Player Matchup

Anubis
Anubis
FabioBaraducci
Anubis
Level 108
God Stats
6W - 4L
1,641 SR
Queue Stats
55W - 48L
1,575 Elo+
Party 1
Chiron
Chiron
MonkeyMode
Chiron
Level 140
God Stats
2W - 1L
1,530 SR
Queue Stats
63W - 47L
1,599 Elo+
Party 1
Erlang Shen
Erlang Shen
ScribbleBozz
Erlang Shen
Level 158
God Stats
2W - 2L
1,484 SR
Queue Stats
322W - 300L
1,543 Elo+
Solo
Yemoja
Yemoja
SeanBoneUrMom
Yemoja
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,353 Elo+
Party 1
Mercury
Mercury
Vektorious
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,501 Elo+
Party 1
Team Averages
Level 134
1,531 SR
1,514 Elo+

VS

Team Averages
Level 107
1,627 SR
1,540 Elo+
Bakasura
Bakasura
COPSOrCriminals
Bakasura
Level 155
God Stats
8W - 4L
1,949 SR
Queue Stats
112W - 78L
1,643 Elo+
Solo
Medusa
Medusa
JASgaming
Medusa
Level 64
God Stats
4W - 3L
1,681 SR
Queue Stats
92W - 78L
1,560 Elo+
Party 2
Hel
Hel
Parrkss
Hel
Level 43
God Stats
4W - 9L
1,406 SR
Queue Stats
111W - 112L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
Spikejolteon
Erlang Shen
Level 171
God Stats
22W - 16L
1,626 SR
Queue Stats
416W - 368L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
angelox64
Baron Samedi
Level 104
God Stats
1W - 12L
1,475 SR
Queue Stats
103W - 81L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
9,206
575
12,376
12,606
6,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
MonkeyMode
Chiron
16
7 / 2 / 2
8,894
556
17,238
13,738
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
ScribbleBozz
Erlang Shen
14
4 / 4 / 2
8,896
556
8,491
17,262
18,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 2 / 10
8,507
532
6,700
12,344
7,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Vektorious
Mercury
16
5 / 3 / 4
8,902
556
3,975
15,489
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
5 / 6 / 2
8,719
545
9,549
15,494
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
JASgaming
Medusa
13
0 / 3 / 2
7,032
440
5,963
10,921
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
14
1 / 4 / 6
8,511
532
11,553
15,875
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
Spikejolteon
Erlang Shen
16
4 / 3 / 1
9,762
610
7,949
15,264
13,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
angelox64
Baron Samedi
16
5 / 4 / 3
9,834
615
11,630
10,781
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
20
Kills
15
15
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
6
2
1
W
4
4
6
1.75
L
Medusa
JASgaming
Medusa
0
3
2
0.33
W
Chiron
MonkeyMode
Chiron
7
2
2
4
L
Hel
1
4
6
1
W
Erlang Shen
ScribbleBozz
Erlang Shen
4
4
2
1.25
W
0
2
10
2.5
L
Erlang Shen
Spikejolteon
Erlang Shen
4
3
1
1.5
W
Mercury
Vektorious
Mercury
5
3
4
2.33
L
Baron Samedi
angelox64
Baron Samedi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,780
Damage
46,644
71,439
Taken
68,335
41,963
Mitigated
33,037
28,264
Healing
28,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
9,549
5,536
0
6,507
15,494
4,873
0
4,598
10,896
0
59,827
W
12,376
416
0
5,088
12,606
6,288
0
7,146
4,397
69,646
2,292
L
Medusa
JASgaming
Medusa
5,963
2,386
0
1,550
10,921
3,414
668
2,912
8,009
0
47,677
W
Chiron
MonkeyMode
Chiron
17,238
7,551
545
2,873
13,738
4,746
467
4,637
9,032
0
80,897
L
Hel
11,553
585
4,637
7,960
15,875
6,709
55
4,115
11,760
40,124
471
W
Erlang Shen
ScribbleBozz
Erlang Shen
8,491
4,945
0
5,060
17,262
18,032
0
3,319
13,071
0
55,223
W
6,700
1,466
4,698
3,077
12,344
7,483
493
4,214
7,789
28,057
0
L
Erlang Shen
Spikejolteon
Erlang Shen
7,949
4,404
0
6,524
15,264
13,734
36
1,423
13,841
833
67,801
W
Mercury
Vektorious
Mercury
3,975
2,310
0
6,923
15,489
5,414
142
4,314
10,815
0
57,217
L
Baron Samedi
angelox64
Baron Samedi
11,630
896
127
1,667
10,781
4,307
0
5,909
4,872
59,710
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,405
Gold Earned
43,858
451
Minions Killed
491
0
Camps Cleared
0
1,468,955
Distance Traveled
1,618,674
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,719
545
107
7
0
332,217
0
W
Anubis
9,206
575
112
7
0
276,984
0
L
Medusa
7,032
440
96
6
0
322,226
2
W
Chiron
8,894
556
111
7
0
309,401
0
L
Hel
8,511
532
43
3
0
308,417
5
W
Erlang Shen
8,896
556
89
6
0
219,753
0
W
Yemoja
8,507
532
36
2
0
295,118
6
L
Erlang Shen
9,762
610
129
8
0
337,471
0
W
Mercury
8,902
556
103
6
0
367,699
2
L
Baron Samedi
9,834
615
116
7
0
318,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role