Player Matchup

Mercury
Mercury
AngHell666
Mercury
Level 167
God Stats
7W - 4L
1,575 SR
Queue Stats
579W - 401L
1,500 Elo+
Solo
Persephone
Persephone
BTDaddy6534
Persephone
Level 39
God Stats
0W - 1L
1,551 SR
Queue Stats
80W - 76L
1,477 Elo+
Solo
Ix Chel
Ix Chel
Bigsully44
Ix Chel
Level 125
God Stats
1W - 2L
1,510 SR
Queue Stats
385W - 370L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
LivinglaVidaYoga
Gilgamesh
Level 102
God Stats
10W - 4L
1,769 SR
Queue Stats
465W - 364L
1,468 Elo+
Solo
Tiamat
Tiamat
Turbo159
Tiamat
Level 118
God Stats
2W - 4L
1,587 SR
Queue Stats
209W - 209L
1,478 Elo+
Solo
Team Averages
Level 110
1,599 SR
1,483 Elo+

VS

Team Averages
Level 137
1,491 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoolBēans
Neith
Level 158
God Stats
10W - 7L
1,498 SR
Queue Stats
453W - 426L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Deadmonkeys12
Kumbhakarna
Level 126
God Stats
2W - 1L
1,459 SR
Queue Stats
121W - 122L
1,455 Elo+
Solo
Chang'e
Chang'e
Jezabella
Chang'e
Level 128
God Stats
3W - 3L
1,498 SR
Queue Stats
129W - 136L
1,473 Elo+
Party 1
Erlang Shen
Erlang Shen
jengha
Erlang Shen
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngHell666
Mercury
5
0 / 1 / 0
7,072
442
0
777
125
Persephone
BTDaddy6534
Persephone
19
5 / 6 / 8
11,787
737
18,555
14,461
5,630
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ix Chel
Bigsully44
Ix Chel
17
0 / 7 / 6
9,936
621
11,138
20,847
8,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
20
6 / 3 / 9
11,231
702
21,696
29,574
36,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Turbo159
Tiamat
20
8 / 3 / 6
11,014
688
14,988
15,774
9,047
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 2 / 10
12,308
769
21,475
14,681
7,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
18
5 / 7 / 10
12,168
761
16,602
15,400
6,513
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
Deadmonkeys12
Kumbhakarna
19
3 / 4 / 14
11,577
724
10,101
23,435
32,255
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Jezabella
Chang'e
19
4 / 3 / 11
11,859
741
12,703
18,892
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
jengha
Erlang Shen
19
3 / 3 / 12
11,681
730
15,252
22,686
24,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
19
Kills
20
20
Deaths
19
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
10
5
L
Mercury
AngHell666
Mercury
0
1
0
0
L
Persephone
BTDaddy6534
Persephone
5
6
8
1.5
L
Ix Chel
Bigsully44
Ix Chel
0
7
6
0.43
W
Neith
5
7
10
1.43
W
Kumbhakarna
Deadmonkeys12
Kumbhakarna
3
4
14
2.5
W
Chang'e
Jezabella
Chang'e
4
3
11
3.17
L
Gilgamesh
6
3
9
3.5
L
Tiamat
Turbo159
Tiamat
8
3
6
3.67
W
Erlang Shen
jengha
Erlang Shen
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,377
Damage
76,133
81,433
Taken
95,094
58,939
Mitigated
79,733
33,096
Healing
48,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,475
947
2,401
3,568
14,681
7,568
2,158
6,782
7,744
58,773
1,013
L
Mercury
AngHell666
Mercury
0
0
0
0
777
125
0
269
508
0
0
L
Persephone
BTDaddy6534
Persephone
18,555
178
526
2,704
14,461
5,630
0
7,320
6,857
36,241
0
L
Ix Chel
Bigsully44
Ix Chel
11,138
741
9,165
7,287
20,847
8,069
0
13,588
7,173
28,449
0
W
Neith
16,602
7,710
1,889
1,898
15,400
6,513
1,511
7,485
7,826
0
30,641
W
Kumbhakarna
Deadmonkeys12
Kumbhakarna
10,101
1,201
1,477
1,740
23,435
32,255
102
9,224
13,566
20,276
747
W
Chang'e
Jezabella
Chang'e
12,703
1,782
18,825
11,304
18,892
8,625
2,596
10,297
8,218
31,721
517
L
Gilgamesh
21,696
2,454
802
6,541
29,574
36,068
0
12,977
15,707
0
35,520
L
Tiamat
Turbo159
Tiamat
14,988
520
1,444
4,627
15,774
9,047
28
8,900
6,623
36,592
0
W
Erlang Shen
jengha
Erlang Shen
15,252
5,157
1,308
4,535
22,686
24,772
1,319
10,703
11,681
0
26,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,040
Gold Earned
59,593
144
Minions Killed
203
0
Camps Cleared
0
1,096,952
Distance Traveled
1,497,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,308
769
79
5
0
294,260
0
L
Mercury
7,072
442
0
0
0
0
0
L
Persephone
11,787
737
44
3
0
268,089
0
L
Ix Chel
9,936
621
35
2
0
284,616
0
W
Neith
12,168
761
36
2
0
275,513
0
W
Kumbhakarna
11,577
724
20
1
0
278,850
0
W
Chang'e
11,859
741
43
3
0
314,959
0
L
Gilgamesh
11,231
702
18
1
0
267,273
0
L
Tiamat
11,014
688
47
3
0
276,974
0
W
Erlang Shen
11,681
730
25
2
0
334,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role