Player Matchup

Charybdis
Charybdis
CringeBag
Charybdis
Level 85
God Stats
3W - 2L
1,411 SR
Queue Stats
199W - 185L
1,468 Elo+
Solo
Janus
Janus
P1xT0
Janus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,380 Elo+
Solo
Cliodhna
Cliodhna
Pooba Scooba
Cliodhna
Level 66
God Stats
4W - 1L
1,247 SR
Queue Stats
56W - 61L
1,356 Elo+
Party 2
Ymir
Ymir
RareOnlineShame
Ymir
Level 67
God Stats
2W - 4L
1,133 SR
Queue Stats
103W - 101L
1,442 Elo+
Solo
Surtr
Surtr
TheSquish02
Surtr
Level 28
God Stats
2W - 1L
1,247 SR
Queue Stats
13W - 21L
1,313 Elo+
Party 2
Team Averages
Level 57
1,307 SR
1,392 Elo+

VS

Team Averages
Level 62
1,363 SR
1,370 Elo+
Bellona
Bellona
Arahtt
Bellona
Level 6
God Stats
0W - 4L
1,299 SR
Queue Stats
12W - 20L
1,154 Elo+
Party 1
Awilix
Awilix
Drainnix
Awilix
Level 66
God Stats
3W - 6L
1,432 SR
Queue Stats
49W - 56L
1,418 Elo+
Solo
Hou Yi
Hou Yi
Gleb0212
Hou Yi
Level 89
God Stats
64W - 64L
1,433 SR
Queue Stats
377W - 386L
1,380 Elo+
Solo
Xing Tian
Xing Tian
Qareith
Xing Tian
Level 85
God Stats
0W - 2L
1,277 SR
Queue Stats
65W - 69L
1,454 Elo+
Party 1
Janus
Janus
TauterChip1
Janus
Level 66
God Stats
7W - 19L
1,374 SR
Queue Stats
184W - 180L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CringeBag
Charybdis
13
7 / 0 / 6
8,305
639
10,558
7,057
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
P1xT0
Janus
11
1 / 4 / 5
7,082
545
3,749
7,343
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Pooba Scooba
Cliodhna
14
8 / 2 / 6
8,056
620
7,035
7,279
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 10
7,972
613
5,190
10,344
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 5
8,236
634
4,573
9,478
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arahtt
Bellona
11
1 / 3 / 1
6,492
499
2,324
10,979
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Awilix
Drainnix
Awilix
10
3 / 6 / 1
6,319
486
3,529
10,009
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Gleb0212
Hou Yi
12
0 / 3 / 0
6,392
492
3,562
8,062
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Qareith
Xing Tian
10
1 / 5 / 0
6,164
474
4,177
14,722
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 0
7,414
570
6,506
5,668
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
8
8
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arahtt
Bellona
1
3
1
0.5
W
Charybdis
CringeBag
Charybdis
7
0
6
10
L
Awilix
Drainnix
Awilix
3
6
1
0.58
L
Hou Yi
Gleb0212
Hou Yi
0
3
0
0
W
Janus
P1xT0
Janus
1
4
5
0.88
W
Cliodhna
Pooba Scooba
Cliodhna
8
2
6
5.5
L
Xing Tian
Qareith
Xing Tian
1
5
0
0.2
W
2
1
10
7
L
3
3
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,105
Damage
20,098
41,501
Taken
49,440
18,559
Mitigated
24,961
15,302
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arahtt
Bellona
2,324
305
0
2,638
10,979
7,824
317
897
10,082
0
43,089
W
Charybdis
CringeBag
Charybdis
10,558
5,458
0
4,115
7,057
2,186
1,273
2,353
4,662
0
61,192
L
Awilix
Drainnix
Awilix
3,529
1,066
208
423
10,009
3,275
0
2,670
7,193
0
28,416
L
Hou Yi
Gleb0212
Hou Yi
3,562
1,510
0
2,640
8,062
2,793
510
1,664
6,398
0
50,641
W
Janus
P1xT0
Janus
3,749
450
0
1,770
7,343
1,820
164
3,391
3,611
32,366
0
W
Cliodhna
Pooba Scooba
Cliodhna
7,035
916
0
2,964
7,279
2,155
396
1,398
5,761
0
35,423
L
Xing Tian
Qareith
Xing Tian
4,177
365
0
2,518
14,722
9,564
0
1,939
12,743
24,441
2,131
W
5,190
637
0
3,644
10,344
6,911
310
2,043
8,301
24,474
0
L
6,506
0
0
250
5,668
1,505
0
1,556
3,878
52,453
231
W
4,573
713
0
2,809
9,478
5,487
349
874
8,524
486
47,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
32,781
342
Minions Killed
349
0
Camps Cleared
0
1,318,701
Distance Traveled
1,314,016
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,492
499
72
6
0
257,807
0
W
Charybdis
8,305
639
107
8
0
263,853
1
L
Awilix
6,319
486
41
3
0
281,945
1
L
Hou Yi
6,392
492
87
7
0
242,837
0
W
Janus
7,082
545
50
4
0
227,885
0
W
Cliodhna
8,056
620
61
5
0
314,459
0
L
Xing Tian
6,164
474
41
3
0
269,658
0
W
Ymir
7,972
613
36
3
0
258,353
4
L
Janus
7,414
570
108
8
0
261,769
0
W
Surtr
8,236
634
88
7
0
254,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role