Player Matchup

Kukulkan
Kukulkan
Benarc
Kukulkan
Level 103
God Stats
2W - 3L
1,394 SR
Queue Stats
314W - 255L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlueNana
Ah Muzen Cab
Level 214
God Stats
2W - 1L
1,664 SR
Queue Stats
137W - 123L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Cöda
Nu Wa
Level 153
God Stats
1W - 2L
1,215 SR
Queue Stats
75W - 58L
1,565 Elo+
Party 1
Olorun
Olorun
FIJCKNOX
Olorun
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 21L
1,554 Elo+
Party 1
Fenrir
Fenrir
TheBeanKing
Fenrir
Level 125
God Stats
1W - 0L
1,266 SR
Queue Stats
43W - 39L
1,567 Elo+
Party 1
Team Averages
Level 145
1,451 SR
1,547 Elo+

VS

Team Averages
Level 158
1,496 SR
1,574 Elo+
Cabrakan
Cabrakan
DabombJose
Cabrakan
Level 97
God Stats
6W - 10L
1,344 SR
Queue Stats
263W - 251L
1,492 Elo+
Solo
Pele
Pele
ItsButters022
Pele
Level 146
God Stats
1W - 2L
1,548 SR
Queue Stats
151W - 164L
1,574 Elo+
Party 2
Xbalanque
Xbalanque
St0nedRacc
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,565 Elo+
Party 2
Vulcan
Vulcan
UpperPower8
Vulcan
Level 217
God Stats
4W - 3L
1,498 SR
Queue Stats
230W - 247L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
raiinuwu
Baron Samedi
Level 220
God Stats
0W - 3L
1,589 SR
Queue Stats
142W - 67L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Benarc
Kukulkan
18
11 / 2 / 10
10,778
980
14,508
5,033
2,299
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
BlueNana
Ah Muzen Cab
17
4 / 3 / 14
10,132
921
11,728
11,689
5,364
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Cöda
Nu Wa
15
1 / 2 / 12
8,494
772
10,279
6,699
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Olorun
FIJCKNOX
Olorun
13
2 / 3 / 11
8,410
765
7,588
7,144
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
14
5 / 3 / 10
9,177
834
6,171
9,422
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DabombJose
Cabrakan
13
2 / 6 / 2
8,204
746
5,534
15,118
17,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 3
8,021
729
4,875
11,450
6,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
St0nedRacc
Xbalanque
11
0 / 5 / 4
6,928
630
1,459
8,100
2,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
15
3 / 5 / 3
8,175
743
8,748
7,567
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
raiinuwu
Baron Samedi
15
3 / 3 / 4
8,535
776
12,754
11,224
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
23
Kills
10
13
Deaths
23
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Benarc
Kukulkan
11
2
10
8
W
Ah Muzen Cab
BlueNana
Ah Muzen Cab
4
3
14
3.67
W
Nu Wa
Cöda
Nu Wa
1
2
12
3.5
L
Cabrakan
DabombJose
Cabrakan
2
6
2
0.5
W
Olorun
FIJCKNOX
Olorun
2
3
11
2.5
L
2
4
3
0.88
L
Xbalanque
St0nedRacc
Xbalanque
0
5
4
0.4
W
Fenrir
5
3
10
3.33
L
Vulcan
3
5
3
0.9
L
Baron Samedi
raiinuwu
Baron Samedi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,274
Damage
33,370
39,987
Taken
53,459
20,791
Mitigated
35,424
12,421
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Benarc
Kukulkan
14,508
269
458
362
5,033
2,299
925
3,140
1,893
34,739
0
W
Ah Muzen Cab
BlueNana
Ah Muzen Cab
11,728
3,895
915
2,415
11,689
5,364
1,856
6,559
5,130
0
30,672
W
Nu Wa
Cöda
Nu Wa
10,279
3,003
1,316
1,949
6,699
2,593
357
4,643
2,056
24,868
0
L
Cabrakan
DabombJose
Cabrakan
5,534
632
346
1,189
15,118
17,170
0
11,217
3,730
6,887
1,192
W
Olorun
FIJCKNOX
Olorun
7,588
2,428
1,145
1,548
7,144
2,847
647
6,273
871
16,761
19
L
4,875
915
849
2,406
11,450
6,345
0
5,207
6,132
0
22,958
L
Xbalanque
St0nedRacc
Xbalanque
1,459
756
449
1,500
8,100
2,861
0
5,347
2,670
0
7,786
W
Fenrir
6,171
395
580
1,733
9,422
7,688
0
4,973
4,449
0
7,350
L
Vulcan
8,748
47
304
859
7,567
2,720
0
4,488
2,999
29,708
0
L
Baron Samedi
raiinuwu
Baron Samedi
12,754
249
2,705
5,314
11,224
6,328
0
6,067
5,048
33,134
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,991
Gold Earned
39,863
157
Minions Killed
165
0
Camps Cleared
0
1,026,320
Distance Traveled
989,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,778
980
47
4
0
217,027
0
W
Ah Muzen Cab
10,132
921
47
4
0
219,758
0
W
Nu Wa
8,494
772
32
3
0
189,385
0
L
Cabrakan
8,204
746
5
0
0
182,414
0
W
Olorun
8,410
765
24
2
0
194,089
0
L
Pele
8,021
729
41
4
0
227,201
0
L
Xbalanque
6,928
630
18
2
0
190,135
0
W
Fenrir
9,177
834
7
1
0
206,061
0
L
Vulcan
8,175
743
46
4
0
198,011
0
L
Baron Samedi
8,535
776
55
5
0
191,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role