Player Matchup

Ymir
Ymir
Gold I
Doodlebob4732
Ymir
Gold I
Level 150
God Stats
3W - 2L
1,536 SR
Queue Stats
400W - 393L
1,573 MMR
Solo
Pele
Pele
Gold II
Joshino15154
Pele
Gold II
Level 152
God Stats
12W - 9L
1,618 SR
Queue Stats
358W - 364L
1,423 MMR
Party 2
Merlin
Merlin
Platinum IV
Mayitzo
Merlin
Platinum IV
Level 107
God Stats
2W - 2L
1,373 SR
Queue Stats
123W - 112L
1,735 MMR
Party 2
Athena
Athena
Gold II
solomybowlyo
Athena
Gold II
Level 158
God Stats
6W - 7L
1,713 SR
Queue Stats
144W - 147L
1,564 MMR
Solo
Neith
Neith
Gold II
Ðenounced
Neith
Gold II
Level 201
God Stats
17W - 18L
1,505 SR
Queue Stats
194W - 195L
1,578 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,549 SR
1,575 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,382 SR
1,582 MMR
Eset
Eset
Gold II
Copper stopr
Eset
Gold II
Level 105
God Stats
1W - 3L
1,410 SR
Queue Stats
131W - 143L
1,619 MMR
Solo
Apollo
Apollo
Gold III
HockeySlayer
Apollo
Gold III
Level 124
God Stats
0W - 2L
1,222 SR
Queue Stats
30W - 24L
1,538 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Navarooski
Sylvanus
Platinum II
Level 145
God Stats
1W - 1L
1,496 SR
Queue Stats
32W - 26L
1,703 MMR
Party 1
Thor
Thor
Platinum V
Shloppytoppy55
Thor
Platinum V
Level 147
God Stats
0W - 2L
1,225 SR
Queue Stats
153W - 153L
1,554 MMR
Party 1
Sobek
Sobek
Platinum III
YRNHisoka
Sobek
Platinum III
Level 109
God Stats
6W - 6L
1,554 SR
Queue Stats
111W - 112L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,194
719
5,626
4,714
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 0 / 0
6,529
653
4,375
5,675
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
Mayitzo
Merlin
12
0 / 2 / 5
6,444
644
2,419
5,190
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
10
0 / 1 / 1
5,218
522
2,953
7,327
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
10
0 / 1 / 1
5,586
559
4,910
4,039
1,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
HorusBacchusChang'e

VS

Bans
KumbhakarnaJanusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,056
506
2,672
4,361
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
1 / 2 / 2
5,666
567
4,786
6,668
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Navarooski
Sylvanus
8
2 / 0 / 1
5,557
556
3,558
7,820
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 2 / 1
5,218
522
1,737
7,357
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
YRNHisoka
Sobek
7
0 / 5 / 0
4,284
428
1,232
7,336
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
5
0
2
6
L
Apollo
1
2
2
1
W
6
0
0
6
W
Merlin
Mayitzo
Merlin
0
2
5
1.25
L
Sylvanus
Navarooski
Sylvanus
2
0
1
2.5
L
0
2
1
0.25
L
Sobek
YRNHisoka
Sobek
0
5
0
0
W
Athena
0
1
1
0.5
W
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
13,985
26,945
Taken
33,542
12,102
Mitigated
14,516
7,707
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,672
83
260
767
4,361
1,319
0
1,833
2,433
26,221
668
W
5,626
632
0
1,457
4,714
1,914
0
1,645
2,840
42,507
1,742
L
Apollo
4,786
3,478
0
1,455
6,668
2,317
0
1,525
5,131
0
37,111
W
4,375
945
0
1,259
5,675
1,989
0
1,037
4,638
0
48,006
W
Merlin
Mayitzo
Merlin
2,419
106
0
1,082
5,190
1,679
0
1,779
3,411
44,320
0
L
Sylvanus
Navarooski
Sylvanus
3,558
702
2,587
4,365
7,820
4,996
0
1,989
5,800
15,187
865
L
1,737
263
0
3,084
7,357
2,247
0
1,364
5,902
0
36,369
L
Sobek
YRNHisoka
Sobek
1,232
72
0
1,568
7,336
3,637
0
3,540
3,333
11,785
0
W
Athena
2,953
562
0
2,344
7,327
5,395
0
1,744
5,583
20,557
0
W
Neith
4,910
1,192
0
1,565
4,039
1,125
0
719
3,320
0
41,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,971
Gold Earned
25,781
382
Minions Killed
240
0
Camps Cleared
0
1,134,581
Distance Traveled
899,951
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,056
506
63
6
0
153,729
0
W
Ymir
7,194
719
91
9
0
204,644
2
L
Apollo
5,666
567
66
7
0
185,939
0
W
Pele
6,529
653
79
8
0
262,679
0
W
Merlin
6,444
644
88
9
0
206,059
4
L
Sylvanus
5,557
556
24
2
0
200,323
5
L
Thor
5,218
522
70
7
0
228,107
0
L
Sobek
4,284
428
17
2
0
131,853
0
W
Athena
5,218
522
38
4
0
253,307
2
W
Neith
5,586
559
86
9
0
207,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role