Player Matchup

Pele
Pele
 
Pele
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Alertt
Hou Yi
Level 159
God Stats
4W - 2L
1,622 SR
Queue Stats
60W - 33L
1,648 Elo+
Party 1
Ymir
Ymir
Rapidzneitor
Ymir
Level 157
God Stats
1W - 1L
1,480 SR
Queue Stats
108W - 95L
1,589 Elo+
Solo
Horus
Horus
hebonut
Horus
Level 69
God Stats
9W - 10L
1,699 SR
Queue Stats
225W - 212L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
ifyktyk
Baron Samedi
Level 119
God Stats
78W - 82L
1,631 SR
Queue Stats
326W - 294L
1,626 Elo+
Solo
Team Averages
Level 133
1,586 SR
1,592 Elo+

VS

Team Averages
Level 159
1,437 SR
1,528 Elo+
Cthulhu
Cthulhu
Miasmaッ
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Ra
Ra
Shaydelz
Ra
Level 157
God Stats
20W - 10L
1,681 SR
Queue Stats
436W - 366L
1,602 Elo+
Party 2
Chaac
Chaac
TempestSky
Chaac
Level 165
God Stats
4W - 12L
1,312 SR
Queue Stats
459W - 402L
1,547 Elo+
Solo
Awilix
Awilix
ninja2k1
Awilix
Level 167
God Stats
0W - 3L
1,201 SR
Queue Stats
164W - 149L
1,555 Elo+
Solo
Chiron
Chiron
tomphoolery89
Chiron
Level 277
God Stats
18W - 26L
1,493 SR
Queue Stats
790W - 753L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 2 / 0
5,303
589
4,082
6,925
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
Alertt
Hou Yi
10
2 / 2 / 0
5,759
640
4,290
6,254
1,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 3
5,186
576
1,472
5,799
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Horus
hebonut
Horus
11
1 / 2 / 0
5,901
656
5,310
9,726
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ifyktyk
Baron Samedi
10
2 / 1 / 1
5,578
620
5,636
5,124
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Miasmaッ
Cthulhu
1
0 / 0 / 0
3,153
350
0
0
0
10
1 / 2 / 3
5,416
602
3,404
5,651
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
2 / 1 / 0
6,191
688
6,261
9,284
7,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
ninja2k1
Awilix
10
3 / 1 / 1
5,275
586
4,504
7,682
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 1
5,452
606
5,535
8,112
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
8
Kills
8
9
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
0
1.5
W
Hou Yi
Alertt
Hou Yi
2
2
0
1
L
Cthulhu
Miasmaッ
Cthulhu
0
0
0
0
W
0
2
3
0.75
L
1
2
3
1.25
L
Chaac
2
1
0
2
W
Horus
hebonut
Horus
1
2
0
0.5
W
Baron Samedi
ifyktyk
Baron Samedi
2
1
1
2.5
L
Awilix
ninja2k1
Awilix
3
1
1
3.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,790
Damage
19,704
33,828
Taken
30,729
14,507
Mitigated
14,381
13,942
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,082
869
0
3,502
6,925
1,856
0
890
5,847
0
28,505
W
Hou Yi
Alertt
Hou Yi
4,290
2,335
0
2,412
6,254
1,836
855
0
6,254
0
36,871
L
Cthulhu
Miasmaッ
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
1,472
0
0
1,558
5,799
2,805
0
686
4,987
15,101
0
L
3,404
469
312
1,757
5,651
1,548
0
3,189
2,106
31,244
0
L
Chaac
6,261
1,350
0
3,951
9,284
7,938
0
0
8,785
0
45,460
W
Horus
hebonut
Horus
5,310
2,858
0
4,220
9,726
5,555
0
0
9,726
0
39,678
W
Baron Samedi
ifyktyk
Baron Samedi
5,636
249
265
1,985
5,124
2,455
0
1,130
3,610
31,968
0
L
Awilix
ninja2k1
Awilix
4,504
1,500
0
2,910
7,682
2,239
0
2,567
4,827
0
28,387
L
5,535
2,034
0
1,743
8,112
2,656
0
708
7,397
0
38,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
25,487
284
Minions Killed
278
0
Camps Cleared
0
885,888
Distance Traveled
743,481
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,303
589
48
5
0
201,892
0
W
Hou Yi
5,759
640
69
8
0
151,106
0
L
Cthulhu
3,153
350
0
0
0
0
0
W
Ymir
5,186
576
19
2
0
176,302
2
L
Ra
5,416
602
70
8
0
198,336
0
L
Chaac
6,191
688
86
10
0
169,893
1
W
Horus
5,901
656
77
9
0
171,856
0
W
Baron Samedi
5,578
620
71
8
0
184,732
2
L
Awilix
5,275
586
57
6
0
213,155
0
L
Chiron
5,452
606
65
7
0
162,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role