Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ElGingero262
Aphrodite
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 174L
1,544 Elo+
Party 1
Da Ji
Da Ji
MrPieMan895
Da Ji
Level 100
God Stats
0W - 3L
1,170 SR
Queue Stats
184W - 187L
1,494 Elo+
Party 3
Rama
Rama
kygreenlanter
Rama
Level 164
God Stats
9W - 13L
1,491 SR
Queue Stats
812W - 799L
1,455 Elo+
Solo
Danzaburou
Danzaburou
mrpieman894
Danzaburou
Level 84
God Stats
4W - 6L
1,451 SR
Queue Stats
360W - 370L
1,480 Elo+
Party 3
Team Averages
Level 130
1,423 SR
1,495 Elo+

VS

Team Averages
Level 129
1,540 SR
1,486 Elo+
Cernunnos
Cernunnos
CdnMayhem
Cernunnos
Level 163
God Stats
8W - 5L
1,518 SR
Queue Stats
348W - 328L
1,468 Elo+
Solo
Danzaburou
Danzaburou
DaBeast0305
Danzaburou
Level 146
God Stats
4W - 3L
1,521 SR
Queue Stats
425W - 414L
1,535 Elo+
Party 2
Yemoja
Yemoja
MichaelRitz149
Yemoja
Level 106
God Stats
6W - 6L
1,472 SR
Queue Stats
535W - 523L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
Relwinth
Ne Zha
Level 123
God Stats
4W - 4L
1,456 SR
Queue Stats
79W - 84L
1,454 Elo+
Solo
Achilles
Achilles
ricolardo
Achilles
Level 107
God Stats
2W - 0L
1,732 SR
Queue Stats
189W - 197L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 4 / 4
8,275
752
11,783
11,410
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
ElGingero262
Aphrodite
14
0 / 5 / 8
7,637
694
4,899
15,058
9,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
3 / 2 / 6
8,202
746
5,558
11,839
13,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 5 / 4
8,238
749
10,558
12,581
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
mrpieman894
Danzaburou
17
4 / 2 / 6
9,582
871
11,267
11,244
4,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CdnMayhem
Cernunnos
17
6 / 2 / 6
9,995
909
15,165
12,315
6,379
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
DaBeast0305
Danzaburou
16
2 / 0 / 9
9,269
843
10,105
6,684
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 3 / 9
9,018
820
8,967
12,421
10,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
Relwinth
Ne Zha
15
6 / 4 / 9
9,360
851
13,548
12,193
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Achilles
ricolardo
Achilles
16
4 / 2 / 11
9,309
846
9,546
16,605
23,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
11
Kills
18
18
Deaths
11
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
4
0.75
W
Cernunnos
CdnMayhem
Cernunnos
6
2
6
4.5
W
Danzaburou
DaBeast0305
Danzaburou
2
0
9
6.5
L
Aphrodite
ElGingero262
Aphrodite
0
5
8
0.8
W
0
3
9
1.5
L
3
2
6
3
W
Ne Zha
Relwinth
Ne Zha
6
4
9
2.63
L
3
5
4
1
L
Danzaburou
mrpieman894
Danzaburou
4
2
6
3.5
W
Achilles
ricolardo
Achilles
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
57,331
62,132
Taken
60,218
36,431
Mitigated
50,644
25,149
Healing
23,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,783
3,326
1,298
3,355
11,410
3,805
0
2,055
9,211
25,441
997
W
Cernunnos
CdnMayhem
Cernunnos
15,165
4,200
81
2,156
12,315
6,379
1,227
3,341
8,974
0
34,817
W
Danzaburou
DaBeast0305
Danzaburou
10,105
1,241
403
1,776
6,684
3,506
3,023
1,858
4,826
0
32,110
L
Aphrodite
ElGingero262
Aphrodite
4,899
801
5,659
6,969
15,058
9,434
0
2,199
12,683
8,970
0
W
8,967
652
10,127
2,085
12,421
10,573
424
1,898
10,523
14,110
0
L
5,558
818
800
749
11,839
13,668
96
1,424
10,108
0
8,414
W
Ne Zha
Relwinth
Ne Zha
13,548
1,059
748
1,668
12,193
6,840
48
3,786
8,407
0
24,091
L
10,558
6,918
875
1,884
12,581
4,947
81
2,038
10,366
0
18,586
L
Danzaburou
mrpieman894
Danzaburou
11,267
2,138
473
3,087
11,244
4,577
0
1,251
9,760
0
32,758
W
Achilles
ricolardo
Achilles
9,546
855
1,287
2,875
16,605
23,346
196
5,346
11,259
0
15,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
46,951
121
Minions Killed
142
0
Camps Cleared
0
972,139
Distance Traveled
1,092,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,275
752
34
3
0
177,172
0
W
Cernunnos
9,995
909
50
5
0
205,751
0
W
Danzaburou
9,269
843
53
5
0
208,367
0
L
Aphrodite
7,637
694
10
1
0
175,890
0
W
Yemoja
9,018
820
12
1
0
187,026
0
L
Da Ji
8,202
746
7
1
0
196,197
0
W
Ne Zha
9,360
851
17
2
0
232,027
0
L
Rama
8,238
749
23
2
0
187,647
0
L
Danzaburou
9,582
871
47
4
0
235,233
0
W
Achilles
9,309
846
10
1
0
259,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role