Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DadsPhatSaK
Bastet
Level 139
God Stats
181W - 155L
1,508 SR
Queue Stats
699W - 720L
1,528 Elo+
Party 1
Charon
Charon
PREZZ99
Charon
Level 79
God Stats
27W - 25L
1,532 SR
Queue Stats
393W - 398L
1,539 Elo+
Party 1
King Arthur
King Arthur
XibalbaLich
King Arthur
Level 157
God Stats
38W - 27L
1,568 SR
Queue Stats
466W - 460L
1,545 Elo+
Solo
Medusa
Medusa
fp92w
Medusa
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,654 Elo+
Solo
Team Averages
Level 114
1,521 SR
1,553 Elo+

VS

Team Averages
Level 126
1,581 SR
1,561 Elo+
Tiamat
Tiamat
Hans_MolemanVibe
Tiamat
Level 129
God Stats
5W - 1L
1,604 SR
Queue Stats
90W - 77L
1,527 Elo+
Solo
Ymir
Ymir
Hastaganachos
Ymir
Level 147
God Stats
1W - 4L
1,457 SR
Queue Stats
44W - 36L
1,540 Elo+
Solo
Ra
Ra
Mahom123
Ra
Level 103
God Stats
12W - 11L
1,644 SR
Queue Stats
56W - 35L
1,610 Elo+
Party 2
Vulcan
Vulcan
NaiveJuggernaut
Vulcan
Level 114
God Stats
7W - 8L
1,710 SR
Queue Stats
101W - 77L
1,590 Elo+
Party 2
Rama
Rama
YEYELMALÓ
Rama
Level 139
God Stats
19W - 37L
1,487 SR
Queue Stats
689W - 657L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 3
8,029
1,606
6,874
4,515
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bastet
11
3 / 0 / 4
6,462
1,292
6,044
3,217
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
PREZZ99
Charon
12
1 / 0 / 10
7,142
1,428
3,339
4,899
3,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
XibalbaLich
King Arthur
11
0 / 3 / 11
6,168
1,234
4,358
6,107
6,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
fp92w
Medusa
12
1 / 0 / 8
6,469
1,294
4,402
3,188
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

390

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
3,663
733
0
173
52
11
1 / 4 / 2
6,494
1,299
2,266
9,774
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 3
6,544
1,309
5,408
2,524
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 4
6,060
1,212
7,737
5,087
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 5 / 2
6,190
1,238
3,086
8,410
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
12
Kills
4
4
Deaths
12
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
W
Bastet
3
0
4
5
L
0
0
0
0
L
1
4
2
0.5
L
1
0
3
2.5
L
0
3
4
0.67
W
Charon
PREZZ99
Charon
1
0
10
6
W
King Arthur
XibalbaLich
King Arthur
0
3
11
1.83
L
2
5
2
0.6
W
Medusa
fp92w
Medusa
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
18,497
21,926
Taken
25,968
14,496
Mitigated
11,649
1,768
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,874
71
0
0
4,515
2,215
0
3,006
1,248
21,075
0
W
Bastet
6,044
1,208
0
532
3,217
1,092
0
1,821
1,196
0
11,184
L
0
0
0
0
173
52
0
173
0
0
0
L
2,266
314
0
717
9,774
7,995
0
2,501
7,273
4,957
0
L
5,408
402
305
0
2,524
853
0
689
1,835
22,519
162
L
7,737
25
0
40
5,087
1,470
0
1,333
3,754
20,583
0
W
Charon
PREZZ99
Charon
3,339
347
0
367
4,899
3,147
0
3,364
1,131
7,713
0
W
King Arthur
XibalbaLich
King Arthur
4,358
599
0
534
6,107
6,790
0
3,531
2,308
0
13,419
L
3,086
2,415
0
658
8,410
1,279
0
5,517
2,893
0
7,738
W
Medusa
fp92w
Medusa
4,402
1,919
0
335
3,188
1,252
0
2,170
793
0
23,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
28,951
112
Minions Killed
105
6
Camps Cleared
6
585,040
Distance Traveled
422,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,029
1,606
29
6
4
101,002
0
W
Bastet
6,462
1,292
15
3
1
144,978
0
L
Tiamat
3,663
733
0
0
0
142
0
L
Ymir
6,494
1,299
5
1
2
103,716
0
L
Ra
6,544
1,309
66
13
0
114,035
0
L
Vulcan
6,060
1,212
29
6
3
118,286
0
W
Charon
7,142
1,428
3
1
0
115,774
0
W
King Arthur
6,168
1,234
21
4
1
104,902
0
L
Rama
6,190
1,238
5
1
1
86,076
0
W
Medusa
6,469
1,294
44
9
0
118,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role