Player Matchup

Medusa
Medusa
Blackhawk7247
Medusa
Level 133
God Stats
13W - 14L
1,508 SR
Queue Stats
287W - 348L
1,457 Elo+
Party 1
Odin
Odin
GORYL 7
Odin
Level 127
God Stats
4W - 3L
1,593 SR
Queue Stats
171W - 232L
1,421 Elo+
Party 1
Arachne
Arachne
Garmanarnar2631
Arachne
Level 145
God Stats
7W - 8L
1,476 SR
Queue Stats
340W - 402L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
SCHPUPEL1
Sylvanus
Level 120
God Stats
6W - 10L
1,551 SR
Queue Stats
151W - 179L
1,511 Elo+
Party 1
Raijin
Raijin
Zwattz7700
Raijin
Level 126
God Stats
3W - 4L
1,304 SR
Queue Stats
216W - 252L
1,492 Elo+
Party 1
Team Averages
Level 130
1,486 SR
1,469 Elo+

VS

Team Averages
Level 110
1,552 SR
1,541 Elo+
Surtr
Surtr
 
Surtr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DragoonXLiger
Serqet
Level 218
God Stats
45W - 52L
1,506 SR
Queue Stats
427W - 416L
1,498 Elo+
Solo
Ymir
Ymir
Gmoney0125
Ymir
Level 85
God Stats
123W - 93L
1,656 SR
Queue Stats
187W - 165L
1,593 Elo+
Party 2
Apollo
Apollo
LDiscordL
Apollo
Level 100
God Stats
0W - 2L
1,899 SR
Queue Stats
50W - 35L
1,587 Elo+
Solo
Agni
Agni
RoC Camp
Agni
Level 45
God Stats
0W - 5L
1,198 SR
Queue Stats
97W - 93L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,767
577
2,459
4,526
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
GORYL 7
Odin
10
0 / 2 / 0
5,478
548
4,561
9,053
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 3
6,185
619
5,184
7,811
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
SCHPUPEL1
Sylvanus
10
1 / 0 / 5
6,143
614
3,216
6,776
3,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
Zwattz7700
Raijin
12
2 / 0 / 6
6,419
642
4,978
5,604
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 0 / 0
6,393
639
6,720
8,904
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 0
5,212
521
4,367
7,792
4,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,113
511
2,003
7,554
2,293
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
LDiscordL
Apollo
10
0 / 2 / 0
5,166
517
2,639
4,733
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
10
0 / 4 / 0
5,288
529
3,608
5,343
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
2
2
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
0
0
2
W
2
0
1
2.5
L
0
2
0
0
W
Odin
GORYL 7
Odin
0
2
0
0
W
6
0
3
7.5
L
0
3
0
0
L
Apollo
LDiscordL
Apollo
0
2
0
0
L
Agni
0
4
0
0
W
Sylvanus
SCHPUPEL1
Sylvanus
1
0
5
3.5
W
Raijin
Zwattz7700
Raijin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
19,337
33,770
Taken
34,326
13,919
Mitigated
17,022
18,390
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,720
2,353
0
5,256
8,904
7,187
0
0
8,288
709
40,935
W
2,459
756
0
1,237
4,526
1,360
432
471
3,953
0
45,061
L
4,367
743
0
1,978
7,792
4,619
0
3,316
4,476
1,599
20,123
W
Odin
GORYL 7
Odin
4,561
1,111
0
3,205
9,053
5,453
0
331
7,827
0
34,162
W
5,184
3,229
0
5,800
7,811
2,365
0
2,018
5,478
0
35,854
L
2,003
484
0
2,150
7,554
2,293
0
1,646
5,908
35,216
2,578
L
Apollo
LDiscordL
Apollo
2,639
1,477
0
1,798
4,733
1,303
0
848
3,885
0
36,116
L
Agni
3,608
804
0
1,433
5,343
1,620
0
2,384
2,959
32,953
0
W
Sylvanus
SCHPUPEL1
Sylvanus
3,216
1,259
2,465
3,403
6,776
3,160
200
715
6,061
21,406
0
W
Raijin
Zwattz7700
Raijin
4,978
439
0
2,280
5,604
1,581
0
2,947
2,192
42,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
27,172
350
Minions Killed
325
0
Camps Cleared
0
1,013,119
Distance Traveled
1,052,338
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,393
639
63
6
0
204,020
4
W
Medusa
5,767
577
73
7
0
205,299
2
L
Serqet
5,212
521
30
3
0
220,831
0
W
Odin
5,478
548
79
8
0
186,381
0
W
Arachne
6,185
619
61
6
0
245,708
0
L
Ymir
5,113
511
71
7
0
232,382
0
L
Apollo
5,166
517
81
8
0
206,127
1
L
Agni
5,288
529
80
8
0
188,978
0
W
Sylvanus
6,143
614
46
5
0
185,264
2
W
Raijin
6,419
642
91
9
0
190,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role