Player Matchup

Jing Wei
Jing Wei
Bau5constantlycr
Jing Wei
Level 125
God Stats
1W - 0L
1,344 SR
Queue Stats
47W - 42L
1,500 Elo+
Party 2
Shiva
Shiva
CERO7114
Shiva
Level 124
God Stats
6W - 1L
1,657 SR
Queue Stats
51W - 47L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MOTedjRaAUh
Tsukuyomi
Level 68
God Stats
5W - 7L
1,435 SR
Queue Stats
198W - 169L
1,544 Elo+
Solo
Thanatos
Thanatos
Uncle Ron697926
Thanatos
Level 64
God Stats
9W - 7L
1,577 SR
Queue Stats
27W - 30L
1,500 Elo+
Solo
Ah Puch
Ah Puch
lacarra26
Ah Puch
Level 155
God Stats
4W - 7L
1,500 SR
Queue Stats
257W - 258L
1,513 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,514 Elo+

VS

Team Averages
Level 132
1,515 SR
1,493 Elo+
Skadi
Skadi
NekomataCoffee
Skadi
Level 156
God Stats
16W - 22L
1,451 SR
Queue Stats
90W - 99L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
Ryguy2015
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,478 Elo+
Solo
Janus
Janus
Vemacy
Janus
Level 156
God Stats
2W - 2L
1,539 SR
Queue Stats
54W - 43L
1,533 Elo+
Solo
Terra
Terra
kuthuruhu
Terra
Level 126
God Stats
10W - 7L
1,585 SR
Queue Stats
118W - 158L
1,453 Elo+
Party 1
Ullr
Ullr
o N01AN
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,297
525
5,556
6,891
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
CERO7114
Shiva
10
1 / 2 / 2
5,873
489
8,990
11,110
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Tsukuyomi
MOTedjRaAUh
Tsukuyomi
13
7 / 2 / 3
8,540
712
10,355
8,898
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
11
2 / 3 / 1
6,220
518
2,947
7,935
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
lacarra26
Ah Puch
13
1 / 1 / 2
7,607
634
4,736
3,855
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,564
464
6,025
10,047
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Ryguy2015
Ne Zha
11
2 / 2 / 3
5,925
494
4,414
11,307
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Vemacy
Janus
11
1 / 2 / 3
6,174
515
3,119
6,174
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
kuthuruhu
Terra
10
3 / 1 / 1
6,534
545
7,047
11,252
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
o N01AN
Ullr
9
3 / 5 / 1
5,924
494
2,936
7,793
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
13
Kills
9
9
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Shiva
CERO7114
Shiva
1
2
2
1
W
Tsukuyomi
MOTedjRaAUh
Tsukuyomi
7
2
3
4.25
L
0
3
3
0.5
L
Ne Zha
Ryguy2015
Ne Zha
2
2
3
1.75
W
Thanatos
2
3
1
0.83
L
Janus
Vemacy
Janus
1
2
3
1.25
L
Terra
kuthuruhu
Terra
3
1
1
3.5
W
Ah Puch
lacarra26
Ah Puch
1
1
2
2
L
Ullr
o N01AN
Ullr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,584
Damage
23,541
38,689
Taken
46,573
17,056
Mitigated
20,524
12,508
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,556
3,555
0
1,965
6,891
1,925
535
2,359
4,513
0
40,493
W
Shiva
CERO7114
Shiva
8,990
1,317
485
1,295
11,110
6,693
185
2,451
8,598
0
30,360
W
Tsukuyomi
MOTedjRaAUh
Tsukuyomi
10,355
2,464
0
3,237
8,898
4,434
236
1,916
6,942
0
45,495
L
6,025
1,624
0
1,263
10,047
3,357
0
0
10,047
0
40,816
L
Ne Zha
Ryguy2015
Ne Zha
4,414
1,647
0
2,581
11,307
4,796
0
1,435
9,719
0
40,459
W
Thanatos
2,947
331
221
3,966
7,935
2,742
0
1,802
6,007
0
35,048
L
Janus
Vemacy
Janus
3,119
126
0
665
6,174
2,038
0
2,783
3,348
36,633
708
L
Terra
kuthuruhu
Terra
7,047
723
1,971
5,096
11,252
7,903
0
333
10,791
20,626
0
W
Ah Puch
lacarra26
Ah Puch
4,736
414
0
1,339
3,855
1,262
475
1,164
2,624
56,369
502
L
Ullr
o N01AN
Ullr
2,936
1,063
0
677
7,793
2,430
0
183
7,103
0
20,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
30,121
347
Minions Killed
271
0
Camps Cleared
0
1,230,406
Distance Traveled
1,168,109
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,297
525
61
5
0
239,960
0
W
Shiva
5,873
489
45
4
0
253,391
2
W
Tsukuyomi
8,540
712
77
6
0
255,094
2
L
Skadi
5,564
464
67
6
0
227,291
1
L
Ne Zha
5,925
494
56
5
0
278,632
3
W
Thanatos
6,220
518
55
5
0
247,211
1
L
Janus
6,174
515
78
7
0
250,889
1
L
Terra
6,534
545
23
2
0
255,159
1
W
Ah Puch
7,607
634
109
9
0
234,750
0
L
Ullr
5,924
494
47
4
0
156,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role