Player Matchup

Izanami
Izanami
Atlas8417
Izanami
Level 5
God Stats
2W - 4L
1,329 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
H4PPY TH1NGZ
Gilgamesh
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 87L
1,390 Elo+
Solo
Kukulkan
Kukulkan
PiKAPPNIX
Kukulkan
Level 98
God Stats
13W - 9L
1,573 SR
Queue Stats
28W - 28L
1,370 Elo+
Party 1
Team Averages
Level 52
1,467 SR
1,359 Elo+

VS

Team Averages
Level 63
1,460 SR
1,369 Elo+
Cliodhna
Cliodhna
Ebolapox
Cliodhna
Level 66
God Stats
9W - 8L
1,411 SR
Queue Stats
30W - 27L
1,334 Elo+
Party 2
Baron Samedi
Baron Samedi
MJXF30
Baron Samedi
Level 96
God Stats
30W - 29L
1,504 SR
Queue Stats
154W - 150L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Nyx10
Cthulhu
Level 26
God Stats
25W - 18L
1,465 SR
Queue Stats
30W - 27L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atlas8417
Izanami
15
0 / 3 / 1
9,574
638
4,414
9,852
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
H4PPY TH1NGZ
Gilgamesh
16
2 / 5 / 0
10,331
689
7,281
19,652
15,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
PiKAPPNIX
Kukulkan
16
0 / 5 / 1
10,157
677
5,405
9,128
2,626
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ebolapox
Cliodhna
19
5 / 0 / 6
11,548
770
11,817
6,510
3,450
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Baron Samedi
MJXF30
Baron Samedi
18
3 / 2 / 9
11,433
762
15,962
8,903
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Nyx10
Cthulhu
17
5 / 0 / 6
11,286
752
6,372
12,108
12,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Atlas8417
Izanami
0
3
1
0.17
W
Cliodhna
Ebolapox
Cliodhna
5
0
6
8
L
Gilgamesh
H4PPY TH1NGZ
Gilgamesh
2
5
0
0.4
W
Baron Samedi
MJXF30
Baron Samedi
3
2
9
3.75
W
Cthulhu
Nyx10
Cthulhu
5
0
6
8
L
Kukulkan
PiKAPPNIX
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,100
Damage
34,151
38,632
Taken
27,521
21,149
Mitigated
20,825
3,083
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Atlas8417
Izanami
4,414
2,828
0
725
9,852
2,873
555
5,270
4,551
0
30,152
W
Cliodhna
Ebolapox
Cliodhna
11,817
352
0
3,293
6,510
3,450
217
1,138
5,360
0
30,736
L
Gilgamesh
H4PPY TH1NGZ
Gilgamesh
7,281
939
0
2,315
19,652
15,650
0
10,575
9,031
0
27,118
W
Baron Samedi
MJXF30
Baron Samedi
15,962
759
1,973
4,602
8,903
5,270
498
2,026
6,857
54,021
0
W
Cthulhu
Nyx10
Cthulhu
6,372
378
0
0
12,108
12,105
0
2,285
9,819
20,834
0
L
Kukulkan
PiKAPPNIX
Kukulkan
5,405
32
0
43
9,128
2,626
0
6,530
2,553
32,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
34,267
162
Minions Killed
147
0
Camps Cleared
0
739,200
Distance Traveled
905,305
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,574
638
60
4
0
228,102
0
W
Cliodhna
11,548
770
51
3
0
326,856
0
L
Gilgamesh
10,331
689
32
2
0
270,018
0
W
Baron Samedi
11,433
762
78
5
0
273,930
8
W
Cthulhu
11,286
752
18
1
0
304,519
0
L
Kukulkan
10,157
677
70
5
0
241,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role