Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Alher
Amaterasu
Level 155
God Stats
1W - 1L
1,732 SR
Queue Stats
145W - 151L
1,423 Elo+
Party 2
Olorun
Olorun
HinglMcringlbery
Olorun
Level 154
God Stats
2W - 1L
1,724 SR
Queue Stats
27W - 36L
1,451 Elo+
Solo
Osiris
Osiris
TheDarkBoy1230
Osiris
Level 58
God Stats
10W - 10L
1,560 SR
Queue Stats
14W - 17L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Wolfvang6861
Kukulkan
Level 7
God Stats
0W - 4L
1,257 SR
Queue Stats
49W - 57L
1,351 Elo+
Party 2
Team Averages
Level 100
1,555 SR
1,441 Elo+

VS

Team Averages
Level 128
1,570 SR
1,544 Elo+
Neith
Neith
Continental1965
Neith
Level 142
God Stats
211W - 221L
1,512 SR
Queue Stats
228W - 247L
1,466 Elo+
Solo
Atlas
Atlas
Supreme_Carti-
Atlas
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 45L
1,560 Elo+
Solo
Mercury
Mercury
TubaDogtor
Mercury
Level 107
God Stats
7W - 3L
1,586 SR
Queue Stats
43W - 32L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
bachtrevor17
Cu Chulainn
Level 162
God Stats
4W - 1L
1,578 SR
Queue Stats
12W - 4L
1,658 Elo+
Party 1
Poseidon
Poseidon
reinventurexit
Poseidon
Level 146
God Stats
5W - 3L
1,674 SR
Queue Stats
100W - 82L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 1 / 1
5,307
442
1,922
5,022
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Amaterasu
Alher
Amaterasu
11
1 / 2 / 6
7,043
587
5,272
10,493
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 0 / 1
7,529
627
9,459
9,277
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
2 / 4 / 0
7,174
598
9,530
18,182
12,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Wolfvang6861
Kukulkan
11
0 / 1 / 2
6,358
530
2,135
4,756
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,048
504
6,098
8,168
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
6,477
540
2,998
7,105
3,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
TubaDogtor
Mercury
15
5 / 0 / 0
8,115
676
8,409
10,824
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
bachtrevor17
Cu Chulainn
13
3 / 2 / 2
7,756
646
11,591
13,557
11,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
12
0 / 3 / 0
6,879
573
2,099
6,490
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
8
8
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
1
1.5
L
Amaterasu
Alher
Amaterasu
1
2
6
2
W
0
4
1
0.13
L
6
0
1
6.5
W
0
2
1
0.25
L
2
4
0
0.5
W
Mercury
TubaDogtor
Mercury
5
0
0
5
L
Kukulkan
Wolfvang6861
Kukulkan
0
1
2
1
W
Cu Chulainn
bachtrevor17
Cu Chulainn
3
2
2
2
W
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
31,195
47,730
Taken
46,144
25,925
Mitigated
24,126
22,336
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,922
1,346
0
2,472
5,022
1,448
0
113
4,909
0
25,933
L
Amaterasu
Alher
Amaterasu
5,272
1,864
354
3,880
10,493
7,085
297
2,421
8,072
0
21,243
W
6,098
1,872
35
1,675
8,168
2,605
2,037
4,198
3,970
0
48,248
L
9,459
3,673
427
4,596
9,277
3,013
984
1,159
8,118
63,643
2,618
W
2,998
1,064
0
2,129
7,105
3,368
0
2,891
4,214
26,794
0
L
9,530
4,923
0
9,987
18,182
12,966
15
1,793
16,389
0
53,067
W
Mercury
TubaDogtor
Mercury
8,409
5,522
0
3,309
10,824
4,581
0
2,722
8,102
0
70,766
L
Kukulkan
Wolfvang6861
Kukulkan
2,135
0
0
620
4,756
1,413
0
948
3,808
35,421
1,076
W
Cu Chulainn
bachtrevor17
Cu Chulainn
11,591
2,391
0
1,465
13,557
11,870
264
0
13,557
3,955
54,677
W
Poseidon
2,099
307
0
2,370
6,490
1,702
0
1,623
4,867
52,939
87

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
35,275
364
Minions Killed
439
0
Camps Cleared
0
1,181,564
Distance Traveled
1,262,649
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,307
442
55
5
0
198,716
0
L
Amaterasu
7,043
587
30
3
0
278,970
5
W
Neith
6,048
504
81
7
0
218,549
0
L
Olorun
7,529
627
103
9
0
232,611
1
W
Atlas
6,477
540
33
3
0
242,404
0
L
Osiris
7,174
598
95
8
0
232,586
0
W
Mercury
8,115
676
110
9
0
307,659
2
L
Kukulkan
6,358
530
81
7
0
238,681
7
W
Cu Chulainn
7,756
646
99
8
0
217,851
0
W
Poseidon
6,879
573
116
10
0
276,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role