Elo+
Party 1
Ao Kuang
Ao Kuang
juanpabloneri1
Ao Kuang
Level 107
God Stats
5W - 6L
1,468 SR
Queue Stats
190W - 183L
1,459 Elo+
Solo
Team Averages
Level 117
1,637 SR
1,528 Elo+

VS

Team Averages
Level 122
1,489 SR
1,561 Elo+
Yemoja
Yemoja
Dummy Thicc Lad
Yemoja
Level 120
God Stats
2W - 2L
1,232 SR
Queue Stats
186W - 162L
1,568 Elo+
Party 2
Kali
Kali
Eskilerkill
Kali
Level 142
God Stats
3W - 2L
1,738 SR
Queue Stats
229W - 231L
1,513 Elo+
Solo
Hel
Hel
IlliosTelos
Hel
Level 122
God Stats
3W - 6L
1,340 SR
Queue Stats
224W - 189L
1,590 Elo+
Solo
Tyr
Tyr
Reddrommed
Tyr
Level 135
God Stats
36W - 42L
1,560 SR
Queue Stats
129W - 111L
1,590 Elo+
Solo
Heimdallr
Heimdallr
soappeater
Heimdallr
Level 91
God Stats
1W - 2L
1,576 SR
Queue Stats
205W - 187L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,694
592
6,227
7,202
2,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ElhijodeMessi
Xbalanque
15
3 / 0 / 4
8,196
630
8,143
7,078
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 4
7,593
584
7,349
6,439
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
HÏÏtler
Kuzenbo
11
0 / 1 / 6
7,140
549
4,248
10,072
10,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
13
5 / 2 / 2
7,458
574
5,098
8,772
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,784
522
3,944
10,517
5,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 3
6,261
482
3,603
12,123
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
1 / 1 / 2
7,821
602
5,079
6,958
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
2 / 2 / 4
7,799
600
7,254
12,274
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
soappeater
Heimdallr
12
1 / 3 / 0
6,685
514
2,803
7,613
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
7
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
2
2
2
1.5
W
Xbalanque
ElhijodeMessi
Xbalanque
3
0
4
5
L
1
4
3
0.63
W
2
1
4
4
W
Kuzenbo
HÏÏtler
Kuzenbo
0
1
6
3
L
1
1
2
2
L
2
2
4
2
W
Ao Kuang
5
2
2
3
L
Heimdallr
soappeater
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,065
Damage
22,683
39,563
Taken
49,485
20,808
Mitigated
19,811
13,676
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,227
1,957
0
2,346
7,202
2,887
0
0
7,202
48,940
1,803
L
3,944
809
2,442
2,530
10,517
5,584
0
4,537
5,773
24,152
1,531
W
Xbalanque
ElhijodeMessi
Xbalanque
8,143
5,161
0
2,531
7,078
2,539
428
1,225
5,853
0
74,802
L
3,603
1,739
0
1,825
12,123
5,359
0
2,656
9,421
0
45,783
W
7,349
766
745
2,452
6,439
2,242
0
2,625
3,557
54,303
1,014
W
Kuzenbo
HÏÏtler
Kuzenbo
4,248
1,533
0
2,062
10,072
10,310
0
2,837
7,014
20,649
502
L
5,079
335
987
2,811
6,958
2,211
70
4,469
2,112
65,075
1,024
L
7,254
846
0
3,425
12,274
3,909
0
7,652
4,408
0
60,472
W
Ao Kuang
5,098
824
0
3,540
8,772
2,830
0
1,923
6,731
37,553
0
L
Heimdallr
soappeater
Heimdallr
2,803
826
0
154
7,613
2,748
0
2,397
5,155
0
39,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
35,350
392
Minions Killed
428
0
Camps Cleared
0
1,357,736
Distance Traveled
1,342,629
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,694
592
79
6
0
235,477
2
L
Yemoja
6,784
522
35
3
0
263,590
3
W
Xbalanque
8,196
630
108
8
0
244,431
3
L
Kali
6,261
482
61
5
0
292,591
0
W
Ra
7,593
584
109
8
0
292,829
2
W
Kuzenbo
7,140
549
26
2
0
296,267
5
L
Hel
7,821
602
139
11
0
281,509
0
L
Tyr
7,799
600
107
8
0
280,797
0
W
Ao Kuang
7,458
574
70
5
0
288,732
0
L
Heimdallr
6,685
514
86
7
0
224,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role