Player Matchup

Agni
Agni
Bronze III
Koyomi479
Agni
Bronze III
Level 159
God Stats
11W - 8L
1,500 SR
Queue Stats
195W - 194L
1,500 MMR
Solo
Ares
Ares
Silver II
OSAMAYOURMAMAA
Ares
Silver II
Level 155
God Stats
1W - 4L
1,376 SR
Queue Stats
12W - 17L
1,378 MMR
Solo
Cupid
Cupid
Silver I
Reppin4oh2
Cupid
Silver I
Level 133
God Stats
0W - 1L
1,503 SR
Queue Stats
20W - 23L
1,388 MMR
Solo
Fenrir
Fenrir
Gold III
SquidyyTentacles
Fenrir
Gold III
Level 59
God Stats
1W - 2L
1,331 SR
Queue Stats
79W - 87L
1,518 MMR
Solo
Cernunnos
Cernunnos
Gold III
gothart87
Cernunnos
Gold III
Level 137
God Stats
43W - 39L
1,536 SR
Queue Stats
227W - 223L
1,515 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,449 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,496 SR
1,522 MMR
Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
 
Atlas
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
KyIIeII
Merlin
Gold I
Level 144
God Stats
2W - 3L
1,410 SR
Queue Stats
193W - 194L
1,695 MMR
Party 1
Medusa
Medusa
Silver I
MistHD TTV
Medusa
Silver I
Level 89
God Stats
7W - 9L
1,570 SR
Queue Stats
25W - 32L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 4 / 0
5,423
452
4,028
5,521
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,945
495
4,533
12,013
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
11
0 / 3 / 2
6,301
525
5,253
7,651
2,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 4 / 0
5,685
474
3,585
6,959
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
gothart87
Cernunnos
13
1 / 4 / 1
7,106
592
6,776
10,934
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CabrakanKhepriBellonaThanatos

VS

Bans
KukulkanJanusAo KuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 2 / 1
7,668
639
5,675
10,581
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Loki
 
Loki
14
8 / 0 / 2
7,614
635
6,304
8,950
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
 
Atlas
10
1 / 1 / 5
6,306
526
5,078
10,004
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Merlin
KyIIeII
Merlin
14
3 / 1 / 3
8,130
678
7,345
6,814
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MistHD TTV
Medusa
12
1 / 1 / 3
6,303
525
5,486
7,927
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
17
17
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
2
1
2.25
W
Loki
 
Loki
8
0
2
9
W
Atlas
 
Atlas
1
1
5
3.5
L
Agni
0
4
0
0
W
Merlin
KyIIeII
Merlin
3
1
3
4.5
W
Medusa
MistHD TTV
Medusa
1
1
3
2.5
L
1
2
1
0.75
L
Cupid
0
3
2
0.33
L
3
4
0
0.75
L
Cernunnos
gothart87
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
29,888
43,078
Taken
44,276
17,071
Mitigated
16,142
12,566
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,675
1,059
0
4,029
10,581
2,814
650
107
10,474
0
56,012
W
Loki
 
Loki
6,304
1,791
0
5,161
8,950
2,769
0
903
8,047
0
61,932
W
Atlas
 
Atlas
5,078
1,524
180
2,794
10,004
5,643
0
3,148
6,856
19,665
0
L
Agni
4,028
393
0
930
5,521
1,185
0
3,896
1,625
32,120
0
W
Merlin
KyIIeII
Merlin
7,345
755
0
617
6,814
2,332
0
3,818
2,996
56,843
2,109
W
Medusa
MistHD TTV
Medusa
5,486
1,793
0
1,572
7,927
2,584
0
692
7,235
0
48,400
L
4,533
255
0
2,115
12,013
7,831
0
5,448
6,565
18,582
0
L
Cupid
5,253
3,716
240
3,130
7,651
2,344
0
1,235
6,416
0
45,203
L
3,585
757
0
1,142
6,959
2,284
0
1,277
5,682
0
28,092
L
Cernunnos
gothart87
Cernunnos
6,776
3,492
0
5,009
10,934
3,427
0
474
10,460
0
57,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
36,021
305
Minions Killed
404
0
Camps Cleared
0
1,082,024
Distance Traveled
1,306,007
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,668
639
85
7
0
266,443
7
W
Loki
7,614
635
108
9
0
302,374
0
W
Atlas
6,306
526
22
2
0
259,608
0
L
Agni
5,423
452
66
6
0
204,283
0
W
Merlin
8,130
678
127
11
0
243,268
1
W
Medusa
6,303
525
62
5
0
234,314
0
L
Ares
5,945
495
21
2
0
256,531
4
L
Cupid
6,301
525
75
6
0
226,754
0
L
Fenrir
5,685
474
45
4
0
162,871
0
L
Cernunnos
7,106
592
98
8
0
231,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role