Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AirmanToaster50
Thoth
Level 155
God Stats
28W - 29L
1,567 SR
Queue Stats
601W - 542L
1,518 Elo+
Solo
Charybdis
Charybdis
AlfredoSoraX
Charybdis
Level 166
God Stats
0W - 1L
1,343 SR
Queue Stats
155W - 149L
1,538 Elo+
Party 1
Kali
Kali
lvinal
Kali
Level 127
God Stats
6W - 8L
1,627 SR
Queue Stats
269W - 249L
1,517 Elo+
Solo
Team Averages
Level 135
1,507 SR
1,514 Elo+

VS

Team Averages
Level 137
1,497 SR
1,529 Elo+
Freya
Freya
Guadaffem
Freya
Level 68
God Stats
4W - 1L
1,717 SR
Queue Stats
189W - 184L
1,530 Elo+
Party 2
Thor
Thor
Lovetinska
Thor
Level 122
God Stats
4W - 3L
1,507 SR
Queue Stats
300W - 288L
1,580 Elo+
Party 2
Shiva
Shiva
MrMisery21
Shiva
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 110L
1,475 Elo+
Solo
The Morrigan
The Morrigan
doggywithsarna19
The Morrigan
Level 194
God Stats
11W - 13L
1,354 SR
Queue Stats
228W - 225L
1,591 Elo+
Party 2
Kali
Kali
topfloor2124
Kali
Level 143
God Stats
7W - 10L
1,409 SR
Queue Stats
131W - 120L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 2 / 1
6,643
554
7,048
10,379
10,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
 
Hades
10
1 / 2 / 3
6,312
526
6,144
10,629
5,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
2 / 7 / 1
7,037
586
2,254
8,586
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
AlfredoSoraX
Charybdis
11
1 / 4 / 2
6,289
524
6,976
10,171
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
lvinal
Kali
14
5 / 1 / 2
7,617
635
4,531
11,326
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Guadaffem
Freya
12
2 / 1 / 2
6,859
572
6,059
8,714
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 1 / 1
7,106
592
6,855
10,222
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shiva
10
3 / 2 / 1
5,866
489
10,827
11,349
8,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
doggywithsarna19
The Morrigan
13
7 / 3 / 0
7,572
631
8,263
5,789
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 3
6,327
527
3,649
9,104
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
16
16
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
1
0.75
L
Hades
 
Hades
1
2
3
1.25
L
2
7
1
0.36
L
Charybdis
AlfredoSoraX
Charybdis
1
4
2
0.5
W
Freya
Guadaffem
Freya
2
1
2
3
W
2
1
1
2.5
W
Shiva
3
2
1
1.75
W
The Morrigan
doggywithsarna19
The Morrigan
7
3
0
2.33
L
Kali
lvinal
Kali
5
1
2
6
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
35,653
51,091
Taken
45,178
25,827
Mitigated
19,828
15,522
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,048
1,388
0
3,035
10,379
10,323
10
184
10,195
41,030
1,239
L
Hades
 
Hades
6,144
1,597
372
3,520
10,629
5,617
0
1,576
8,571
26,427
856
L
2,254
127
0
380
8,586
2,084
124
4,040
4,503
48,966
0
L
Charybdis
AlfredoSoraX
Charybdis
6,976
3,174
0
3,456
10,171
3,088
0
4,459
5,517
0
47,597
W
Freya
Guadaffem
Freya
6,059
2,289
0
5,083
8,714
3,057
0
867
7,847
42,799
9,156
W
6,855
1,317
0
3,277
10,222
3,288
0
4,995
4,757
0
57,503
W
Shiva
10,827
2,455
128
1,543
11,349
8,383
0
5,064
6,285
703
29,853
W
The Morrigan
doggywithsarna19
The Morrigan
8,263
2,051
0
913
5,789
1,587
0
1,488
4,301
47,847
3,156
L
Kali
lvinal
Kali
4,531
2,275
0
4,759
11,326
4,715
0
1,762
9,489
0
60,081
W
3,649
1,869
0
2,232
9,104
3,513
0
2,245
6,745
0
29,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
33,730
407
Minions Killed
367
0
Camps Cleared
0
1,209,769
Distance Traveled
1,275,504
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,643
554
82
7
0
230,299
2
L
Hades
6,312
526
38
3
0
246,786
0
L
Thoth
7,037
586
97
8
0
229,084
3
L
Charybdis
6,289
524
89
7
0
212,011
3
W
Freya
6,859
572
82
7
0
245,888
0
W
Thor
7,106
592
105
9
0
241,777
0
W
Shiva
5,866
489
35
3
0
266,628
0
W
The Morrigan
7,572
631
93
8
0
240,211
1
L
Kali
7,617
635
101
8
0
291,589
0
W
Kali
6,327
527
52
4
0
281,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role