Player Matchup

Vulcan
Vulcan
Austiman45654
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,483 Elo+
Solo
Ne Zha
Ne Zha
GarlicRye
Ne Zha
Level 128
God Stats
10W - 5L
1,612 SR
Queue Stats
254W - 244L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Hoodie18
Sylvanus
Level 128
God Stats
16W - 10L
1,622 SR
Queue Stats
662W - 659L
1,485 Elo+
Party 1
Bacchus
Bacchus
TheFitGaby
Bacchus
Level 74
God Stats
1W - 0L
1,445 SR
Queue Stats
37W - 27L
1,575 Elo+
Solo
Kukulkan
Kukulkan
TheGigaChadLad
Kukulkan
Level 147
God Stats
2W - 1L
1,720 SR
Queue Stats
134W - 128L
1,548 Elo+
Party 1
Team Averages
Level 101
1,580 SR
1,513 Elo+

VS

Team Averages
Level 108
1,541 SR
1,556 Elo+
Ra
Ra
CHURRR
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,710 Elo+
Solo
Heimdallr
Heimdallr
SolomonRimm
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,498 Elo+
Solo
Cthulhu
Cthulhu
cerdoiquique1
Cthulhu
Level 140
God Stats
8W - 6L
1,616 SR
Queue Stats
518W - 550L
1,472 Elo+
Solo
Kukulkan
Kukulkan
roguestatusx52
Kukulkan
Level 128
God Stats
6W - 5L
1,629 SR
Queue Stats
138W - 124L
1,548 Elo+
Party 2
Charybdis
Charybdis
ryantheryn077
Charybdis
Level 132
God Stats
1W - 2L
1,460 SR
Queue Stats
154W - 138L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 2 / 7
11,562
1,156
19,256
9,891
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
GarlicRye
Ne Zha
14
8 / 6 / 10
9,640
964
12,665
10,488
5,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Hoodie18
Sylvanus
16
2 / 2 / 17
9,713
971
4,581
16,115
12,409
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
TheFitGaby
Bacchus
14
1 / 4 / 18
8,841
884
8,589
11,705
9,488
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
16
2 / 2 / 15
9,031
903
10,583
8,685
4,213
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 7 / 4
8,178
818
2,502
11,887
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SolomonRimm
Heimdallr
13
3 / 9 / 7
8,149
815
9,581
13,295
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
15
2 / 7 / 10
8,362
836
9,244
16,179
18,340
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
16
7 / 2 / 5
8,973
897
9,942
5,578
1,893
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ryantheryn077
Charybdis
17
3 / 5 / 7
9,181
918
10,153
10,911
3,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
49
30
Kills
16
16
Deaths
30
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
17
2
7
10.25
L
Ra
1
7
4
0.43
W
Ne Zha
GarlicRye
Ne Zha
8
6
10
2.17
W
Sylvanus
Hoodie18
Sylvanus
2
2
17
5.25
L
Heimdallr
SolomonRimm
Heimdallr
3
9
7
0.72
W
Bacchus
TheFitGaby
Bacchus
1
4
18
2.5
W
Kukulkan
2
2
15
4.75
L
Cthulhu
2
7
10
1
L
Kukulkan
7
2
5
4.75
L
Charybdis
ryantheryn077
Charybdis
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,674
Damage
41,422
56,884
Taken
57,850
36,066
Mitigated
31,484
22,812
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,256
555
566
1,841
9,891
4,831
1,368
4,471
5,317
32,595
787
L
Ra
2,502
135
2,400
2,754
11,887
4,133
0
9,131
2,631
11,918
0
W
Ne Zha
GarlicRye
Ne Zha
12,665
2,779
142
1,576
10,488
5,125
659
3,732
6,716
0
20,020
W
Sylvanus
Hoodie18
Sylvanus
4,581
651
7,409
7,023
16,115
12,409
534
5,249
10,822
9,323
1,155
L
Heimdallr
SolomonRimm
Heimdallr
9,581
3,836
128
1,098
13,295
3,259
0
10,611
2,609
0
16,899
W
Bacchus
TheFitGaby
Bacchus
8,589
476
1,029
2,354
11,705
9,488
0
4,214
7,477
15,387
361
W
Kukulkan
10,583
1,197
480
392
8,685
4,213
1,262
3,734
4,858
26,374
10
L
Cthulhu
9,244
484
782
3,368
16,179
18,340
0
12,676
3,058
19,428
0
L
Kukulkan
9,942
465
418
431
5,578
1,893
0
1,910
3,596
24,555
0
L
Charybdis
ryantheryn077
Charybdis
10,153
6,977
0
1,273
10,911
3,859
0
7,084
3,689
0
29,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
42,843
123
Minions Killed
157
0
Camps Cleared
0
1,146,580
Distance Traveled
940,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,562
1,156
35
4
0
246,535
0
L
Ra
8,178
818
26
3
0
192,956
0
W
Ne Zha
9,640
964
12
1
0
216,546
0
W
Sylvanus
9,713
971
12
1
0
229,559
0
L
Heimdallr
8,149
815
8
1
0
166,223
0
W
Bacchus
8,841
884
20
2
0
218,881
0
W
Kukulkan
9,031
903
44
4
0
235,059
0
L
Cthulhu
8,362
836
36
4
0
203,541
0
L
Kukulkan
8,973
897
39
4
0
207,154
0
L
Charybdis
9,181
918
48
5
0
170,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role