Player Matchup

Chiron
Chiron
Kingkuma29
Chiron
Level 124
God Stats
10W - 4L
1,567 SR
Queue Stats
215W - 257L
1,349 Elo+
Party 2
Cerberus
Cerberus
NET2RAW2KILL
Cerberus
Level 127
God Stats
21W - 21L
1,436 SR
Queue Stats
80W - 96L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
RozeAzuL
Amaterasu
Level 14
God Stats
1W - 4L
1,178 SR
Queue Stats
25W - 52L
1,267 Elo+
Party 2
Team Averages
Level 88
1,394 SR
1,330 Elo+

VS

Team Averages
Level 100
1,461 SR
1,424 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Drenox12
Neith
Level 44
God Stats
18W - 28L
1,382 SR
Queue Stats
50W - 105L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kingkuma29
Chiron
10
0 / 1 / 1
5,461
910
2,800
4,462
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
NET2RAW2KILL
Cerberus
11
3 / 0 / 0
6,199
1,033
3,599
4,461
2,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
RozeAzuL
Amaterasu
10
0 / 1 / 2
5,445
908
1,067
2,827
1,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 1
5,156
859
3,403
5,442
4,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
 
Poseidon
4
0 / 0 / 0
4,405
734
0
0
0
Neith
Drenox12
Neith
11
1 / 1 / 1
6,115
1,019
4,003
3,348
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
L
Poseidon
 
Poseidon
0
0
0
0
L
Neith
Drenox12
Neith
1
1
1
1.5
W
Chiron
Kingkuma29
Chiron
0
1
1
0.5
W
Cerberus
NET2RAW2KILL
Cerberus
3
0
0
3
W
Amaterasu
RozeAzuL
Amaterasu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,466
Damage
7,406
11,750
Taken
8,790
5,604
Mitigated
5,209
3,059
Healing
2,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,403
247
0
714
5,442
4,383
0
1,950
3,365
11,189
0
L
Poseidon
 
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Drenox12
Neith
4,003
1,534
0
1,482
3,348
826
0
1,682
1,629
0
22,971
W
Chiron
Kingkuma29
Chiron
2,800
955
303
1,378
4,462
1,278
712
1,528
2,934
0
20,747
W
Cerberus
NET2RAW2KILL
Cerberus
3,599
58
0
1,236
4,461
2,829
0
1,056
3,405
11,077
0
W
Amaterasu
RozeAzuL
Amaterasu
1,067
50
0
142
2,827
1,497
156
875
1,952
0
5,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,105
Gold Earned
15,676
96
Minions Killed
59
0
Camps Cleared
0
382,418
Distance Traveled
248,639
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,156
859
18
3
0
126,480
2
L
Poseidon
4,405
734
0
0
0
0
0
L
Neith
6,115
1,019
41
7
0
122,159
0
W
Chiron
5,461
910
46
8
0
128,060
0
W
Cerberus
6,199
1,033
33
6
0
145,553
0
W
Amaterasu
5,445
908
17
3
0
108,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role