Player Matchup

Vulcan
Vulcan
Drmust47YT
Vulcan
Level 85
God Stats
2W - 3L
1,280 SR
Queue Stats
542W - 565L
1,444 Elo+
Party 1
Martichoras
Martichoras
Jeff-RockNRollZ
Martichoras
Level 105
God Stats
14W - 3L
2,052 SR
Queue Stats
509W - 478L
1,496 Elo+
Party 1
Yu Huang
Yu Huang
Saint_Nick4711
Yu Huang
Level 123
God Stats
5W - 5L
1,468 SR
Queue Stats
267W - 261L
1,490 Elo+
Party 1
Thor
Thor
Tbear17Forrest
Thor
Level 99
God Stats
9W - 15L
1,218 SR
Queue Stats
887W - 903L
1,424 Elo+
Solo
Tyr
Tyr
lahided
Tyr
Level 96
God Stats
3W - 1L
1,586 SR
Queue Stats
154W - 129L
1,445 Elo+
Party 1
Team Averages
Level 102
1,521 SR
1,460 Elo+

VS

Team Averages
Level 74
1,538 SR
1,432 Elo+
Nox
Nox
Hcrisps
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Thoth
Thoth
davidnoah44
Thoth
Level 53
God Stats
2W - 4L
1,329 SR
Queue Stats
164W - 152L
1,291 Elo+
Solo
Scylla
Scylla
getalife_idc
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,449 Elo+
Solo
King Arthur
King Arthur
temp-48345137
King Arthur
Level 87
God Stats
4W - 3L
1,510 SR
Queue Stats
165W - 203L
1,448 Elo+
Solo
Hades
Hades
verybigthang
Hades
Level 129
God Stats
4W - 1L
1,853 SR
Queue Stats
184W - 179L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Drmust47YT
Vulcan
15
2 / 3 / 8
8,997
900
8,273
6,062
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Martichoras
Jeff-RockNRollZ
Martichoras
17
3 / 1 / 9
9,398
940
10,646
6,065
2,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
16
4 / 3 / 6
9,521
952
11,739
9,956
3,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
7 / 5 / 7
9,231
923
6,458
9,094
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tyr
16
2 / 2 / 9
9,021
902
3,127
8,037
9,047
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
2 / 5 / 6
7,712
771
3,087
7,147
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 4 / 6
7,620
762
9,913
9,181
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
6
0 / 2 / 0
5,644
564
525
1,902
494
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
temp-48345137
King Arthur
15
5 / 4 / 3
8,077
808
9,187
14,515
11,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
4 / 3 / 1
8,003
800
6,131
11,897
8,131
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
18
Kills
13
14
Deaths
18
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Drmust47YT
Vulcan
2
3
8
2
L
Nox
2
5
6
1
W
Martichoras
Jeff-RockNRollZ
Martichoras
3
1
9
7.5
W
Yu Huang
4
3
6
2.33
W
7
5
7
2.1
L
2
4
6
1.25
L
Scylla
0
2
0
0
W
Tyr
2
2
9
3.25
L
King Arthur
temp-48345137
King Arthur
5
4
3
1.63
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,243
Damage
28,843
39,214
Taken
44,642
19,570
Mitigated
26,425
13,360
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Drmust47YT
Vulcan
8,273
468
678
903
6,062
2,180
779
3,665
2,397
26,753
638
L
Nox
3,087
78
588
586
7,147
2,796
0
2,310
4,757
5,837
0
W
Martichoras
Jeff-RockNRollZ
Martichoras
10,646
2,247
1,967
1,333
6,065
2,011
1,435
3,781
2,284
0
22,487
W
Yu Huang
11,739
1,148
2,051
2,797
9,956
3,077
1,297
5,353
4,603
23,731
1,097
W
6,458
351
839
900
9,094
3,255
0
3,578
5,516
0
12,913
L
9,913
497
920
1,737
9,181
3,376
0
3,236
5,851
20,442
0
L
Scylla
525
32
0
43
1,902
494
0
919
947
1,313
0
W
Tyr
3,127
89
694
1,198
8,037
9,047
252
3,279
4,758
0
6,381
L
King Arthur
temp-48345137
King Arthur
9,187
492
312
3,748
14,515
11,628
0
5,669
8,699
0
18,826
L
6,131
326
1,027
5,005
11,897
8,131
0
6,882
5,015
17,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,168
Gold Earned
37,056
123
Minions Killed
88
0
Camps Cleared
0
974,313
Distance Traveled
741,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,997
900
40
4
0
193,050
0
L
Nox
7,712
771
9
1
0
157,036
0
W
Martichoras
9,398
940
22
2
0
233,174
0
W
Yu Huang
9,521
952
33
3
0
191,615
0
W
Thor
9,231
923
10
1
0
165,726
0
L
Thoth
7,620
762
28
3
0
187,728
0
L
Scylla
5,644
564
2
0
0
55,904
0
W
Tyr
9,021
902
18
2
0
190,748
0
L
King Arthur
8,077
808
8
1
0
171,534
0
L
Hades
8,003
800
41
4
0
169,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role