Player Matchup

Hercules
Hercules
 
Hercules
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
IlISauceIIl
Baron Samedi
Level 97
God Stats
1W - 1L
1,355 SR
Queue Stats
124W - 110L
1,537 Elo+
Party 1
Bastet
Bastet
Mak3emPaY
Bastet
Level 235
God Stats
3W - 2L
1,612 SR
Queue Stats
289W - 273L
1,502 Elo+
Party 1
Chiron
Chiron
Patrick_McGrath
Chiron
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
36W - 39L
1,484 Elo+
Solo
Geb
Geb
WAWGxSHEsoNICE
Geb
Level 139
God Stats
14W - 8L
1,629 SR
Queue Stats
339W - 327L
1,484 Elo+
Party 1
Team Averages
Level 160
1,481 SR
1,502 Elo+

VS

Team Averages
Level 100
1,532 SR
1,498 Elo+
Cupid
Cupid
AZebraNamedJo
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,554 Elo+
Solo
Cthulhu
Cthulhu
CJ_BOLT21
Cthulhu
Level 24
God Stats
2W - 1L
1,469 SR
Queue Stats
19W - 33L
1,391 Elo+
Solo
Zeus
Zeus
JayTerrel
Zeus
Level 129
God Stats
7W - 1L
1,828 SR
Queue Stats
443W - 456L
1,589 Elo+
Solo
Scylla
Scylla
WabiSabi9002
Scylla
Level 85
God Stats
7W - 8L
1,476 SR
Queue Stats
360W - 396L
1,436 Elo+
Solo
Nemesis
Nemesis
sXeXiongMao
Nemesis
Level 156
God Stats
2W - 2L
1,388 SR
Queue Stats
490W - 519L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 3 / 1
5,890
982
3,547
9,423
6,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Baron Samedi
IlISauceIIl
Baron Samedi
11
0 / 2 / 1
5,410
902
3,216
4,372
2,159
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Mak3emPaY
Bastet
11
2 / 1 / 2
5,982
997
4,981
4,860
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

6
0 / 2 / 1
4,782
797
694
2,706
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 1
5,586
931
3,505
9,143
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
6,695
1,116
4,783
5,350
1,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
CJ_BOLT21
Cthulhu
11
0 / 1 / 9
6,516
1,086
3,869
3,572
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
13
3 / 0 / 6
7,030
1,172
10,237
1,458
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
10
3 / 1 / 6
6,504
1,084
5,735
3,540
971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
sXeXiongMao
Nemesis
10
1 / 1 / 7
5,877
980
2,581
3,761
3,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
10
10
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
3
1
7
6.5
W
Cthulhu
CJ_BOLT21
Cthulhu
0
1
9
4.5
L
Baron Samedi
IlISauceIIl
Baron Samedi
0
2
1
0.25
W
Zeus
3
0
6
6
L
Bastet
Mak3emPaY
Bastet
2
1
2
3
L
0
2
1
0.25
L
1
2
1
0.75
W
Scylla
3
1
6
6
W
Nemesis
sXeXiongMao
Nemesis
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
27,205
30,504
Taken
17,681
15,905
Mitigated
9,669
10,820
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,547
733
0
2,681
9,423
6,413
0
5,176
4,247
0
7,815
W
4,783
3,035
464
2,694
5,350
1,943
559
2,435
2,881
0
13,028
W
Cthulhu
CJ_BOLT21
Cthulhu
3,869
394
143
531
3,572
2,940
0
814
2,624
12,436
0
L
Baron Samedi
IlISauceIIl
Baron Samedi
3,216
0
979
1,356
4,372
2,159
0
3,197
1,175
11,365
0
W
Zeus
10,237
1,314
622
632
1,458
447
288
892
566
16,302
482
L
Bastet
Mak3emPaY
Bastet
4,981
864
102
1,025
4,860
1,442
0
3,227
1,633
0
8,259
L
694
78
361
399
2,706
716
0
1,736
970
0
3,851
L
3,505
33
821
3,096
9,143
5,175
0
6,186
2,957
6,819
0
W
Scylla
5,735
191
1,627
1,712
3,540
971
245
715
2,747
9,785
0
W
Nemesis
sXeXiongMao
Nemesis
2,581
391
0
553
3,761
3,368
0
1,542
2,142
0
4,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
32,622
58
Minions Killed
79
0
Camps Cleared
0
536,122
Distance Traveled
603,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,890
982
13
2
0
106,950
0
W
Cupid
6,695
1,116
29
5
0
128,374
0
W
Cthulhu
6,516
1,086
20
3
0
131,240
0
L
Baron Samedi
5,410
902
23
4
0
110,855
0
W
Zeus
7,030
1,172
16
3
0
129,909
0
L
Bastet
5,982
997
9
2
0
130,694
0
L
Chiron
4,782
797
5
1
0
63,883
0
L
Geb
5,586
931
8
1
0
123,740
0
W
Scylla
6,504
1,084
8
1
0
125,463
0
W
Nemesis
5,877
980
6
1
0
88,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role