Player Matchup

Vulcan
Vulcan
DefinitelyLady
Vulcan
Level 139
God Stats
7W - 5L
1,521 SR
Queue Stats
299W - 330L
1,478 Elo+
Party 1
Horus
Horus
Lmg Swagz
Horus
Level 59
God Stats
1W - 1L
1,854 SR
Queue Stats
222W - 229L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MattsDemonicSelf
Ah Muzen Cab
Level 146
God Stats
2W - 2L
1,671 SR
Queue Stats
125W - 138L
1,510 Elo+
Party 1
King Arthur
King Arthur
Shomnomnom
King Arthur
Level 133
God Stats
2W - 1L
1,509 SR
Queue Stats
27W - 25L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
TheInfamousDucky
Kuzenbo
Level 109
God Stats
2W - 6L
1,302 SR
Queue Stats
309W - 333L
1,481 Elo+
Party 1
Team Averages
Level 117
1,571 SR
1,491 Elo+

VS

Team Averages
Level 108
1,445 SR
1,490 Elo+
Poseidon
Poseidon
 
Poseidon
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BABY BOYzzzzzz
Khepri
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DevinIsFlawless
Guan Yu
Level 103
God Stats
1W - 2L
1,203 SR
Queue Stats
377W - 380L
1,477 Elo+
Solo
Fafnir
Fafnir
YurGurlzBUSH
Fafnir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,497 Elo+
Solo
Fenrir
Fenrir
Ziggy1125
Fenrir
Level 158
God Stats
4W - 4L
1,521 SR
Queue Stats
296W - 294L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
7,850
872
13,023
7,222
2,491
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Lmg Swagz
Horus
1
0 / 0 / 0
2,402
267
0
0
0
Ah Muzen Cab
MattsDemonicSelf
Ah Muzen Cab
15
1 / 2 / 3
7,467
830
10,826
6,437
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
Shomnomnom
King Arthur
13
1 / 3 / 6
7,273
808
8,805
9,445
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 2 / 3
8,217
913
6,304
7,813
9,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 1 / 7
8,032
892
9,325
7,401
3,449
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 9
7,343
816
3,139
8,702
8,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 5
7,857
873
3,156
11,214
11,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fafnir
15
3 / 2 / 5
8,567
952
4,917
13,881
14,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Ziggy1125
Fenrir
14
4 / 3 / 3
8,380
931
7,296
11,093
6,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
10
10
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
7
5.5
W
0
2
9
2.25
L
3
3
2
1.33
W
1
0
5
3.5
L
Horus
Lmg Swagz
Horus
0
0
0
0
L
Ah Muzen Cab
MattsDemonicSelf
Ah Muzen Cab
1
2
3
1.25
L
King Arthur
Shomnomnom
King Arthur
1
3
6
1.33
L
3
2
3
2.25
W
Fafnir
3
2
5
2.75
W
Fenrir
Ziggy1125
Fenrir
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,958
Damage
27,833
30,917
Taken
52,291
19,010
Mitigated
44,009
9,254
Healing
22,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,325
730
1,456
807
7,401
3,449
666
2,823
4,578
27,248
873
W
3,139
117
254
131
8,702
8,473
0
3,002
5,700
7,453
0
L
13,023
428
1,585
1,677
7,222
2,491
0
4,391
2,831
25,219
0
W
3,156
175
7,747
4,472
11,214
11,065
30
3,997
7,217
0
19,810
L
Horus
Lmg Swagz
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
MattsDemonicSelf
Ah Muzen Cab
10,826
2,036
894
210
6,437
2,714
0
3,005
3,432
0
29,735
L
King Arthur
Shomnomnom
King Arthur
8,805
812
1,387
1,644
9,445
4,516
0
5,422
4,023
0
13,756
L
6,304
3,326
632
1,225
7,813
9,289
0
4,256
3,557
9,365
0
W
Fafnir
4,917
2,142
461
4,321
13,881
14,747
388
6,096
7,785
14,154
0
W
Fenrir
Ziggy1125
Fenrir
7,296
1,497
1,240
1,661
11,093
6,275
570
3,409
7,684
0
16,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
40,179
90
Minions Killed
160
0
Camps Cleared
0
703,771
Distance Traveled
975,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,032
892
45
5
0
176,514
0
W
Khepri
7,343
816
18
2
0
184,345
0
L
Vulcan
7,850
872
33
4
0
188,223
0
W
Guan Yu
7,857
873
43
5
0
224,575
0
L
Horus
2,402
267
0
0
0
0
0
L
Ah Muzen Cab
7,467
830
36
4
0
166,974
0
L
King Arthur
7,273
808
14
2
0
168,470
0
L
Kuzenbo
8,217
913
7
1
0
180,104
0
W
Fafnir
8,567
952
17
2
0
193,337
0
W
Fenrir
8,380
931
37
4
0
196,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role