Player Matchup

Janus
Janus
DEV0K
Janus
Level 82
God Stats
2W - 1L
1,594 SR
Queue Stats
20W - 22L
1,474 Elo+
Party 2
Apollo
Apollo
WIZander
Apollo
Level 108
God Stats
1W - 1L
1,831 SR
Queue Stats
20W - 10L
1,678 Elo+
Party 2
Mulan
Mulan
Walty1
Mulan
Level 27
God Stats
2W - 0L
1,630 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 2
Team Averages
Level 72
1,685 SR
1,502 Elo+

VS

Team Averages
Level 82
1,605 SR
1,427 Elo+
Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Vıvıd
Surtr
Level 149
God Stats
0W - 1L
1,814 SR
Queue Stats
2W - 2L
1,282 Elo+
Party 1
Skadi
Skadi
temp-12253364
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DEV0K
Janus
12
2 / 2 / 7
6,786
969
3,049
2,452
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
WIZander
Apollo
14
6 / 1 / 4
7,926
1,132
3,977
4,547
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
Walty1
Mulan
12
2 / 1 / 8
6,694
956
4,255
3,393
2,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 2 / 1
5,675
811
851
1,849
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Vıvıd
Surtr
11
2 / 3 / 2
6,210
887
5,133
7,040
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 4
5,817
831
2,106
5,104
1,536
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
4
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
1
1.25
W
Janus
DEV0K
Janus
2
2
7
2.75
L
Surtr
Vıvıd
Surtr
2
3
2
1
W
Apollo
WIZander
Apollo
6
1
4
8
W
Mulan
Walty1
Mulan
2
1
8
6
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,281
Damage
8,090
10,392
Taken
13,993
4,409
Mitigated
7,130
3,120
Healing
1,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
851
181
0
0
1,849
439
0
564
1,157
6,853
0
W
Janus
DEV0K
Janus
3,049
282
0
310
2,452
711
245
261
2,100
20,235
395
L
Surtr
Vıvıd
Surtr
5,133
1,480
0
1,921
7,040
5,155
0
1,663
4,915
288
12,120
W
Apollo
WIZander
Apollo
3,977
2,409
0
1,678
4,547
1,666
1,621
361
3,997
0
28,137
W
Mulan
Walty1
Mulan
4,255
631
0
1,132
3,393
2,032
600
354
2,893
0
12,014
L
2,106
898
0
58
5,104
1,536
39
362
4,566
0
16,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,406
Gold Earned
17,702
128
Minions Killed
69
0
Camps Cleared
0
400,231
Distance Traveled
330,195
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,675
811
9
1
0
71,546
2
W
Janus
6,786
969
43
6
0
133,547
0
L
Surtr
6,210
887
21
3
0
137,253
0
W
Apollo
7,926
1,132
63
9
0
135,117
0
W
Mulan
6,694
956
22
3
0
131,567
0
L
Skadi
5,817
831
39
6
0
121,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role