Player Matchup

Artemis
Artemis
Gold III
Lumioso
Artemis
Gold III
Level 156
God Stats
149W - 164L
1,559 SR
Queue Stats
293W - 363L
1,655 MMR
Solo
Ymir
Ymir
Gold IV
YoungMcLovin941
Ymir
Gold IV
Level 135
God Stats
2W - 2L
1,548 SR
Queue Stats
73W - 89L
1,522 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
ish1TnUrPoosi
Kukulkan
Platinum IV
Level 55
God Stats
8W - 9L
1,590 SR
Queue Stats
82W - 101L
1,683 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,566 SR
1,620 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,479 SR
1,964 MMR
Hun Batz
Hun Batz
Gold IV
CurtCrown11
Hun Batz
Gold IV
Level 144
God Stats
7W - 4L
1,582 SR
Queue Stats
44W - 48L
1,452 MMR
Solo
Persephone
Persephone
Masters
dbSmurf
Persephone
Masters
Level 104
God Stats
1W - 3L
1,159 SR
Queue Stats
327W - 177L
2,110 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
dblBlEAST
Kuzenbo
Diamond II
Level 159
God Stats
6W - 3L
1,697 SR
Queue Stats
87W - 48L
2,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lumioso
Artemis
16
2 / 1 / 1
9,345
719
10,083
11,269
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 3
8,877
683
7,456
18,426
16,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ish1TnUrPoosi
Kukulkan
15
1 / 4 / 1
9,333
718
4,991
7,036
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesSerqetCerberusNe ZhaCthulhu

VS

Bans
FafnirShivaKumbhakarnaHorusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CurtCrown11
Hun Batz
18
5 / 1 / 5
11,393
876
10,677
9,407
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
dbSmurf
Persephone
17
1 / 2 / 8
11,215
863
13,816
10,049
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
dblBlEAST
Kuzenbo
18
5 / 0 / 6
11,321
871
7,450
13,588
20,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CurtCrown11
Hun Batz
5
1
5
7.5
L
Artemis
Lumioso
Artemis
2
1
1
2.5
L
0
6
3
0.25
W
Persephone
dbSmurf
Persephone
1
2
8
2.5
W
Kuzenbo
dblBlEAST
Kuzenbo
5
0
6
8
L
Kukulkan
ish1TnUrPoosi
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,530
Damage
31,943
36,731
Taken
33,044
22,484
Mitigated
27,807
8,393
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CurtCrown11
Hun Batz
10,677
1,991
0
2,850
9,407
3,635
2,783
3,078
5,830
0
35,772
L
Artemis
Lumioso
Artemis
10,083
1,256
0
4,716
11,269
4,333
0
8,183
2,963
0
33,100
L
7,456
1,288
0
3,422
18,426
16,027
0
8,013
10,079
16,106
773
W
Persephone
dbSmurf
Persephone
13,816
87
0
4,493
10,049
3,328
568
3,845
5,681
58,386
0
W
Kuzenbo
dblBlEAST
Kuzenbo
7,450
2,980
0
1,672
13,588
20,844
513
4,437
8,300
30,825
3,453
L
Kukulkan
ish1TnUrPoosi
Kukulkan
4,991
86
0
255
7,036
2,124
0
3,998
2,992
35,300
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
33,929
152
Minions Killed
183
0
Camps Cleared
0
591,634
Distance Traveled
803,716
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,393
876
54
4
0
272,713
6
L
Artemis
9,345
719
52
4
0
233,402
0
L
Ymir
8,877
683
23
2
0
182,825
0
W
Persephone
11,215
863
78
6
0
259,884
0
W
Kuzenbo
11,321
871
51
4
0
271,119
1
L
Kukulkan
9,333
718
77
6
0
175,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role