Player Matchup

Achilles
Achilles
CLOWNZMASSACRE_
Achilles
Level 125
God Stats
3W - 8L
1,566 SR
Queue Stats
69W - 79L
1,493 Elo+
Solo
Chang'e
Chang'e
GiggleyPuff88
Chang'e
Level 122
God Stats
12W - 13L
1,457 SR
Queue Stats
44W - 40L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
temp-8854573
Ah Muzen Cab
Level 105
God Stats
2W - 3L
1,564 SR
Queue Stats
104W - 124L
1,405 Elo+
Solo
Team Averages
Level 117
1,529 SR
1,443 Elo+

VS

Team Averages
Level 131
1,528 SR
1,464 Elo+
Ymir
Ymir
IamTripZ
Ymir
Level 148
God Stats
8W - 3L
1,557 SR
Queue Stats
59W - 29L
1,561 Elo+
Solo
Serqet
Serqet
SourChillyDOG
Serqet
Level 159
God Stats
10W - 8L
1,553 SR
Queue Stats
88W - 102L
1,424 Elo+
Solo
Ah Puch
Ah Puch
daily_deli
Ah Puch
Level 86
God Stats
239W - 233L
1,473 SR
Queue Stats
247W - 252L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
0 / 3 / 3
8,995
692
1,370
11,312
13,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
14
0 / 4 / 0
8,590
661
2,662
10,565
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
temp-8854573
Ah Muzen Cab
15
3 / 4 / 0
9,500
731
8,451
8,890
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 5
9,574
736
3,815
11,340
12,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 5
11,537
887
9,002
12,785
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
daily_deli
Ah Puch
18
5 / 0 / 4
11,496
884
13,080
3,859
1,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
3
0.5
L
Chang'e
0
4
0
0
W
Ymir
1
2
5
1.75
W
5
1
5
7.5
W
Ah Puch
daily_deli
Ah Puch
5
0
4
7
L
Ah Muzen Cab
temp-8854573
Ah Muzen Cab
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,483
Damage
25,897
30,767
Taken
27,984
19,990
Mitigated
20,363
5,956
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,370
263
0
906
11,312
13,364
0
4,708
5,654
0
22,826
L
Chang'e
2,662
329
555
4,059
10,565
3,568
0
6,354
3,334
26,785
0
W
Ymir
3,815
480
0
1,717
11,340
12,488
155
1,204
10,134
18,217
1,394
W
9,002
3,218
0
4,727
12,785
6,449
529
1,135
11,650
0
35,108
W
Ah Puch
daily_deli
Ah Puch
13,080
156
120
1,931
3,859
1,426
194
396
3,463
48,223
0
L
Ah Muzen Cab
temp-8854573
Ah Muzen Cab
8,451
2,905
0
436
8,890
3,058
0
4,794
3,633
0
29,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
32,607
140
Minions Killed
165
0
Camps Cleared
0
626,893
Distance Traveled
740,121
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,995
692
29
2
0
200,465
0
L
Chang'e
8,590
661
53
4
0
198,530
6
W
Ymir
9,574
736
37
3
0
232,573
0
W
Serqet
11,537
887
50
4
0
260,925
0
W
Ah Puch
11,496
884
78
6
0
246,623
1
L
Ah Muzen Cab
9,500
731
58
4
0
227,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role