Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MTSP33D
Izanami
Level 106
God Stats
11W - 12L
1,642 SR
Queue Stats
259W - 235L
1,505 Elo+
Party 2
Surtr
Surtr
Snotsk
Surtr
Level 132
God Stats
4W - 5L
1,473 SR
Queue Stats
104W - 94L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
UrbaneArtifact
Ao Kuang
Level 127
God Stats
1W - 2L
1,466 SR
Queue Stats
170W - 172L
1,512 Elo+
Party 1
Artio
Artio
kittycatcareasy
Artio
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 94L
1,523 Elo+
Party 2
Team Averages
Level 133
1,516 SR
1,515 Elo+

VS

Team Averages
Level 118
1,501 SR
1,533 Elo+
Poseidon
Poseidon
Cherry I 10 I
Poseidon
Level 122
God Stats
2W - 5L
1,390 SR
Queue Stats
167W - 149L
1,516 Elo+
Solo
Sylvanus
Sylvanus
IceErock20
Sylvanus
Level 101
God Stats
4W - 5L
1,467 SR
Queue Stats
367W - 341L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
Jayd210
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,542 Elo+
Solo
Charybdis
Charybdis
predawnport690
Charybdis
Level 113
God Stats
2W - 0L
1,457 SR
Queue Stats
287W - 268L
1,521 Elo+
Party 3
Da Ji
Da Ji
violasedge
Da Ji
Level 149
God Stats
26W - 13L
1,690 SR
Queue Stats
466W - 395L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 3 / 1
6,818
524
5,984
9,469
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
MTSP33D
Izanami
14
3 / 2 / 0
8,241
634
6,264
7,711
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Snotsk
Surtr
11
2 / 5 / 0
6,806
524
8,713
16,665
14,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ao Kuang
11
1 / 4 / 1
6,399
492
3,411
12,483
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 5 / 4
6,025
463
4,096
12,206
7,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cherry I 10 I
Poseidon
13
3 / 1 / 1
7,389
568
7,733
5,489
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
IceErock20
Sylvanus
12
3 / 1 / 9
7,765
597
5,259
7,600
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
Jayd210
Gilgamesh
14
4 / 2 / 3
8,361
643
11,037
14,022
13,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
predawnport690
Charybdis
14
4 / 1 / 3
8,180
629
8,403
8,114
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Da Ji
13
5 / 2 / 7
7,473
575
9,075
9,893
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
19
19
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
1
0.5
W
Poseidon
Cherry I 10 I
Poseidon
3
1
1
3.5
W
Sylvanus
IceErock20
Sylvanus
3
1
9
7.5
W
Gilgamesh
Jayd210
Gilgamesh
4
2
3
2.75
L
Izanami
MTSP33D
Izanami
3
2
0
1.5
L
Surtr
Snotsk
Surtr
2
5
0
0.4
L
Ao Kuang
1
4
1
0.38
L
0
5
4
0.4
W
Charybdis
predawnport690
Charybdis
4
1
3
5.5
W
Da Ji
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
41,507
58,534
Taken
45,118
30,417
Mitigated
27,345
14,043
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,984
1,768
0
1,496
9,469
2,267
0
5,534
3,935
46,583
0
W
Poseidon
Cherry I 10 I
Poseidon
7,733
946
0
940
5,489
1,683
0
3,497
1,992
59,668
636
W
Sylvanus
IceErock20
Sylvanus
5,259
1,501
840
2,579
7,600
5,849
7
3,245
4,355
20,628
1,460
W
Gilgamesh
Jayd210
Gilgamesh
11,037
3,511
0
3,338
14,022
13,030
0
967
13,055
0
61,738
L
Izanami
MTSP33D
Izanami
6,264
4,737
0
2,795
7,711
1,953
1,231
456
7,255
0
69,229
L
Surtr
Snotsk
Surtr
8,713
3,392
0
4,025
16,665
14,643
0
0
15,668
1,890
39,726
L
Ao Kuang
3,411
329
0
2,112
12,483
4,240
0
2,670
9,729
39,595
0
L
4,096
453
400
3,215
12,206
7,314
0
4,328
7,878
13,580
494
W
Charybdis
predawnport690
Charybdis
8,403
4,968
0
4,787
8,114
3,081
1,493
1,854
6,260
0
67,581
W
Da Ji
9,075
3,066
0
951
9,893
3,702
0
4,664
5,229
0
44,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
39,168
384
Minions Killed
447
0
Camps Cleared
0
1,326,559
Distance Traveled
1,271,146
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,818
524
96
7
0
259,836
1
W
Poseidon
7,389
568
109
8
0
257,658
0
W
Sylvanus
7,765
597
37
3
0
243,988
2
W
Gilgamesh
8,361
643
120
9
0
241,632
0
L
Izanami
8,241
634
144
11
0
236,110
3
L
Surtr
6,806
524
65
5
0
254,079
2
L
Ao Kuang
6,399
492
66
5
0
288,079
0
L
Artio
6,025
463
13
1
0
288,455
4
W
Charybdis
8,180
629
115
9
0
235,691
0
W
Da Ji
7,473
575
66
5
0
292,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role