Player Matchup

Izanami
Izanami
GonzoGoGo
Izanami
Level 12
God Stats
1W - 6L
1,223 SR
Queue Stats
2W - 16L
1,231 Elo+
Party 2
Sol
Sol
Lunesaniac
Sol
Level 108
God Stats
6W - 9L
1,448 SR
Queue Stats
52W - 147L
1,315 Elo+
Party 2
Charon
Charon
ProjectHammer
Charon
Level 65
God Stats
0W - 2L
1,505 SR
Queue Stats
9W - 53L
1,230 Elo+
Party 2
Bellona
Bellona
XanMaN69420
Bellona
Level 29
God Stats
7W - 33L
1,245 SR
Queue Stats
12W - 59L
1,224 Elo+
Party 2
Erlang Shen
Erlang Shen
Yougo1001
Erlang Shen
Level 116
God Stats
4W - 11L
1,411 SR
Queue Stats
49W - 139L
1,349 Elo+
Party 2
Team Averages
Level 66
1,366 SR
1,270 Elo+

VS

Team Averages
Level 128
1,536 SR
1,499 Elo+
Poseidon
Poseidon
Duck-o-Dejo
Poseidon
Level 154
God Stats
5W - 4L
1,481 SR
Queue Stats
106W - 91L
1,551 Elo+
Solo
Mulan
Mulan
GoldnProdigy
Mulan
Level 129
God Stats
14W - 12L
1,611 SR
Queue Stats
104W - 92L
1,519 Elo+
Party 1
Nut
Nut
Lil Saint130
Nut
Level 145
God Stats
16W - 19L
1,485 SR
Queue Stats
177W - 189L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
LoreLibrary5941
Aphrodite
Level 87
God Stats
10W - 3L
1,497 SR
Queue Stats
94W - 96L
1,462 Elo+
Solo
Loki
Loki
papitaface
Loki
Level 127
God Stats
5W - 5L
1,605 SR
Queue Stats
354W - 338L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GonzoGoGo
Izanami
8
0 / 4 / 2
5,224
435
3,148
9,006
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 2
6,718
560
4,660
10,992
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 1
5,317
443
3,476
10,041
4,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
XanMaN69420
Bellona
9
0 / 4 / 1
5,450
454
2,224
8,778
6,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Yougo1001
Erlang Shen
11
4 / 3 / 0
6,661
555
7,279
11,268
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Duck-o-Dejo
Poseidon
14
4 / 1 / 1
8,345
695
7,463
6,257
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 1
7,908
659
7,548
10,405
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 1 / 3
6,691
558
9,598
8,435
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LoreLibrary5941
Aphrodite
12
1 / 0 / 7
7,290
608
2,696
4,566
1,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 2 / 3
7,603
634
8,065
10,068
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
19
19
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Duck-o-Dejo
Poseidon
4
1
1
4.5
W
5
2
1
2.75
L
Izanami
GonzoGoGo
Izanami
0
4
2
0.25
W
2
1
3
3.5
W
Aphrodite
LoreLibrary5941
Aphrodite
1
0
7
4.5
L
2
5
2
0.6
L
0
3
1
0.17
L
Bellona
XanMaN69420
Bellona
0
4
1
0.13
L
Erlang Shen
Yougo1001
Erlang Shen
4
3
0
1.33
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
35,370
50,085
Taken
39,731
20,727
Mitigated
16,345
13,331
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Duck-o-Dejo
Poseidon
7,463
1,359
0
1,633
6,257
2,007
0
1,955
4,302
60,154
2,061
W
7,548
1,081
0
3,029
10,405
6,555
0
580
9,825
0
51,032
L
Izanami
GonzoGoGo
Izanami
3,148
2,434
0
1,221
9,006
1,902
0
1,017
7,989
0
25,242
W
9,598
5,113
0
3,057
8,435
3,059
245
1,780
6,655
0
53,783
W
Aphrodite
LoreLibrary5941
Aphrodite
2,696
479
4,522
3,349
4,566
1,537
210
1,179
3,387
28,697
0
L
4,660
1,748
0
4,166
10,992
2,666
0
3,989
7,003
37,291
0
L
3,476
575
1,276
1,476
10,041
4,337
0
1,349
8,692
17,690
0
L
Bellona
XanMaN69420
Bellona
2,224
809
0
781
8,778
6,984
0
805
7,973
0
22,596
L
Erlang Shen
Yougo1001
Erlang Shen
7,279
3,533
0
4,411
11,268
4,838
0
2,931
8,337
0
39,008
W
8,065
1,673
0
4,958
10,068
3,187
0
2,907
7,161
0
47,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
37,837
243
Minions Killed
420
0
Camps Cleared
0
1,171,527
Distance Traveled
1,215,516
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,345
695
116
10
0
240,841
2
W
Mulan
7,908
659
93
8
0
239,654
0
L
Izanami
5,224
435
46
4
0
228,912
0
W
Nut
6,691
558
81
7
0
217,319
0
W
Aphrodite
7,290
608
46
4
0
241,340
3
L
Sol
6,718
560
64
5
0
228,623
4
L
Charon
5,317
443
24
2
0
231,683
5
L
Bellona
5,450
454
43
4
0
210,295
2
L
Erlang Shen
6,661
555
66
6
0
272,014
0
W
Loki
7,603
634
84
7
0
276,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role