Player Matchup

Ah Puch
Ah Puch
AffectedReaper
Ah Puch
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 66L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
CovertAF
Xbalanque
Level 122
God Stats
4W - 4L
1,502 SR
Queue Stats
241W - 247L
1,477 Elo+
Party 2
Yemoja
Yemoja
IncendoPhasmatis
Yemoja
Level 146
God Stats
3W - 3L
1,541 SR
Queue Stats
214W - 220L
1,468 Elo+
Solo
Camazotz
Camazotz
Yue Fei x
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,413 Elo+
Solo
Chronos
Chronos
thegusschiggins
Chronos
Level 88
God Stats
2W - 3L
1,495 SR
Queue Stats
213W - 227L
1,489 Elo+
Party 2
Team Averages
Level 94
1,508 SR
1,469 Elo+

VS

Team Averages
Level 131
1,405 SR
1,434 Elo+
Artemis
Artemis
Amhranna
Artemis
Level 139
God Stats
18W - 22L
1,401 SR
Queue Stats
1,564W - 1,600L
1,477 Elo+
Solo
Vulcan
Vulcan
Chibi Kazuya
Vulcan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,455 Elo+
Party 1
Hel
Hel
ShyFoxxie
Hel
Level 126
God Stats
1W - 1L
1,312 SR
Queue Stats
231W - 245L
1,364 Elo+
Party 1
Zeus
Zeus
drkcstle
Zeus
Level 119
God Stats
1W - 1L
1,223 SR
Queue Stats
103W - 122L
1,425 Elo+
Solo
Da Ji
Da Ji
masta mayne297
Da Ji
Level 128
God Stats
5W - 3L
1,590 SR
Queue Stats
308W - 321L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
10,193
784
16,259
11,894
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
CovertAF
Xbalanque
12
0 / 8 / 3
7,911
609
6,960
11,324
3,593
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 0 / 6
10,020
771
6,293
11,334
9,438
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Camazotz
Yue Fei x
Camazotz
16
4 / 6 / 3
9,441
726
6,196
17,959
14,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 2
8,585
660
4,813
12,728
4,157
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amhranna
Artemis
18
5 / 2 / 10
10,478
806
17,580
11,053
5,018
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
19
7 / 1 / 10
11,263
866
15,318
8,912
3,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 2 / 13
9,616
740
6,878
9,586
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
18
5 / 1 / 13
10,974
844
14,358
12,896
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 7
8,834
680
5,146
5,773
3,082
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
9
Kills
24
24
Deaths
9
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Artemis
Amhranna
Artemis
5
2
10
5
W
Vulcan
7
1
10
12
L
Xbalanque
CovertAF
Xbalanque
0
8
3
0.19
L
1
0
6
4
W
4
2
13
5.25
L
Camazotz
Yue Fei x
Camazotz
4
6
3
0.92
W
Zeus
5
1
13
11.5
W
3
3
7
2.17
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
59,280
65,239
Taken
48,220
36,076
Mitigated
21,518
21,117
Healing
23,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,259
0
1,005
1,452
11,894
4,418
236
6,515
5,379
45,720
271
W
Artemis
Amhranna
Artemis
17,580
2,382
1,121
1,315
11,053
5,018
428
5,189
5,864
1,158
28,718
W
Vulcan
15,318
156
406
543
8,912
3,889
0
6,553
2,359
35,990
785
L
Xbalanque
CovertAF
Xbalanque
6,960
3,017
738
932
11,324
3,593
869
5,921
5,403
0
15,744
L
6,293
175
8,565
4,015
11,334
9,438
270
7,135
4,199
21,797
409
W
6,878
903
9,877
5,113
9,586
4,239
265
4,787
4,799
11,050
0
L
Camazotz
Yue Fei x
Camazotz
6,196
1,319
396
2,294
17,959
14,470
0
9,200
8,759
379
15,322
W
Zeus
14,358
1,886
1,631
2,891
12,896
5,290
425
8,340
4,556
39,600
801
W
5,146
456
154
277
5,773
3,082
0
2,451
3,322
0
6,855
L
4,813
1,878
448
1,272
12,728
4,157
0
8,284
4,444
13,081
538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,150
Gold Earned
51,165
152
Minions Killed
178
0
Camps Cleared
0
1,112,455
Distance Traveled
1,218,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,193
784
71
5
0
234,322
0
W
Artemis
10,478
806
38
3
0
262,661
0
W
Vulcan
11,263
866
52
4
0
283,757
0
L
Xbalanque
7,911
609
14
1
0
209,029
0
L
Yemoja
10,020
771
28
2
0
243,173
0
W
Hel
9,616
740
6
0
0
233,368
0
L
Camazotz
9,441
726
13
1
0
230,302
0
W
Zeus
10,974
844
78
6
0
256,740
0
W
Da Ji
8,834
680
4
0
0
182,125
0
L
Chronos
8,585
660
26
2
0
195,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role