Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
MissBowmanxx
Khepri
Level 221
God Stats
19W - 8L
1,736 SR
Queue Stats
648W - 683L
1,552 Elo+
Solo
Sobek
Sobek
MrDragonBalls
Sobek
Level 149
God Stats
2W - 3L
1,431 SR
Queue Stats
251W - 269L
1,487 Elo+
Solo
Jing Wei
Jing Wei
NWEADraconic
Jing Wei
Level 107
God Stats
2W - 0L
1,720 SR
Queue Stats
91W - 69L
1,584 Elo+
Solo
Agni
Agni
bigTlive
Agni
Level 146
God Stats
2W - 2L
1,366 SR
Queue Stats
20W - 29L
1,429 Elo+
Party 1
Team Averages
Level 154
1,550 SR
1,510 Elo+

VS

Team Averages
Level 129
1,625 SR
1,522 Elo+
Tiamat
Tiamat
 
Tiamat
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Karabiner98Kurz
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,604 Elo+
Solo
Ymir
Ymir
SEABEE_BRUSKI_
Ymir
Level 139
God Stats
1W - 1L
1,822 SR
Queue Stats
51W - 65L
1,461 Elo+
Solo
Jormungandr
Jormungandr
WWZ_COME_GET_IT
Jormungandr
Level 69
God Stats
1W - 1L
1,721 SR
Queue Stats
71W - 62L
1,520 Elo+
Solo
Ah Puch
Ah Puch
nef007
Ah Puch
Level 157
God Stats
1W - 3L
1,584 SR
Queue Stats
198W - 219L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 2 / 3
6,304
1,261
2,943
3,666
1,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
1 / 1 / 6
6,080
1,216
2,197
6,217
6,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 7
5,685
1,137
4,053
5,570
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
NWEADraconic
Jing Wei
11
3 / 2 / 3
5,865
1,173
3,332
3,837
1,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
10
0 / 2 / 4
5,459
1,092
2,552
4,139
1,635
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 4
5,558
1,112
2,516
4,058
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 1
6,828
1,366
6,568
5,171
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
1,488
298
0
0
0
Jormungandr
WWZ_COME_GET_IT
Jormungandr
11
1 / 2 / 4
5,924
1,185
2,416
3,879
4,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
nef007
Ah Puch
11
4 / 2 / 2
6,205
1,241
7,850
4,192
1,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
8
Kills
9
9
Deaths
8
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
3
2.75
L
Tiamat
 
Tiamat
0
2
4
1
L
4
2
1
2.25
W
Khepri
1
1
6
4
W
0
2
7
1.75
W
Jing Wei
NWEADraconic
Jing Wei
3
2
3
2.25
L
0
0
0
0
L
Jormungandr
WWZ_COME_GET_IT
Jormungandr
1
2
4
1.5
W
Agni
0
2
4
1
L
Ah Puch
nef007
Ah Puch
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
19,350
23,429
Taken
17,300
17,098
Mitigated
9,813
8,691
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,943
84
540
1,069
3,666
1,313
120
3,487
179
10,852
0
L
Tiamat
 
Tiamat
2,516
251
218
1,160
4,058
2,096
0
2,464
1,594
6,697
0
L
6,568
2,860
386
2,260
5,171
2,104
0
3,875
1,296
18,219
0
W
Khepri
2,197
136
582
2,374
6,217
6,427
14
4,788
1,429
5,300
1,859
W
4,053
331
651
1,580
5,570
6,205
0
3,447
2,123
7,917
0
W
Jing Wei
NWEADraconic
Jing Wei
3,332
2,628
212
560
3,837
1,518
0
3,458
379
0
7,111
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
WWZ_COME_GET_IT
Jormungandr
2,416
338
267
497
3,879
4,101
0
2,406
1,473
5,233
0
W
Agni
2,552
0
286
837
4,139
1,635
0
3,961
178
9,772
0
L
Ah Puch
nef007
Ah Puch
7,850
277
0
603
4,192
1,512
0
2,744
1,448
11,871
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
26,003
77
Minions Killed
54
0
Camps Cleared
0
517,961
Distance Traveled
404,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,304
1,261
25
5
0
96,111
0
L
Tiamat
5,558
1,112
9
2
0
100,795
0
L
Sol
6,828
1,366
42
8
0
103,718
0
W
Khepri
6,080
1,216
9
2
0
101,740
0
W
Sobek
5,685
1,137
11
2
0
100,053
0
W
Jing Wei
5,865
1,173
18
4
0
101,323
0
L
Ymir
1,488
298
0
0
0
0
0
L
Jormungandr
5,924
1,185
0
0
0
94,427
0
W
Agni
5,459
1,092
14
3
0
118,734
0
L
Ah Puch
6,205
1,241
3
1
0
105,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role