Player Matchup

Hou Yi
Hou Yi
Blazedkayak
Hou Yi
Level 120
God Stats
5W - 6L
1,542 SR
Queue Stats
65W - 70L
1,524 Elo+
Party 1
Mulan
Mulan
Cxppalot
Mulan
Level 28
God Stats
11W - 11L
1,674 SR
Queue Stats
30W - 46L
1,435 Elo+
Party 1
Artio
Artio
Jawntae
Artio
Level 117
God Stats
3W - 4L
1,481 SR
Queue Stats
94W - 101L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
Kyeneto
Ah Puch
Level 109
God Stats
10W - 13L
1,485 SR
Queue Stats
75W - 81L
1,515 Elo+
Party 1
Pele
Pele
oHabits
Pele
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,437 Elo+
Party 1
Team Averages
Level 93
1,536 SR
1,486 Elo+

VS

Team Averages
Level 73
1,529 SR
1,472 Elo+
Anhur
Anhur
JustaSandvich
Anhur
Level 158
God Stats
3W - 5L
1,462 SR
Queue Stats
281W - 249L
1,546 Elo+
Solo
Horus
Horus
Tr4kZz
Horus
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,435 Elo+
Party 2
Anubis
Anubis
Vlope
Anubis
Level 46
God Stats
6W - 8L
1,683 SR
Queue Stats
6W - 10L
1,315 Elo+
Party 2
Kali
Kali
imArl0
Kali
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
lolodrog
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 5 / 1
9,336
549
11,353
14,234
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Cxppalot
Mulan
17
6 / 1 / 4
10,751
632
7,268
11,810
7,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artio
Jawntae
Artio
15
3 / 2 / 8
8,586
505
9,247
14,291
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Puch
Kyeneto
Ah Puch
17
3 / 0 / 5
9,780
575
10,970
7,271
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
oHabits
Pele
15
6 / 4 / 4
9,071
534
6,909
15,565
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,774
516
9,567
12,594
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Tr4kZz
Horus
13
0 / 3 / 6
8,266
486
7,946
16,281
13,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Anubis
Vlope
Anubis
16
4 / 4 / 0
9,355
550
8,483
12,541
6,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
imArl0
Kali
13
4 / 6 / 1
8,039
473
8,814
15,795
6,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
lolodrog
Baron Samedi
12
0 / 6 / 1
7,565
445
3,235
8,183
4,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
23
Kills
10
12
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
5
1
1.1
W
Mulan
Cxppalot
Mulan
6
1
4
8
W
Artio
Jawntae
Artio
3
2
8
3.5
L
2
4
2
0.75
W
Ah Puch
Kyeneto
Ah Puch
3
0
5
5.5
L
Horus
Tr4kZz
Horus
0
3
6
1
L
Anubis
Vlope
Anubis
4
4
0
1
L
Kali
imArl0
Kali
4
6
1
0.75
L
Baron Samedi
lolodrog
Baron Samedi
0
6
1
0.08
W
Pele
oHabits
Pele
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,747
Damage
38,045
63,171
Taken
65,394
26,400
Mitigated
34,926
14,753
Healing
24,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,353
6,743
0
3,719
14,234
4,184
0
590
13,644
0
68,563
W
Mulan
Cxppalot
Mulan
7,268
883
0
2,676
11,810
7,543
226
2,416
9,394
0
62,185
W
Artio
Jawntae
Artio
9,247
1,142
619
4,316
14,291
7,760
94
2,763
11,528
38,093
0
L
9,567
5,363
0
4,517
12,594
3,968
1,086
2,304
10,076
0
74,362
W
Ah Puch
Kyeneto
Ah Puch
10,970
96
0
1,066
7,271
2,336
329
1,354
5,917
80,577
0
L
Horus
Tr4kZz
Horus
7,946
3,127
970
7,302
16,281
13,526
0
6,571
9,292
2,134
21,179
L
Anubis
Vlope
Anubis
8,483
424
0
5,619
12,541
6,188
0
5,697
6,627
92,902
0
L
Kali
imArl0
Kali
8,814
4,232
0
4,184
15,795
6,827
0
4,096
11,577
0
50,078
L
Baron Samedi
lolodrog
Baron Samedi
3,235
389
40
1,865
8,183
4,417
0
578
7,605
35,592
0
W
Pele
oHabits
Pele
6,909
1,522
0
2,357
15,565
4,577
0
5,030
10,535
0
67,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,524
Gold Earned
41,999
485
Minions Killed
479
0
Camps Cleared
0
1,727,342
Distance Traveled
1,589,111
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,336
549
104
6
0
281,479
0
W
Mulan
10,751
632
100
6
0
284,867
1
W
Artio
8,586
505
50
3
0
404,964
1
L
Anhur
8,774
516
121
7
0
299,084
0
W
Ah Puch
9,780
575
139
8
0
346,110
5
L
Horus
8,266
486
41
2
0
354,098
0
L
Anubis
9,355
550
175
10
0
307,091
0
L
Kali
8,039
473
69
4
0
351,933
0
L
Baron Samedi
7,565
445
73
4
0
276,905
0
W
Pele
9,071
534
92
5
0
409,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role