Player Matchup

Discordia
Discordia
Gold I
Jhobbit2029
Discordia
Gold I
Level 85
God Stats
20W - 21L
1,531 SR
Queue Stats
284W - 327L
1,470 MMR
Solo
Bacchus
Bacchus
Platinum IV
Velohtis
Bacchus
Platinum IV
Level 57
God Stats
1W - 1L
1,698 SR
Queue Stats
68W - 77L
1,471 MMR
Solo
Chiron
Chiron
Gold II
leohurta
Chiron
Gold II
Level 132
God Stats
43W - 49L
1,536 SR
Queue Stats
89W - 101L
1,576 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,588 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,535 SR
1,506 MMR
Agni
Agni
Gold IV
AHSCORPII
Agni
Gold IV
Level 106
God Stats
60W - 67L
1,473 SR
Queue Stats
731W - 779L
1,465 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
BDB x JDATCH
Kumbhakarna
Gold III
Level 148
God Stats
12W - 21L
1,504 SR
Queue Stats
662W - 710L
1,572 MMR
Solo
Tyr
Tyr
Silver II
BryantMyerss
Tyr
Silver II
Level 159
God Stats
12W - 10L
1,629 SR
Queue Stats
14W - 14L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jhobbit2029
Discordia
17
2 / 1 / 6
10,245
788
14,509
7,798
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Velohtis
Bacchus
17
3 / 1 / 5
10,076
775
11,063
13,324
17,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
leohurta
Chiron
17
4 / 1 / 4
10,416
801
10,509
8,928
3,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuBastetMulanAchilles

VS

Bans
Nu WaKuzenboPoseidonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 5 / 2
9,131
702
7,731
10,227
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
BDB x JDATCH
Kumbhakarna
16
2 / 2 / 0
9,874
760
5,574
18,215
19,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 2 / 1
9,244
711
5,397
14,559
13,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
2
0.2
L
Kumbhakarna
BDB x JDATCH
Kumbhakarna
2
2
0
1
L
1
2
1
0.75
W
Discordia
Jhobbit2029
Discordia
2
1
6
5
W
Bacchus
Velohtis
Bacchus
3
1
5
5.5
W
Chiron
leohurta
Chiron
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,081
Damage
18,702
30,050
Taken
43,001
23,124
Mitigated
37,280
8,295
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,731
415
0
690
10,227
3,830
92
4,796
4,962
33,112
0
L
Kumbhakarna
BDB x JDATCH
Kumbhakarna
5,574
349
201
1,935
18,215
19,788
0
9,203
8,185
24,884
506
L
5,397
451
0
3,150
14,559
13,662
0
7,843
5,851
0
21,960
W
Discordia
Jhobbit2029
Discordia
14,509
625
0
802
7,798
2,491
0
4,446
3,249
43,340
938
W
Bacchus
Velohtis
Bacchus
11,063
1,012
0
3,667
13,324
17,328
18
3,306
9,659
18,049
1,940
W
Chiron
leohurta
Chiron
10,509
4,737
1,175
2,651
8,928
3,305
669
5,351
3,486
0
48,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
28,249
172
Minions Killed
130
0
Camps Cleared
0
740,248
Distance Traveled
714,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,131
702
50
4
0
222,953
0
L
Kumbhakarna
9,874
760
39
3
0
239,896
0
L
Tyr
9,244
711
41
3
0
251,226
0
W
Discordia
10,245
788
85
7
0
250,108
0
W
Bacchus
10,076
775
11
1
0
249,814
0
W
Chiron
10,416
801
76
6
0
240,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role