Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Genocidez1243
Hun Batz
Level 133
God Stats
4W - 4L
1,573 SR
Queue Stats
17W - 23L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lividstream
Morgan Le Fay
Level 97
God Stats
4W - 3L
1,509 SR
Queue Stats
28W - 19L
1,520 Elo+
Solo
Janus
Janus
Sacatera
Janus
Level 90
God Stats
63W - 72L
1,488 SR
Queue Stats
199W - 198L
1,475 Elo+
Solo
Charon
Charon
Sesshouseki
Charon
Level 73
God Stats
10W - 8L
1,189 SR
Queue Stats
89W - 80L
1,456 Elo+
Party 1
Team Averages
Level 96
1,452 SR
1,484 Elo+

VS

Team Averages
Level 125
1,474 SR
1,461 Elo+
Odin
Odin
AcidicPlayer381
Odin
Level 160
God Stats
10W - 6L
1,575 SR
Queue Stats
308W - 276L
1,485 Elo+
Solo
Bakasura
Bakasura
Darkerberg
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,492 Elo+
Party 2
Medusa
Medusa
l GS l Olivares
Medusa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,465 Elo+
Party 2
Discordia
Discordia
salvadoreitor
Discordia
Level 124
God Stats
3W - 2L
1,511 SR
Queue Stats
24W - 27L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
xGS Benita
Kuzenbo
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 12L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 2 / 6
8,780
516
5,525
9,665
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Genocidez1243
Hun Batz
16
8 / 1 / 7
9,477
557
6,714
13,484
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
Lividstream
Morgan Le Fay
16
5 / 5 / 9
9,400
553
13,612
14,600
7,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Sacatera
Janus
16
2 / 3 / 7
9,192
541
7,250
9,501
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
14
3 / 2 / 15
9,053
533
9,078
11,981
6,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,197
541
10,704
14,984
13,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Darkerberg
Bakasura
13
2 / 7 / 3
7,451
438
4,026
16,348
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 4
8,725
513
8,173
8,093
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
salvadoreitor
Discordia
13
1 / 3 / 2
7,518
442
8,073
7,714
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
xGS Benita
Kuzenbo
12
3 / 6 / 2
8,126
478
6,756
13,643
15,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
21
Kills
12
13
Deaths
21
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
6
3
L
4
3
4
2
L
Bakasura
Darkerberg
Bakasura
2
7
3
0.5
W
Hun Batz
Genocidez1243
Hun Batz
8
1
7
11.5
W
Morgan Le Fay
Lividstream
Morgan Le Fay
5
5
9
1.9
W
Janus
Sacatera
Janus
2
3
7
1.83
W
Charon
3
2
15
5.25
L
2
2
4
2
L
Discordia
salvadoreitor
Discordia
1
3
2
0.67
L
Kuzenbo
xGS Benita
Kuzenbo
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,179
Damage
37,732
59,231
Taken
60,782
25,900
Mitigated
40,755
20,744
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,525
1,557
0
3,198
9,665
3,670
1,963
2,268
7,204
0
80,538
L
10,704
1,798
0
3,318
14,984
13,291
32
8,366
6,548
2,355
63,376
L
Bakasura
Darkerberg
Bakasura
4,026
2,862
0
5,354
16,348
6,842
0
6,290
9,860
0
43,021
W
Hun Batz
Genocidez1243
Hun Batz
6,714
1,622
0
6,008
13,484
5,068
527
1,804
11,550
0
71,825
W
Morgan Le Fay
Lividstream
Morgan Le Fay
13,612
1,119
160
6,535
14,600
7,787
436
3,239
11,274
71,939
0
W
Janus
Sacatera
Janus
7,250
133
0
979
9,501
3,367
0
4,377
5,036
67,761
1,313
W
Charon
9,078
1,410
0
3,864
11,981
6,008
156
3,420
8,521
31,798
1,291
L
8,173
2,605
0
2,718
8,093
2,628
276
3,492
4,601
0
70,129
L
Discordia
salvadoreitor
Discordia
8,073
233
0
1,966
7,714
2,487
0
3,827
3,655
48,830
0
L
Kuzenbo
xGS Benita
Kuzenbo
6,756
1,941
0
1,651
13,643
15,507
0
7,093
6,357
22,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
41,017
521
Minions Killed
405
0
Camps Cleared
0
1,660,671
Distance Traveled
1,640,451
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,780
516
120
7
0
300,115
0
L
Odin
9,197
541
104
6
0
313,320
0
L
Bakasura
7,451
438
86
5
0
344,306
0
W
Hun Batz
9,477
557
103
6
0
376,826
0
W
Morgan Le Fay
9,400
553
100
6
0
310,280
5
W
Janus
9,192
541
145
9
0
353,637
3
W
Charon
9,053
533
53
3
0
319,813
6
L
Medusa
8,725
513
119
7
0
318,687
2
L
Discordia
7,518
442
74
4
0
346,779
0
L
Kuzenbo
8,126
478
22
1
0
317,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role