Player Matchup

Sun Wukong
Sun Wukong
CheeseToest
Sun Wukong
Level 97
God Stats
22W - 29L
1,487 SR
Queue Stats
369W - 427L
1,504 Elo+
Solo
Hercules
Hercules
Gain Garbo
Hercules
Level 171
God Stats
9W - 10L
1,520 SR
Queue Stats
137W - 148L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Johnyfizzle
Kukulkan
Level 88
God Stats
8W - 7L
1,532 SR
Queue Stats
29W - 39L
1,388 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nemey
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,299 SR
Queue Stats
21W - 14L
1,496 Elo+
Party 1
Sol
Sol
lililililo4803
Sol
Level 122
God Stats
5W - 4L
1,592 SR
Queue Stats
140W - 145L
1,428 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,472 Elo+

VS

Team Averages
Level 121
1,450 SR
1,517 Elo+
Ymir
Ymir
Dragonhayn808
Ymir
Level 106
God Stats
9W - 9L
1,582 SR
Queue Stats
74W - 84L
1,471 Elo+
Solo
Mulan
Mulan
Jelly Ninja2129
Mulan
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 103L
1,617 Elo+
Solo
Hun Batz
Hun Batz
Luisito_Gamer09
Hun Batz
Level 129
God Stats
3W - 7L
1,455 SR
Queue Stats
55W - 49L
1,474 Elo+
Solo
Hachiman
Hachiman
Riddlerthis
Hachiman
Level 155
God Stats
0W - 4L
1,211 SR
Queue Stats
95W - 93L
1,512 Elo+
Solo
Chang'e
Chang'e
TheJulianJuju
Chang'e
Level 145
God Stats
3W - 5L
1,504 SR
Queue Stats
56W - 57L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CheeseToest
Sun Wukong
15
3 / 2 / 7
9,307
931
9,812
11,771
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Gain Garbo
Hercules
16
3 / 0 / 13
9,683
968
14,367
13,877
15,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Johnyfizzle
Kukulkan
16
4 / 2 / 7
10,172
1,017
10,233
6,757
2,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Nemey
Ah Muzen Cab
17
5 / 1 / 8
10,210
1,021
13,399
10,676
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 7
9,394
939
6,780
5,246
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,462
846
3,237
13,760
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 3
9,191
919
10,516
15,987
11,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
15
2 / 3 / 3
9,132
913
11,546
13,001
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Riddlerthis
Hachiman
12
2 / 2 / 1
8,295
830
3,519
5,971
1,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
14
0 / 5 / 3
8,375
838
5,378
12,300
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
17
Kills
6
6
Deaths
17
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CheeseToest
Sun Wukong
3
2
7
3.25
L
0
5
2
0.2
W
Hercules
Gain Garbo
Hercules
3
0
13
9.5
L
2
2
3
1.75
W
Kukulkan
Johnyfizzle
Kukulkan
4
2
7
3.75
L
Hun Batz
2
3
3
1.17
W
Ah Muzen Cab
Nemey
Ah Muzen Cab
5
1
8
9
L
Hachiman
Riddlerthis
Hachiman
2
2
1
1.25
L
Chang'e
0
5
3
0.3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,591
Damage
34,196
48,327
Taken
61,019
34,080
Mitigated
38,574
11,024
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CheeseToest
Sun Wukong
9,812
2,358
0
2,375
11,771
9,392
267
1,898
9,873
0
22,440
L
3,237
480
0
2,654
13,760
13,657
0
5,098
8,195
12,439
0
W
Hercules
Gain Garbo
Hercules
14,367
3,742
0
5,326
13,877
15,697
0
2,945
10,932
759
24,799
L
10,516
1,641
0
5,372
15,987
11,313
0
4,258
11,122
308
27,556
W
Kukulkan
Johnyfizzle
Kukulkan
10,233
1,316
0
0
6,757
2,951
442
1,359
5,398
30,338
1,159
L
Hun Batz
11,546
1,504
0
1,769
13,001
6,412
0
2,500
10,268
0
35,992
W
Ah Muzen Cab
Nemey
Ah Muzen Cab
13,399
4,333
0
1,355
10,676
4,357
413
2,064
8,612
0
44,165
L
Hachiman
Riddlerthis
Hachiman
3,519
2,048
0
721
5,971
1,829
62
1,645
4,167
0
11,111
L
Chang'e
5,378
34
1,775
2,751
12,300
5,363
26
3,396
8,500
19,048
0
W
6,780
3,088
0
1,968
5,246
1,683
1,330
349
4,897
24,291
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,766
Gold Earned
43,455
245
Minions Killed
202
0
Camps Cleared
0
1,065,057
Distance Traveled
921,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,307
931
30
3
0
201,927
0
L
Ymir
8,462
846
24
2
0
183,343
0
W
Hercules
9,683
968
40
4
0
236,437
0
L
Mulan
9,191
919
55
6
0
215,972
0
W
Kukulkan
10,172
1,017
60
6
0
205,220
0
L
Hun Batz
9,132
913
64
6
0
222,379
0
W
Ah Muzen Cab
10,210
1,021
70
7
0
220,958
0
L
Hachiman
8,295
830
24
2
0
87,557
0
L
Chang'e
8,375
838
35
4
0
212,592
0
W
Sol
9,394
939
45
5
0
200,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role