Player Matchup

Hades
Hades
BTGGG_Subside
Hades
Level 100
God Stats
2W - 1L
1,546 SR
Queue Stats
179W - 153L
1,484 Elo+
Party 2
Medusa
Medusa
BigD_Lau
Medusa
Level 114
God Stats
1W - 1L
1,226 SR
Queue Stats
56W - 58L
1,464 Elo+
Solo
Chiron
Chiron
TPSY_Kribber
Chiron
Level 62
God Stats
1W - 1L
1,453 SR
Queue Stats
67W - 49L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
duke_lazzer
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,521 Elo+
Solo
Cthulhu
Cthulhu
emanmantan
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,418 Elo+
Party 2
Team Averages
Level 77
1,445 SR
1,487 Elo+

VS

Team Averages
Level 84
1,433 SR
1,433 Elo+
Cliodhna
Cliodhna
Hammerfist2024
Cliodhna
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 111L
1,445 Elo+
Solo
Nut
Nut
TabooTapeworm
Nut
Level 129
God Stats
0W - 2L
1,382 SR
Queue Stats
33W - 39L
1,443 Elo+
Party 1
Sol
Sol
YellowMan77
Sol
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,369 Elo+
Solo
Jing Wei
Jing Wei
brujodeaunk
Jing Wei
Level 152
God Stats
0W - 3L
1,269 SR
Queue Stats
59W - 61L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
wyccad915
Cu Chulainn
Level 79
God Stats
1W - 2L
1,516 SR
Queue Stats
69W - 77L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 23
9,477
948
15,875
9,875
7,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
BigD_Lau
Medusa
18
20 / 3 / 13
11,932
1,193
17,443
11,421
6,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
17
10 / 1 / 20
10,535
1,054
11,836
8,358
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
duke_lazzer
Kuzenbo
15
2 / 2 / 29
9,806
981
7,196
13,941
16,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
emanmantan
Cthulhu
14
3 / 3 / 20
9,577
958
10,545
11,667
13,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
3 / 8 / 2
8,208
821
8,809
13,934
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 5 / 3
9,639
964
8,074
9,906
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 7 / 4
7,676
768
7,092
11,845
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
brujodeaunk
Jing Wei
12
0 / 10 / 6
7,251
725
6,004
13,256
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
wyccad915
Cu Chulainn
14
2 / 9 / 7
7,989
799
8,823
17,418
14,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
32
39
Kills
10
11
Deaths
39
105
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
23
7.75
W
Medusa
BigD_Lau
Medusa
20
3
13
8.83
L
Cliodhna
3
8
2
0.5
W
Chiron
10
1
20
20
L
4
5
3
1.1
L
1
7
4
0.43
L
Jing Wei
brujodeaunk
Jing Wei
0
10
6
0.3
W
Kuzenbo
duke_lazzer
Kuzenbo
2
2
29
8.25
W
Cthulhu
emanmantan
Cthulhu
3
3
20
4.33
L
Cu Chulainn
wyccad915
Cu Chulainn
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,895
Damage
38,802
55,262
Taken
66,359
48,336
Mitigated
31,710
24,016
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,875
953
1,592
4,898
9,875
7,979
780
1,770
8,105
22,934
0
W
Medusa
BigD_Lau
Medusa
17,443
10,501
969
984
11,421
6,141
1,586
1,158
10,263
0
40,071
L
Cliodhna
8,809
376
256
2,445
13,934
4,904
0
8,136
5,798
0
17,336
W
Chiron
11,836
3,994
2,081
1,106
8,358
4,042
2,240
1,183
7,175
0
25,452
L
8,074
4,337
111
1,434
9,906
3,674
0
5,786
4,120
0
24,323
L
7,092
1,544
0
3,230
11,845
4,045
0
4,938
6,907
14,329
0
L
Jing Wei
brujodeaunk
Jing Wei
6,004
4,402
320
885
13,256
4,364
0
6,208
7,048
0
14,063
W
Kuzenbo
duke_lazzer
Kuzenbo
7,196
2,229
4,599
4,466
13,941
16,425
651
1,704
12,237
7,932
889
W
Cthulhu
emanmantan
Cthulhu
10,545
358
1,698
1,623
11,667
13,749
550
1,909
9,758
17,966
3,112
L
Cu Chulainn
wyccad915
Cu Chulainn
8,823
747
920
1,271
17,418
14,723
0
6,412
11,006
1,075
12,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,327
Gold Earned
40,763
139
Minions Killed
104
0
Camps Cleared
0
991,795
Distance Traveled
860,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,477
948
17
2
0
187,527
0
W
Medusa
11,932
1,193
50
5
0
203,749
0
L
Cliodhna
8,208
821
12
1
0
177,805
0
W
Chiron
10,535
1,054
38
4
0
203,229
0
L
Nut
9,639
964
43
4
0
188,126
0
L
Sol
7,676
768
19
2
0
154,071
0
L
Jing Wei
7,251
725
20
2
0
167,303
0
W
Kuzenbo
9,806
981
4
0
0
205,132
0
W
Cthulhu
9,577
958
30
3
0
192,158
0
L
Cu Chulainn
7,989
799
10
1
0
173,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role