Player Matchup

Sol
Sol
Ashlynn0616
Sol
Level 157
God Stats
425W - 507L
1,489 SR
Queue Stats
443W - 523L
1,458 Elo+
Solo
Medusa
Medusa
Azure Ferret 07
Medusa
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DrStRaNgE24
Ah Puch
Level 135
God Stats
6W - 3L
1,541 SR
Queue Stats
17W - 8L
1,626 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KANN-KARR
Kumbhakarna
Level 124
God Stats
2W - 0L
1,673 SR
Queue Stats
11W - 4L
1,650 Elo+
Party 1
Chaac
Chaac
Kagatox
Chaac
Level 151
God Stats
1W - 1L
1,227 SR
Queue Stats
21W - 9L
1,642 Elo+
Party 1
Team Averages
Level 121
1,486 SR
1,575 Elo+

VS

Team Averages
Level 123
1,421 SR
1,448 Elo+
Baron Samedi
Baron Samedi
Blazkowicz55
Baron Samedi
Level 123
God Stats
1W - 1L
1,691 SR
Queue Stats
51W - 59L
1,463 Elo+
Party 3
Izanami
Izanami
Blud Diemond
Izanami
Level 85
God Stats
0W - 4L
1,114 SR
Queue Stats
49W - 58L
1,454 Elo+
Party 3
Sylvanus
Sylvanus
BumfaceNZ
Sylvanus
Level 143
God Stats
3W - 10L
1,385 SR
Queue Stats
71W - 74L
1,455 Elo+
Solo
Vulcan
Vulcan
Spadeonation
Vulcan
Level 123
God Stats
54W - 52L
1,458 SR
Queue Stats
418W - 454L
1,440 Elo+
Party 2
Lancelot
Lancelot
ZeRo_GRaViTy-272
Lancelot
Level 143
God Stats
15W - 20L
1,459 SR
Queue Stats
459W - 509L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,784
1,157
4,324
2,537
726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,758
1,152
3,597
3,726
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
DrStRaNgE24
Ah Puch
11
2 / 0 / 2
6,360
1,272
4,110
681
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
KANN-KARR
Kumbhakarna
10
0 / 1 / 3
5,741
1,148
2,117
5,133
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Kagatox
Chaac
10
1 / 1 / 1
5,735
1,147
3,539
3,104
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

469

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blazkowicz55
Baron Samedi
10
1 / 1 / 2
5,749
1,150
4,721
6,518
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Blud Diemond
Izanami
9
1 / 0 / 1
5,547
1,109
2,660
4,392
1,321
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
BumfaceNZ
Sylvanus
9
1 / 3 / 1
5,736
1,147
2,320
9,035
6,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
9
0 / 0 / 0
4,954
991
0
0
0
9
0 / 0 / 0
4,954
991
0
0
0
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
4
Kills
3
3
Deaths
4
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
1
1
2
2
L
Baron Samedi
Blazkowicz55
Baron Samedi
1
1
2
2
L
Izanami
Blud Diemond
Izanami
1
0
1
1.5
L
Sylvanus
BumfaceNZ
Sylvanus
1
3
1
0.5
W
Ah Puch
DrStRaNgE24
Ah Puch
2
0
2
3
W
Kumbhakarna
KANN-KARR
Kumbhakarna
0
1
3
1.5
W
Chaac
Kagatox
Chaac
1
1
1
1.5
L
Vulcan
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,687
Damage
9,701
15,181
Taken
19,945
8,038
Mitigated
10,355
1,970
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,324
1,945
0
817
2,537
726
0
956
1,581
23,541
0
W
3,597
1,489
0
185
3,726
1,141
0
1,949
1,777
0
8,634
L
Baron Samedi
Blazkowicz55
Baron Samedi
4,721
455
367
298
6,518
2,467
0
3,990
2,420
9,098
0
L
Izanami
Blud Diemond
Izanami
2,660
1,896
0
0
4,392
1,321
0
2,356
1,878
0
9,208
L
Sylvanus
BumfaceNZ
Sylvanus
2,320
193
608
1,292
9,035
6,567
0
3,986
4,948
3,917
0
W
Ah Puch
DrStRaNgE24
Ah Puch
4,110
28
0
108
681
220
0
283
398
10,974
648
W
Kumbhakarna
KANN-KARR
Kumbhakarna
2,117
152
0
278
5,133
3,646
0
2,330
2,803
5,873
0
W
Chaac
Kagatox
Chaac
3,539
411
0
582
3,104
2,305
0
1,523
1,581
0
7,124
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
26,940
106
Minions Killed
17
6
Camps Cleared
1
486,280
Distance Traveled
252,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,784
1,157
44
9
3
94,191
0
W
Medusa
5,758
1,152
15
3
1
103,983
0
L
Baron Samedi
5,749
1,150
4
1
0
94,147
0
L
Izanami
5,547
1,109
12
2
0
98,153
0
L
Sylvanus
5,736
1,147
1
0
1
60,219
0
W
Ah Puch
6,360
1,272
29
6
2
101,573
0
W
Kumbhakarna
5,741
1,148
6
1
0
88,337
0
W
Chaac
5,735
1,147
12
2
0
98,196
0
L
Vulcan
4,954
991
0
0
0
0
0
L
Lancelot
4,954
991
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role