Player Matchup

Nu Wa
Nu Wa
Andre_8507
Nu Wa
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 30L
1,561 Elo+
Party 1
Odin
Odin
SNAKEbyte333
Odin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,469 Elo+
Solo
Skadi
Skadi
bookerfam32
Skadi
Level 43
God Stats
5W - 11L
1,355 SR
Queue Stats
7W - 20L
1,214 Elo+
Solo
Mercury
Mercury
escudo1612
Mercury
Level 126
God Stats
45W - 21L
1,718 SR
Queue Stats
193W - 160L
1,502 Elo+
Party 1
Surtr
Surtr
kevonxd_YT
Surtr
Level 104
God Stats
4W - 3L
1,188 SR
Queue Stats
145W - 130L
1,478 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,445 Elo+

VS

Team Averages
Level 94
1,515 SR
1,461 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bear12374
Odin
Level 83
God Stats
4W - 4L
1,620 SR
Queue Stats
204W - 191L
1,457 Elo+
Solo
Mercury
Mercury
StronG-007pty
Mercury
Level 109
God Stats
32W - 33L
1,437 SR
Queue Stats
952W - 966L
1,425 Elo+
Solo
Guan Yu
Guan Yu
Tospa_14
Guan Yu
Level 83
God Stats
34W - 22L
1,532 SR
Queue Stats
65W - 59L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
ZeroX2099
Baron Samedi
Level 93
God Stats
4W - 4L
1,486 SR
Queue Stats
282W - 280L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
6 / 3 / 1
8,049
619
6,044
7,361
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 2
7,368
567
3,191
6,602
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 4
6,666
513
5,528
7,320
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
escudo1612
Mercury
14
2 / 1 / 5
7,561
582
7,085
9,393
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
14
2 / 0 / 4
8,944
688
3,355
6,207
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 0
6,362
489
6,749
8,409
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
6
0 / 4 / 0
4,799
369
1,791
5,384
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
14
2 / 1 / 1
7,144
550
1,981
12,106
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
Tospa_14
Guan Yu
10
0 / 0 / 1
6,450
496
2,567
9,608
8,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
ZeroX2099
Baron Samedi
12
2 / 4 / 2
7,189
553
6,113
7,331
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
6
6
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
0
0.67
W
Nu Wa
6
3
1
2.17
L
Odin
0
4
0
0
W
2
0
2
3
L
Mercury
2
1
1
2.5
L
Guan Yu
Tospa_14
Guan Yu
0
0
1
0.5
L
Baron Samedi
ZeroX2099
Baron Samedi
2
4
2
0.75
W
0
2
4
1
W
Mercury
escudo1612
Mercury
2
1
5
4.5
W
Surtr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
19,201
36,883
Taken
42,838
14,823
Mitigated
21,386
6,608
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,749
3,307
0
3,305
8,409
2,693
0
640
7,695
0
44,853
W
Nu Wa
6,044
2,163
0
770
7,361
2,182
445
4,077
3,284
44,304
1,252
L
Odin
1,791
134
0
1,442
5,384
3,471
0
423
4,943
0
15,312
W
3,191
312
0
2,207
6,602
4,334
25
123
6,479
0
21,003
L
Mercury
1,981
908
0
7,074
12,106
3,852
0
1,256
10,733
0
50,459
L
Guan Yu
Tospa_14
Guan Yu
2,567
231
1,015
4,394
9,608
8,172
0
1,443
8,025
0
23,001
L
Baron Samedi
ZeroX2099
Baron Samedi
6,113
247
42
1,738
7,331
3,198
136
1,894
5,259
45,349
0
W
5,528
2,469
0
814
7,320
2,052
150
494
6,826
0
43,969
W
Mercury
escudo1612
Mercury
7,085
3,253
0
1,265
9,393
3,432
0
1,042
8,351
0
64,052
W
Surtr
3,355
1,525
0
1,552
6,207
2,823
1,622
618
5,379
1,779
51,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
31,944
382
Minions Killed
324
0
Camps Cleared
0
1,381,635
Distance Traveled
1,197,792
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,362
489
67
5
0
247,898
3
W
Nu Wa
8,049
619
76
6
0
231,012
1
L
Odin
4,799
369
32
2
0
126,006
0
W
Odin
7,368
567
21
2
0
290,933
1
L
Mercury
7,144
550
106
8
0
300,597
2
L
Guan Yu
6,450
496
34
3
0
283,006
2
L
Baron Samedi
7,189
553
85
7
0
240,285
6
W
Skadi
6,666
513
86
7
0
227,170
2
W
Mercury
7,561
582
94
7
0
364,827
0
W
Surtr
8,944
688
105
8
0
267,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role