Player Matchup

Erlang Shen
Erlang Shen
Arvkipp
Erlang Shen
Level 16
God Stats
4W - 1L
1,846 SR
Queue Stats
64W - 39L
1,487 Elo+
Party 1
Persephone
Persephone
Awklence
Persephone
Level 147
God Stats
2W - 3L
1,547 SR
Queue Stats
111W - 87L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
BeigeUmbrella47
Cthulhu
Level 80
God Stats
82W - 57L
1,586 SR
Queue Stats
438W - 440L
1,401 Elo+
Solo
Ymir
Ymir
MGT vs
Ymir
Level 72
God Stats
3W - 2L
1,681 SR
Queue Stats
64W - 55L
1,537 Elo+
Solo
Izanami
Izanami
Redcell16
Izanami
Level 89
God Stats
67W - 44L
1,566 SR
Queue Stats
142W - 139L
1,471 Elo+
Solo
Team Averages
Level 81
1,645 SR
1,476 Elo+

VS

Team Averages
Level 87
1,605 SR
1,435 Elo+
Janus
Janus
Acssin_Sebas
Janus
Level 66
God Stats
8W - 11L
1,511 SR
Queue Stats
55W - 67L
1,432 Elo+
Solo
Cerberus
Cerberus
IXxSatoruxXI
Cerberus
Level 109
God Stats
3W - 2L
1,539 SR
Queue Stats
226W - 200L
1,530 Elo+
Solo
Artemis
Artemis
Jorge_Haunted
Artemis
Level 55
God Stats
3W - 1L
1,745 SR
Queue Stats
15W - 13L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
felloyy
Baron Samedi
Level 41
God Stats
2W - 3L
1,588 SR
Queue Stats
22W - 37L
1,397 Elo+
Solo
Anubis
Anubis
j03j0k3s
Anubis
Level 162
God Stats
72W - 50L
1,641 SR
Queue Stats
262W - 270L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arvkipp
Erlang Shen
15
10 / 1 / 3
9,417
673
8,623
12,755
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
Awklence
Persephone
14
10 / 2 / 5
9,487
678
13,093
7,631
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 6
7,195
514
5,099
9,287
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
MGT vs
Ymir
13
1 / 2 / 8
8,044
575
3,073
10,656
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Redcell16
Izanami
14
1 / 0 / 4
8,146
582
2,695
7,649
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,204
443
7,080
9,251
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
IXxSatoruxXI
Cerberus
10
1 / 2 / 1
6,514
465
2,723
11,478
7,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
10
0 / 3 / 0
6,040
431
1,202
6,808
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
felloyy
Baron Samedi
8
1 / 7 / 1
6,068
433
2,652
8,410
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
j03j0k3s
Anubis
14
4 / 4 / 0
9,450
675
7,833
10,567
4,522
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
24
Kills
6
8
Deaths
24
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Erlang Shen
Arvkipp
Erlang Shen
10
1
3
11.5
W
Persephone
Awklence
Persephone
10
2
5
6.25
W
2
3
6
1.67
L
Cerberus
IXxSatoruxXI
Cerberus
1
2
1
0.75
L
Artemis
0
3
0
0
W
Ymir
MGT vs
Ymir
1
2
8
2.5
W
Izanami
Redcell16
Izanami
1
0
4
3
L
Baron Samedi
felloyy
Baron Samedi
1
7
1
0.21
L
Anubis
j03j0k3s
Anubis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
21,490
47,978
Taken
46,514
22,059
Mitigated
18,076
14,072
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,080
148
306
1,327
9,251
2,102
0
5,896
2,957
36,514
266
W
Erlang Shen
Arvkipp
Erlang Shen
8,623
4,556
0
6,405
12,755
4,918
36
3,576
9,073
0
69,441
W
Persephone
Awklence
Persephone
13,093
351
0
1,339
7,631
2,237
109
4,295
2,967
55,766
1,603
W
5,099
0
228
1,352
9,287
5,364
21
5,792
3,341
29,688
0
L
Cerberus
IXxSatoruxXI
Cerberus
2,723
114
0
3,023
11,478
7,434
0
5,247
5,799
21,804
773
L
Artemis
1,202
753
0
612
6,808
1,532
0
1,745
5,049
0
30,710
W
Ymir
MGT vs
Ymir
3,073
260
0
1,061
10,656
7,345
423
4,898
5,502
30,229
1,893
W
Izanami
Redcell16
Izanami
2,695
1,794
0
3,687
7,649
2,195
2,725
816
6,833
0
69,965
L
Baron Samedi
felloyy
Baron Samedi
2,652
49
82
1,661
8,410
2,486
0
2,738
5,550
20,839
0
L
Anubis
j03j0k3s
Anubis
7,833
33
68
3,317
10,567
4,522
250
3,871
6,164
65,451
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,289
Gold Earned
34,276
435
Minions Killed
319
0
Camps Cleared
0
1,434,321
Distance Traveled
1,179,194
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,204
443
68
5
0
260,338
0
W
Erlang Shen
9,417
673
104
7
0
339,447
5
W
Persephone
9,487
678
103
7
0
282,613
1
W
Cthulhu
7,195
514
40
3
0
270,067
0
L
Cerberus
6,514
465
50
4
0
238,799
0
L
Artemis
6,040
431
52
4
0
263,144
0
W
Ymir
8,044
575
52
4
0
272,149
0
W
Izanami
8,146
582
136
10
0
270,045
0
L
Baron Samedi
6,068
433
27
2
0
187,496
3
L
Anubis
9,450
675
122
9
0
229,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role