Player Matchup

Charybdis
Charybdis
JOHN-DIAZ_19
Charybdis
Level 145
God Stats
4W - 5L
1,364 SR
Queue Stats
710W - 769L
1,520 Elo+
Solo
Neith
Neith
Jimbali
Neith
Level 138
God Stats
5W - 8L
1,346 SR
Queue Stats
254W - 269L
1,496 Elo+
Party 2
Artio
Artio
SlimDaddy1995
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 126L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wyzbang
Kumbhakarna
Level 155
God Stats
2W - 1L
1,827 SR
Queue Stats
295W - 297L
1,515 Elo+
Party 2
Discordia
Discordia
pkmn84
Discordia
Level 141
God Stats
5W - 5L
1,465 SR
Queue Stats
347W - 351L
1,490 Elo+
Party 2
Team Averages
Level 125
1,501 SR
1,517 Elo+

VS

Team Averages
Level 141
1,574 SR
1,575 Elo+
Khepri
Khepri
CrγstalFett
Khepri
Level 139
God Stats
8W - 4L
1,732 SR
Queue Stats
241W - 156L
1,610 Elo+
Party 1
Fafnir
Fafnir
MythicalShadows
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,444 Elo+
Solo
Cupid
Cupid
SigΣa
Cupid
Level 158
God Stats
1W - 0L
1,606 SR
Queue Stats
159W - 81L
1,666 Elo+
Party 1
Agni
Agni
Tyrσnε
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 80L
1,649 Elo+
Party 1
Ganesha
Ganesha
Velsket
Ganesha
Level 158
God Stats
4W - 2L
1,534 SR
Queue Stats
89W - 56L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JOHN-DIAZ_19
Charybdis
12
0 / 3 / 3
6,806
681
8,355
7,263
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
Jimbali
Neith
13
1 / 2 / 2
7,388
739
8,303
7,394
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 3
6,894
689
6,157
13,958
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Wyzbang
Kumbhakarna
14
2 / 2 / 3
8,229
823
5,257
11,753
10,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
pkmn84
Discordia
12
1 / 3 / 1
7,068
707
7,340
4,573
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 2 / 8
7,808
781
4,994
10,112
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 1 / 8
8,406
841
3,888
9,035
9,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
SigΣa
Cupid
14
6 / 1 / 6
8,820
882
15,220
6,555
2,861
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
16
4 / 1 / 5
8,951
895
8,385
8,256
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Velsket
Ganesha
14
0 / 1 / 10
7,315
732
5,707
6,905
3,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
4
Kills
12
12
Deaths
6
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
8
2
L
Charybdis
JOHN-DIAZ_19
Charybdis
0
3
3
0.5
L
Neith
Jimbali
Neith
1
2
2
1
W
2
1
8
6
W
Cupid
SigΣa
Cupid
6
1
6
9
L
0
2
3
0.75
W
Agni
4
1
5
6.5
W
Ganesha
Velsket
Ganesha
0
1
10
5
L
Kumbhakarna
Wyzbang
Kumbhakarna
2
2
3
1.75
L
Discordia
pkmn84
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,412
Damage
38,194
44,941
Taken
40,863
31,223
Mitigated
29,415
17,820
Healing
16,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,994
214
1,091
1,868
10,112
9,577
502
4,082
5,233
18,176
0
L
Charybdis
JOHN-DIAZ_19
Charybdis
8,355
2,409
837
1,527
7,263
3,374
524
3,652
3,611
0
19,820
L
Neith
Jimbali
Neith
8,303
2,563
233
1,197
7,394
3,395
345
4,374
3,020
0
25,510
W
3,888
1,066
2,239
2,214
9,035
9,914
414
3,110
5,429
5,283
0
W
Cupid
SigΣa
Cupid
15,220
7,534
3,896
1,775
6,555
2,861
844
3,147
2,952
0
26,793
L
6,157
118
2,296
5,658
13,958
12,425
0
6,517
7,441
8,296
0
W
Agni
8,385
214
659
1,553
8,256
3,367
548
3,194
4,574
21,438
300
W
Ganesha
Velsket
Ganesha
5,707
125
229
1,088
6,905
3,696
342
1,743
4,890
10,853
0
L
Kumbhakarna
Wyzbang
Kumbhakarna
5,257
79
2,813
2,765
11,753
10,499
0
4,880
6,873
6,879
1,476
L
Discordia
pkmn84
Discordia
7,340
813
280
214
4,573
1,530
58
3,354
1,219
14,456
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
41,300
102
Minions Killed
109
0
Camps Cleared
0
932,149
Distance Traveled
978,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,808
781
19
2
0
176,766
0
L
Charybdis
6,806
681
26
3
0
166,563
0
L
Neith
7,388
739
39
4
0
165,541
0
W
Fafnir
8,406
841
14
1
0
203,184
0
W
Cupid
8,820
882
30
3
0
192,443
0
L
Artio
6,894
689
4
0
0
191,728
0
W
Agni
8,951
895
46
5
0
194,861
0
W
Ganesha
7,315
732
0
0
0
210,797
0
L
Kumbhakarna
8,229
823
9
1
0
233,241
0
L
Discordia
7,068
707
24
2
0
175,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role