Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AeterasJoker
Vulcan
Level 127
God Stats
2W - 1L
1,823 SR
Queue Stats
225W - 216L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
SteenKeee
Ah Puch
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 175L
1,541 Elo+
Party 1
Skadi
Skadi
ctsdragon1307
Skadi
Level 45
God Stats
1W - 1L
1,691 SR
Queue Stats
181W - 177L
1,553 Elo+
Party 1
Pele
Pele
stumpy50
Pele
Level 120
God Stats
2W - 4L
1,590 SR
Queue Stats
239W - 235L
1,511 Elo+
Party 1
Team Averages
Level 103
1,621 SR
1,523 Elo+

VS

Team Averages
Level 147
1,499 SR
1,506 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BLAZExELEMUTTxx
Danzaburou
Level 175
God Stats
5W - 2L
1,427 SR
Queue Stats
452W - 473L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Faded Zizzy
Nu Wa
Level 130
God Stats
8W - 2L
1,757 SR
Queue Stats
218W - 225L
1,542 Elo+
Party 2
Achilles
Achilles
papaskorge
Achilles
Level 143
God Stats
4W - 7L
1,309 SR
Queue Stats
195W - 179L
1,507 Elo+
Party 2
Athena
Athena
urallcabbage
Athena
Level 159
God Stats
6W - 4L
1,502 SR
Queue Stats
470W - 451L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 2 / 5
8,881
888
10,572
6,147
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
12
2 / 6 / 3
7,489
749
7,590
6,893
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
SteenKeee
Ah Puch
15
4 / 5 / 4
8,873
887
10,451
9,850
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 7 / 3
6,681
668
3,283
9,845
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
15
4 / 4 / 3
8,337
834
6,153
11,135
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
11 / 4 / 6
8,852
885
9,409
8,009
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
BLAZExELEMUTTxx
Danzaburou
16
7 / 2 / 6
9,305
931
9,809
8,958
4,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 4 / 14
7,953
795
8,158
7,483
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
papaskorge
Achilles
15
4 / 2 / 11
8,884
888
7,948
10,567
13,895
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
14
1 / 2 / 15
8,358
836
4,906
11,684
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
14
Kills
24
24
Deaths
14
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
5
2.75
W
Da Ji
 
Da Ji
11
4
6
3.5
L
Vulcan
2
6
3
0.58
W
Danzaburou
BLAZExELEMUTTxx
Danzaburou
7
2
6
5
W
1
4
14
2
L
Ah Puch
SteenKeee
Ah Puch
4
5
4
1.2
L
1
7
3
0.36
W
Achilles
papaskorge
Achilles
4
2
11
4.75
L
Pele
4
4
3
1.38
W
Athena
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
40,230
43,870
Taken
46,701
15,756
Mitigated
38,790
9,303
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,572
128
485
1,716
6,147
2,105
0
1,877
4,231
32,934
0
W
Da Ji
 
Da Ji
9,409
877
0
180
8,009
4,954
0
4,653
3,356
0
12,275
L
Vulcan
7,590
104
50
262
6,893
2,060
0
1,824
4,910
17,578
0
W
Danzaburou
BLAZExELEMUTTxx
Danzaburou
9,809
3,191
788
2,717
8,958
4,299
1,356
6,879
2,079
0
28,013
W
8,158
2,108
1,905
1,759
7,483
3,517
788
4,805
2,678
22,505
0
L
Ah Puch
SteenKeee
Ah Puch
10,451
298
226
2,343
9,850
3,247
0
3,331
6,288
19,453
0
L
3,283
818
292
241
9,845
2,667
0
2,219
7,465
0
5,530
W
Achilles
papaskorge
Achilles
7,948
194
1,167
3,235
10,567
13,895
0
5,402
5,165
0
15,262
L
Pele
6,153
894
1,439
2,249
11,135
5,677
0
3,813
7,286
0
15,242
W
Athena
4,906
652
437
3,013
11,684
12,125
52
6,874
4,810
7,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,261
Gold Earned
43,352
119
Minions Killed
110
0
Camps Cleared
0
954,702
Distance Traveled
995,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,881
888
51
5
0
215,518
0
W
Da Ji
8,852
885
6
1
0
181,445
0
L
Vulcan
7,489
749
24
2
0
159,618
0
W
Danzaburou
9,305
931
54
5
0
183,711
0
W
Nu Wa
7,953
795
26
3
0
185,382
0
L
Ah Puch
8,873
887
26
3
0
201,422
0
L
Skadi
6,681
668
6
1
0
171,040
0
W
Achilles
8,884
888
20
2
0
212,149
0
L
Pele
8,337
834
12
1
0
207,104
0
W
Athena
8,358
836
4
0
0
232,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role