Player Matchup

Sun Wukong
Sun Wukong
Big_Byrd_07
Sun Wukong
Level 114
God Stats
4W - 1L
1,920 SR
Queue Stats
135W - 133L
1,480 Elo+
Party 3
Hou Yi
Hou Yi
Papalloryo
Hou Yi
Level 162
God Stats
8W - 11L
1,392 SR
Queue Stats
625W - 585L
1,528 Elo+
Party 2
Ah Puch
Ah Puch
Sickaxx98
Ah Puch
Level 145
God Stats
23W - 10L
1,767 SR
Queue Stats
249W - 217L
1,578 Elo+
Party 2
Loki
Loki
WingNuutzz
Loki
Level 155
God Stats
47W - 35L
1,598 SR
Queue Stats
642W - 655L
1,438 Elo+
Party 3
Nut
Nut
carlos10x
Nut
Level 107
God Stats
32W - 28L
1,575 SR
Queue Stats
219W - 192L
1,567 Elo+
Party 2
Team Averages
Level 137
1,650 SR
1,518 Elo+

VS

Team Averages
Level 107
1,515 SR
1,503 Elo+
Apollo
Apollo
BeastlyBSQ
Apollo
Level 121
God Stats
1W - 2L
1,585 SR
Queue Stats
125W - 134L
1,492 Elo+
Party 1
Thor
Thor
LEETJ99
Thor
Level 129
God Stats
7W - 10L
1,456 SR
Queue Stats
314W - 282L
1,562 Elo+
Solo
Bellona
Bellona
PaperCutSrvivor
Bellona
Level 109
God Stats
3W - 11L
1,394 SR
Queue Stats
113W - 122L
1,487 Elo+
Party 1
Ares
Ares
VacuumHippo
Ares
Level 128
God Stats
2W - 2L
1,603 SR
Queue Stats
150W - 128L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
itsDemeGoD
Baron Samedi
Level 50
God Stats
29W - 29L
1,538 SR
Queue Stats
294W - 306L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big_Byrd_07
Sun Wukong
12
3 / 1 / 1
6,718
672
5,023
6,600
3,306
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Papalloryo
Hou Yi
11
6 / 1 / 1
6,557
656
5,822
7,266
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
Sickaxx98
Ah Puch
10
2 / 2 / 7
5,686
569
8,218
5,756
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 3 / 4
6,056
606
4,313
7,973
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 5
6,142
614
6,079
6,472
1,849
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BeastlyBSQ
Apollo
8
1 / 4 / 3
4,563
456
2,260
8,325
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
LEETJ99
Thor
11
4 / 2 / 2
5,907
591
4,912
8,128
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 2
4,960
496
4,075
9,227
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 3
5,237
524
3,584
8,546
6,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
itsDemeGoD
Baron Samedi
9
0 / 3 / 2
4,891
489
3,845
6,113
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
8
9
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
BeastlyBSQ
Apollo
1
4
3
0.63
W
Sun Wukong
Big_Byrd_07
Sun Wukong
3
1
1
3.5
L
Thor
LEETJ99
Thor
4
2
2
2.5
W
Hou Yi
Papalloryo
Hou Yi
6
1
1
6.5
L
1
5
2
0.4
W
Ah Puch
Sickaxx98
Ah Puch
2
2
7
2.75
L
2
3
3
1.17
W
4
3
4
2
W
2
2
5
2.25
L
Baron Samedi
itsDemeGoD
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
18,676
34,067
Taken
40,339
11,002
Mitigated
21,394
14,484
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BeastlyBSQ
Apollo
2,260
1,139
0
1,640
8,325
2,555
0
3,194
5,131
0
18,269
W
Sun Wukong
Big_Byrd_07
Sun Wukong
5,023
1,023
0
2,485
6,600
3,306
0
26
6,253
0
43,872
L
Thor
LEETJ99
Thor
4,912
876
0
1,868
8,128
3,131
0
1,357
6,771
0
38,101
W
Hou Yi
Papalloryo
Hou Yi
5,822
1,212
0
2,318
7,266
2,160
45
3,134
3,810
0
32,597
L
4,075
1,678
0
1,203
9,227
6,051
0
773
8,454
0
22,945
W
Ah Puch
Sickaxx98
Ah Puch
8,218
580
0
2,936
5,756
1,573
2
944
4,760
27,014
0
L
3,584
256
0
2,130
8,546
6,544
0
1,799
6,747
13,355
0
W
4,313
1,001
0
3,099
7,973
2,114
0
1,211
6,726
0
37,150
W
6,079
3,206
0
3,646
6,472
1,849
585
1,711
4,662
0
43,719
L
Baron Samedi
itsDemeGoD
Baron Samedi
3,845
237
255
853
6,113
3,113
0
1,095
5,018
20,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
25,558
290
Minions Killed
216
0
Camps Cleared
0
993,227
Distance Traveled
1,017,298
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,563
456
34
3
0
195,697
2
W
Sun Wukong
6,718
672
72
7
0
191,862
0
L
Thor
5,907
591
71
7
0
218,157
0
W
Hou Yi
6,557
656
51
5
0
198,158
0
L
Bellona
4,960
496
41
4
0
192,271
1
W
Ah Puch
5,686
569
39
4
0
206,933
3
L
Ares
5,237
524
18
2
0
208,184
2
W
Loki
6,056
606
59
6
0
228,428
0
W
Nut
6,142
614
69
7
0
167,846
0
L
Baron Samedi
4,891
489
52
5
0
202,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role