Player Matchup

Izanami
Izanami
GenitleKnight
Izanami
Level 106
God Stats
3W - 2L
1,213 SR
Queue Stats
20W - 30L
1,369 Elo+
Party 1
Amaterasu
Amaterasu
Myatzuki
Amaterasu
Level 129
God Stats
2W - 1L
1,316 SR
Queue Stats
156W - 167L
1,480 Elo+
Solo
Loki
Loki
OmgEmanuel-_-
Loki
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,447 Elo+
Party 1
Chang'e
Chang'e
Shiinoizy
Chang'e
Level 87
God Stats
2W - 2L
1,330 SR
Queue Stats
15W - 24L
1,367 Elo+
Party 1
Ares
Ares
x 8th x Hero
Ares
Level 157
God Stats
10W - 8L
1,656 SR
Queue Stats
155W - 144L
1,528 Elo+
Solo
Team Averages
Level 109
1,403 SR
1,438 Elo+

VS

Team Averages
Level 168
1,524 SR
1,510 Elo+
Thor
Thor
GodPlay70x7
Thor
Level 216
God Stats
10W - 12L
1,506 SR
Queue Stats
198W - 210L
1,516 Elo+
Solo
Danzaburou
Danzaburou
NEWFKID18
Danzaburou
Level 154
God Stats
5W - 4L
1,818 SR
Queue Stats
36W - 38L
1,498 Elo+
Solo
Chronos
Chronos
Oshino Ougi7693
Chronos
Level 156
God Stats
0W - 1L
1,402 SR
Queue Stats
80W - 55L
1,573 Elo+
Solo
Khepri
Khepri
Prokchop9258
Khepri
Level 156
God Stats
0W - 2L
1,214 SR
Queue Stats
445W - 428L
1,515 Elo+
Solo
Osiris
Osiris
zeus_vibrant
Osiris
Level 159
God Stats
2W - 1L
1,680 SR
Queue Stats
649W - 649L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
5 / 0 / 5
6,873
625
5,701
4,522
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Myatzuki
Amaterasu
10
3 / 3 / 0
6,527
593
3,568
11,045
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
4 / 1 / 8
6,674
607
4,461
8,182
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Shiinoizy
Chang'e
11
3 / 0 / 2
6,874
625
3,424
4,248
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 7
6,333
576
4,656
7,279
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,251
477
1,368
7,523
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NEWFKID18
Danzaburou
9
1 / 5 / 0
5,510
501
4,560
6,471
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,764
524
2,029
5,204
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
8
0 / 4 / 1
4,649
423
2,387
9,205
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
10
4 / 4 / 0
6,257
569
8,315
8,294
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
5
5
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
0
5
7.5
L
0
3
1
0.17
W
Amaterasu
Myatzuki
Amaterasu
3
3
0
1
L
Danzaburou
NEWFKID18
Danzaburou
1
5
0
0.2
W
4
1
8
8
L
0
1
0
0
L
Khepri
0
4
1
0.13
W
Chang'e
Shiinoizy
Chang'e
3
0
2
4
W
2
1
7
5.5
L
Osiris
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
18,659
35,276
Taken
36,697
17,209
Mitigated
17,101
15,127
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,701
4,008
0
1,758
4,522
1,244
1,187
965
3,557
0
41,934
L
1,368
432
0
1,674
7,523
2,215
0
95
7,400
0
36,666
W
Amaterasu
Myatzuki
Amaterasu
3,568
2,391
0
6,051
11,045
7,577
0
242
10,803
0
30,869
L
Danzaburou
NEWFKID18
Danzaburou
4,560
2,400
0
1,061
6,471
1,795
59
988
5,275
0
30,388
W
4,461
1,490
0
2,726
8,182
2,139
180
486
7,696
0
27,123
L
2,029
153
0
2,296
5,204
1,556
0
1,864
3,300
45,102
0
L
Khepri
2,387
196
0
750
9,205
3,754
0
3,244
5,620
16,830
980
W
Chang'e
Shiinoizy
Chang'e
3,424
734
471
2,641
4,248
1,360
533
2,423
1,825
35,732
0
W
4,656
843
0
1,480
7,279
4,889
0
999
6,280
20,536
1,305
L
Osiris
8,315
4,020
0
1,078
8,294
7,781
0
1,070
7,224
353
39,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
27,431
258
Minions Killed
292
0
Camps Cleared
0
1,093,709
Distance Traveled
1,059,408
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,873
625
67
6
0
204,396
0
L
Thor
5,251
477
61
6
0
244,056
5
W
Amaterasu
6,527
593
42
4
0
204,087
0
L
Danzaburou
5,510
501
51
5
0
205,275
2
W
Loki
6,674
607
42
4
0
248,432
0
L
Chronos
5,764
524
98
9
0
206,996
0
L
Khepri
4,649
423
20
2
0
170,825
0
W
Chang'e
6,874
625
77
7
0
208,660
1
W
Ares
6,333
576
30
3
0
228,134
0
L
Osiris
6,257
569
62
6
0
232,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role