Player Matchup

Terra
Terra
CaliverDenvis
Terra
Level 159
God Stats
5W - 5L
1,536 SR
Queue Stats
373W - 397L
1,481 Elo+
Party 1
Medusa
Medusa
Darkside179
Medusa
Level 159
God Stats
3W - 3L
1,167 SR
Queue Stats
310W - 340L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
OROZCO GAMER
Ah Puch
Level 208
God Stats
8W - 5L
1,586 SR
Queue Stats
763W - 753L
1,491 Elo+
Solo
Chaac
Chaac
Stay_Lyftd405
Chaac
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 120L
1,407 Elo+
Solo
Izanami
Izanami
oobmaB
Izanami
Level 145
God Stats
1W - 1L
1,250 SR
Queue Stats
224W - 242L
1,484 Elo+
Party 1
Team Averages
Level 161
1,408 SR
1,470 Elo+

VS

Team Averages
Level 114
1,526 SR
1,466 Elo+
Janus
Janus
Astraeus27
Janus
Level 145
God Stats
3W - 4L
1,554 SR
Queue Stats
300W - 296L
1,468 Elo+
Solo
Neith
Neith
AstralFever
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,479 Elo+
Solo
Nox
Nox
KamiOniiSan
Nox
Level 127
God Stats
1W - 2L
1,514 SR
Queue Stats
228W - 231L
1,505 Elo+
Solo
Chang'e
Chang'e
MouseAttorney
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,412 Elo+
Solo
Medusa
Medusa
OhSoRAD117
Medusa
Level 144
God Stats
8W - 7L
1,563 SR
Queue Stats
316W - 330L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
10,193
784
3,540
9,065
8,187
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
19
13 / 4 / 3
12,202
939
15,338
12,577
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
OROZCO GAMER
Ah Puch
19
3 / 2 / 12
11,398
877
19,141
10,573
4,035
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 13
10,383
799
8,339
14,431
9,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Izanami
oobmaB
Izanami
15
2 / 4 / 13
9,579
737
6,398
10,862
5,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 6 / 7
8,769
675
9,847
10,810
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 10
8,660
666
11,042
11,705
4,140
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 7
9,424
725
11,027
9,918
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
13
1 / 5 / 6
7,998
615
2,343
12,098
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
OhSoRAD117
Medusa
18
5 / 2 / 7
10,400
800
8,388
10,001
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
23
Kills
13
13
Deaths
23
52
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
2
6
7
0.92
L
3
6
10
1.33
W
1
1
11
6.5
W
Medusa
13
4
3
3.63
L
2
4
7
1.38
L
Chang'e
1
5
6
0.8
W
Ah Puch
OROZCO GAMER
Ah Puch
3
2
12
4.5
L
Medusa
OhSoRAD117
Medusa
5
2
7
4.25
W
4
2
13
5.25
W
Izanami
oobmaB
Izanami
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,756
Damage
42,647
57,508
Taken
54,532
32,741
Mitigated
19,417
30,656
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,847
277
846
65
10,810
3,510
0
4,185
6,371
19,686
380
L
11,042
5,704
648
1,402
11,705
4,140
0
4,083
7,398
0
20,167
W
3,540
188
11,519
4,776
9,065
8,187
68
2,456
6,451
4,849
895
W
Medusa
15,338
2,145
2,201
1,203
12,577
6,020
1,992
5,847
6,529
0
37,630
L
11,027
566
485
703
9,918
3,891
0
3,417
6,175
23,197
0
L
Chang'e
2,343
136
7,720
4,028
12,098
3,956
0
5,085
6,781
4,886
0
W
Ah Puch
OROZCO GAMER
Ah Puch
19,141
367
1,167
3,570
10,573
4,035
523
4,942
5,446
41,065
134
L
Medusa
OhSoRAD117
Medusa
8,388
2,372
290
946
10,001
3,920
0
4,090
5,657
0
33,360
W
8,339
806
16
5,318
14,431
9,287
154
4,023
10,326
0
17,446
W
Izanami
oobmaB
Izanami
6,398
3,151
557
329
10,862
5,212
1,932
4,861
5,841
0
16,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
45,251
164
Minions Killed
174
0
Camps Cleared
0
1,161,866
Distance Traveled
1,136,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,769
675
39
3
0
203,663
0
L
Neith
8,660
666
28
2
0
204,132
0
W
Terra
10,193
784
9
1
0
219,483
0
W
Medusa
12,202
939
52
4
0
258,287
0
L
Nox
9,424
725
43
3
0
216,403
0
L
Chang'e
7,998
615
8
1
0
231,945
0
W
Ah Puch
11,398
877
53
4
0
236,879
0
L
Medusa
10,400
800
56
4
0
280,216
0
W
Chaac
10,383
799
15
1
0
236,763
0
W
Izanami
9,579
737
35
3
0
210,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role