Player Matchup

Danzaburou
Danzaburou
FDA Gohann
Danzaburou
Level 77
God Stats
6W - 3L
1,673 SR
Queue Stats
20W - 19L
1,518 Elo+
Party 3
Achilles
Achilles
Kippeli
Achilles
Level 68
God Stats
23W - 19L
1,437 SR
Queue Stats
349W - 345L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
Pakettimurot
Hun Batz
Level 88
God Stats
8W - 3L
1,575 SR
Queue Stats
485W - 499L
1,478 Elo+
Party 1
Ra
Ra
iQ6FH
Ra
Level 151
God Stats
1W - 1L
1,268 SR
Queue Stats
168W - 146L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
mdrchaussure
Baron Samedi
Level 145
God Stats
2W - 1L
1,482 SR
Queue Stats
66W - 55L
1,538 Elo+
Party 3
Team Averages
Level 106
1,487 SR
1,499 Elo+

VS

Team Averages
Level 113
1,428 SR
1,432 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Frenzy25
Atlas
Level 126
God Stats
1W - 6L
1,082 SR
Queue Stats
29W - 38L
1,433 Elo+
Party 2
Yu Huang
Yu Huang
J3rry Can
Yu Huang
Level 118
God Stats
2W - 1L
1,833 SR
Queue Stats
79W - 70L
1,550 Elo+
Solo
Hachiman
Hachiman
Mochavillain
Hachiman
Level 12
God Stats
4W - 10L
1,302 SR
Queue Stats
4W - 11L
1,219 Elo+
Party 2
Nemesis
Nemesis
SimiCharm
Nemesis
Level 120
God Stats
17W - 25L
1,422 SR
Queue Stats
41W - 45L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FDA Gohann
Danzaburou
14
2 / 0 / 6
8,111
624
5,631
3,474
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Kippeli
Achilles
13
3 / 0 / 0
8,096
623
8,048
9,537
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Pakettimurot
Hun Batz
14
3 / 2 / 1
7,677
591
6,920
12,876
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
13
1 / 2 / 1
7,980
614
4,775
8,533
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
mdrchaussure
Baron Samedi
12
5 / 1 / 4
7,326
564
6,395
9,364
7,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 4 / 1
7,122
548
4,930
12,057
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Frenzy25
Atlas
9
0 / 2 / 0
5,981
460
2,994
7,888
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
J3rry Can
Yu Huang
14
3 / 1 / 1
7,912
609
7,624
6,224
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Mochavillain
Hachiman
10
0 / 6 / 0
5,962
459
2,078
7,490
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SimiCharm
Nemesis
13
2 / 1 / 3
6,853
527
7,030
9,808
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
5
5
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Danzaburou
FDA Gohann
Danzaburou
2
0
6
5
L
Atlas
Frenzy25
Atlas
0
2
0
0
L
Yu Huang
J3rry Can
Yu Huang
3
1
1
3.5
W
Achilles
Kippeli
Achilles
3
0
0
3
L
Hachiman
Mochavillain
Hachiman
0
6
0
0
W
Hun Batz
Pakettimurot
Hun Batz
3
2
1
1.75
L
Nemesis
SimiCharm
Nemesis
2
1
3
3.5
W
Ra
1
2
1
0.75
W
Baron Samedi
mdrchaussure
Baron Samedi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,769
Damage
24,656
43,784
Taken
43,467
22,812
Mitigated
16,906
23,840
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,930
3,449
0
1,994
12,057
4,782
432
920
10,474
0
51,992
W
Danzaburou
FDA Gohann
Danzaburou
5,631
1,165
0
2,459
3,474
1,226
384
1,235
2,239
0
56,231
L
Atlas
Frenzy25
Atlas
2,994
1,021
0
3,200
7,888
5,126
0
2,448
5,397
19,327
0
L
Yu Huang
J3rry Can
Yu Huang
7,624
437
0
902
6,224
2,020
0
3,403
2,751
68,725
3,786
W
Achilles
Kippeli
Achilles
8,048
1,426
0
5,282
9,537
7,309
460
791
8,746
0
52,690
L
Hachiman
Mochavillain
Hachiman
2,078
1,103
0
1,176
7,490
1,880
440
2,734
4,756
0
37,545
W
Hun Batz
Pakettimurot
Hun Batz
6,920
2,478
0
7,726
12,876
4,196
0
979
11,897
0
63,722
L
Nemesis
SimiCharm
Nemesis
7,030
2,921
0
5,668
9,808
3,098
0
1,165
8,562
0
46,424
W
Ra
4,775
243
348
4,393
8,533
2,928
0
4,949
3,584
61,250
0
W
Baron Samedi
mdrchaussure
Baron Samedi
6,395
228
416
3,216
9,364
7,153
252
3,015
6,349
27,535
1,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
33,830
439
Minions Killed
405
0
Camps Cleared
0
1,375,839
Distance Traveled
1,317,180
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,122
548
91
7
0
278,619
0
W
Danzaburou
8,111
624
95
7
0
266,811
0
L
Atlas
5,981
460
20
2
0
269,555
0
L
Yu Huang
7,912
609
141
11
0
259,148
0
W
Achilles
8,096
623
86
7
0
250,002
0
L
Hachiman
5,962
459
71
5
0
227,699
0
W
Hun Batz
7,677
591
94
7
0
311,921
0
L
Nemesis
6,853
527
82
6
0
282,159
0
W
Ra
7,980
614
119
9
0
286,707
2
W
Baron Samedi
7,326
564
45
3
0
260,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role