Player Matchup

Medusa
Medusa
BruhCattt
Medusa
Level 166
God Stats
1W - 0L
1,734 SR
Queue Stats
128W - 130L
1,519 Elo+
Party 1
He Bo
He Bo
Lynnt92
He Bo
Level 41
God Stats
1W - 1L
1,913 SR
Queue Stats
6W - 5L
1,701 Elo+
Party 2
Athena
Athena
MessyMatt
Athena
Level 145
God Stats
11W - 6L
1,720 SR
Queue Stats
140W - 109L
1,654 Elo+
Party 2
Fenrir
Fenrir
Unsedused
Fenrir
Level 168
God Stats
1W - 1L
1,440 SR
Queue Stats
123W - 126L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
healinghalo
Nu Wa
Level 126
God Stats
138W - 92L
1,703 SR
Queue Stats
545W - 493L
1,704 Elo+
Party 2
Team Averages
Level 129
1,702 SR
1,619 Elo+

VS

Team Averages
Level 156
1,509 SR
1,578 Elo+
Ah Muzen Cab
Ah Muzen Cab
AmethystRose_xx
Ah Muzen Cab
Level 164
God Stats
0W - 2L
1,168 SR
Queue Stats
2W - 2L
1,667 Elo+
Solo
The Morrigan
The Morrigan
OMalley101
The Morrigan
Level 158
God Stats
1W - 2L
1,524 SR
Queue Stats
164W - 144L
1,505 Elo+
Party 3
Thor
Thor
RevDovah
Thor
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 62L
1,611 Elo+
Solo
Terra
Terra
Tekkie Mwuah
Terra
Level 184
God Stats
2W - 1L
1,695 SR
Queue Stats
82W - 55L
1,596 Elo+
Solo
Shiva
Shiva
TheLingLord
Shiva
Level 122
God Stats
24W - 14L
1,658 SR
Queue Stats
155W - 135L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BruhCattt
Medusa
12
4 / 1 / 3
6,880
573
4,657
6,644
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Lynnt92
He Bo
14
7 / 1 / 2
7,597
633
5,531
6,903
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
MessyMatt
Athena
11
1 / 2 / 3
6,112
509
6,544
12,096
9,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Unsedused
Fenrir
11
0 / 3 / 7
6,503
542
4,528
10,771
6,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 3
6,176
515
5,449
5,010
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AmethystRose_xx
Ah Muzen Cab
11
0 / 3 / 1
6,014
501
3,775
7,260
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

The Morrigan
OMalley101
The Morrigan
12
3 / 3 / 3
6,503
542
5,474
5,944
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
3 / 4 / 1
6,918
577
5,453
10,470
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 4
6,930
578
4,738
9,356
5,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 0 / 1
7,763
647
5,892
11,087
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
10
10
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AmethystRose_xx
Ah Muzen Cab
0
3
1
0.17
W
Medusa
BruhCattt
Medusa
4
1
3
5.5
W
He Bo
Lynnt92
He Bo
7
1
2
8
W
Athena
MessyMatt
Athena
1
2
3
1.25
L
The Morrigan
OMalley101
The Morrigan
3
3
3
1.5
L
Thor
3
4
1
0.88
L
2
3
4
1.33
L
2
0
1
2.5
W
Fenrir
Unsedused
Fenrir
0
3
7
1.17
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
25,332
41,424
Taken
44,117
21,217
Mitigated
18,327
12,789
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AmethystRose_xx
Ah Muzen Cab
3,775
879
0
844
7,260
2,290
204
1,589
5,575
0
37,983
W
Medusa
BruhCattt
Medusa
4,657
1,624
0
2,075
6,644
2,239
738
2,010
4,614
0
47,900
W
He Bo
Lynnt92
He Bo
5,531
324
0
4,030
6,903
1,859
0
879
6,010
61,848
0
W
Athena
MessyMatt
Athena
6,544
2,133
0
3,120
12,096
9,018
0
2,526
9,528
34,721
0
L
The Morrigan
OMalley101
The Morrigan
5,474
878
0
1,254
5,944
1,823
0
3,378
2,033
40,668
316
L
Thor
5,453
1,423
0
3,708
10,470
3,503
0
3,011
7,261
0
42,431
L
4,738
1,293
1,690
1,997
9,356
5,512
0
2,063
7,038
20,425
0
L
5,892
1,030
110
3,898
11,087
5,199
203
5,780
4,697
0
59,118
W
Fenrir
Unsedused
Fenrir
4,528
893
294
2,731
10,771
6,719
0
3,022
7,742
0
19,483
W
5,449
672
0
539
5,010
1,382
0
2,029
2,967
36,551
1,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
34,128
356
Minions Killed
364
0
Camps Cleared
0
1,284,311
Distance Traveled
1,218,264
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,014
501
79
7
0
218,216
0
W
Medusa
6,880
573
94
8
0
251,824
0
W
He Bo
7,597
633
93
8
0
284,537
0
W
Athena
6,112
509
56
5
0
265,564
0
L
The Morrigan
6,503
542
73
6
0
257,713
1
L
Thor
6,918
577
80
7
0
265,987
0
L
Terra
6,930
578
25
2
0
255,724
2
L
Shiva
7,763
647
107
9
0
220,624
2
W
Fenrir
6,503
542
39
3
0
261,733
4
W
Nu Wa
6,176
515
74
6
0
220,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role