Player Matchup

Cthulhu
Cthulhu
Diamond III
Player156
Cthulhu
Diamond III
Level 109
God Stats
12W - 4L
1,781 SR
Queue Stats
97W - 47L
2,196 MMR
Party 1
Da Ji
Da Ji
Diamond II
Velvoite
Da Ji
Diamond II
Level 109
God Stats
9W - 5L
1,652 SR
Queue Stats
97W - 47L
2,196 MMR
Party 1
Hercules
Hercules
Diamond II
kyinor
Hercules
Diamond II
Level 67
God Stats
4W - 4L
1,903 SR
Queue Stats
97W - 47L
2,247 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 95
1,779 SR
2,213 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,683 SR
2,128 MMR
Izanami
Izanami
Diamond IV
Dharcuz
Izanami
Diamond IV
Level 179
God Stats
49W - 49L
1,664 SR
Queue Stats
297W - 359L
2,299 MMR
Solo
Arachne
Arachne
Diamond V
Greedy Liar
Arachne
Diamond V
Level 129
God Stats
34W - 11L
1,886 SR
Queue Stats
69W - 72L
2,059 MMR
Solo
Athena
Athena
Platinum III
MBNatee
Athena
Platinum III
Level 194
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 17L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Player156
Cthulhu
20
4 / 3 / 6
15,578
865
16,985
22,133
22,860
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
Velvoite
Da Ji
20
8 / 3 / 5
15,725
874
21,110
21,251
19,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
kyinor
Hercules
20
2 / 3 / 7
13,233
735
15,320
22,100
22,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
SerqetNe ZhaKumbhakarnaKuzenboXing Tian

VS

Bans
CerberusFafnirAtlasGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dharcuz
Izanami
18
3 / 7 / 5
13,004
722
13,629
19,455
9,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Greedy Liar
Arachne
19
4 / 4 / 5
13,204
734
22,121
21,945
14,035
Athena
MBNatee
Athena
19
2 / 4 / 7
12,785
710
12,962
25,732
39,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
9
9
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dharcuz
Izanami
3
7
5
0.79
L
Arachne
Greedy Liar
Arachne
4
4
5
1.63
L
Athena
MBNatee
Athena
2
4
7
1.38
W
Cthulhu
Player156
Cthulhu
4
3
6
2.33
W
Da Ji
Velvoite
Da Ji
8
3
5
3.5
W
Hercules
kyinor
Hercules
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,415
Damage
48,712
65,484
Taken
67,132
64,971
Mitigated
62,982
15,631
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dharcuz
Izanami
13,629
6,776
0
1,654
19,455
9,267
2,013
4,087
15,352
0
61,095
L
Arachne
Greedy Liar
Arachne
22,121
17,020
0
8,235
21,945
14,035
0
7,453
14,452
0
52,996
L
Athena
MBNatee
Athena
12,962
2,554
0
6,132
25,732
39,680
197
5,545
20,142
37,456
0
W
Cthulhu
Player156
Cthulhu
16,985
1,010
490
5,164
22,133
22,860
586
3,577
18,239
71,107
0
W
Da Ji
Velvoite
Da Ji
21,110
6,028
0
2,667
21,251
19,932
1,220
4,770
15,969
0
80,695
W
Hercules
kyinor
Hercules
15,320
4,546
0
7,310
22,100
22,179
571
4,153
17,373
0
44,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
38,993
260
Minions Killed
202
0
Camps Cleared
0
1,081,874
Distance Traveled
913,619
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,004
722
103
6
0
275,717
0
L
Arachne
13,204
734
57
3
0
321,873
4
L
Athena
12,785
710
42
2
0
316,029
0
W
Cthulhu
15,578
865
113
6
0
371,085
0
W
Da Ji
15,725
874
92
5
0
351,169
0
W
Hercules
13,233
735
55
3
0
359,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role