Player Matchup

Erlang Shen
Erlang Shen
BongCat
Erlang Shen
Level 38
God Stats
5W - 2L
1,926 SR
Queue Stats
56W - 52L
1,526 Elo+
Party 2
Skadi
Skadi
Zack1427
Skadi
Level 126
God Stats
36W - 22L
1,683 SR
Queue Stats
230W - 226L
1,467 Elo+
Solo
Xing Tian
Xing Tian
baldsack
Xing Tian
Level 61
God Stats
11W - 1L
1,895 SR
Queue Stats
165W - 159L
1,556 Elo+
Party 2
Loki
Loki
taheer45
Loki
Level 81
God Stats
4W - 5L
1,456 SR
Queue Stats
147W - 163L
1,448 Elo+
Solo
Discordia
Discordia
zasqui_
Discordia
Level 64
God Stats
5W - 1L
1,593 SR
Queue Stats
16W - 21L
1,419 Elo+
Solo
Team Averages
Level 74
1,710 SR
1,483 Elo+

VS

Team Averages
Level 60
1,483 SR
1,337 Elo+
Ah Puch
Ah Puch
Christian CCP
Ah Puch
Level 159
God Stats
31W - 24L
1,612 SR
Queue Stats
299W - 279L
1,456 Elo+
Solo
Cthulhu
Cthulhu
KRF Ego
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,261 Elo+
Party 1
Achilles
Achilles
S NARTO2757
Achilles
Level 62
God Stats
2W - 3L
1,485 SR
Queue Stats
188W - 194L
1,527 Elo+
Solo
Thanatos
Thanatos
Sip My Stir Fry
Thanatos
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,261 Elo+
Party 1
Anhur
Anhur
TooXMuchXSauceX
Anhur
Level 30
God Stats
0W - 4L
1,316 SR
Queue Stats
9W - 22L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BongCat
Erlang Shen
13
4 / 0 / 1
8,395
646
5,153
11,257
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Zack1427
Skadi
13
7 / 0 / 1
8,045
619
11,707
5,396
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
baldsack
Xing Tian
11
2 / 1 / 7
7,507
577
5,182
13,466
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Loki
10
4 / 2 / 1
6,485
499
4,694
7,479
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
zasqui_
Discordia
13
1 / 1 / 1
7,583
583
4,810
4,838
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
2 / 1 / 0
7,096
546
3,619
6,308
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KRF Ego
Cthulhu
10
0 / 2 / 0
5,981
460
4,187
9,926
5,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
S NARTO2757
Achilles
12
1 / 4 / 0
7,003
539
6,510
11,446
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
10
1 / 6 / 2
5,973
459
4,712
11,943
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
5,284
406
3,269
9,689
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
18
Kills
4
4
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BongCat
Erlang Shen
4
0
1
4.5
L
Ah Puch
2
1
0
2
L
Cthulhu
KRF Ego
Cthulhu
0
2
0
0
L
Achilles
S NARTO2757
Achilles
1
4
0
0.25
L
Thanatos
1
6
2
0.33
L
0
5
0
0
W
Skadi
Zack1427
Skadi
7
0
1
7.5
W
Xing Tian
baldsack
Xing Tian
2
1
7
5.5
W
Loki
4
2
1
2.25
W
Discordia
zasqui_
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
22,297
42,436
Taken
49,312
22,905
Mitigated
23,513
14,453
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BongCat
Erlang Shen
5,153
2,403
0
6,730
11,257
6,941
190
28
10,486
0
46,303
L
Ah Puch
3,619
61
0
1,739
6,308
1,989
0
1,785
4,145
51,779
0
L
Cthulhu
KRF Ego
Cthulhu
4,187
380
1,334
1,378
9,926
5,701
0
1,161
8,765
33,071
0
L
Achilles
S NARTO2757
Achilles
6,510
1,557
0
3,496
11,446
9,317
0
761
10,685
28
46,772
L
Thanatos
4,712
1,655
0
4,515
11,943
3,860
0
4,120
7,634
0
30,281
L
3,269
1,308
0
2,176
9,689
2,646
0
1,577
8,112
0
25,753
W
Skadi
Zack1427
Skadi
11,707
4,932
0
1,694
5,396
1,702
961
1,797
3,599
0
62,207
W
Xing Tian
baldsack
Xing Tian
5,182
1,036
0
2,031
13,466
10,833
302
2,882
10,584
25,272
0
W
Loki
4,694
1,668
0
2,433
7,479
1,971
298
770
6,672
0
30,403
W
Discordia
zasqui_
Discordia
4,810
76
0
1,565
4,838
1,458
582
2,357
2,481
49,474
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
31,337
373
Minions Killed
300
0
Camps Cleared
0
1,320,005
Distance Traveled
1,333,949
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,395
646
81
6
0
253,342
0
L
Ah Puch
7,096
546
104
8
0
252,007
3
L
Cthulhu
5,981
460
33
3
0
271,306
0
L
Achilles
7,003
539
78
6
0
260,952
0
L
Thanatos
5,973
459
49
4
0
300,838
0
L
Anhur
5,284
406
36
3
0
248,846
0
W
Skadi
8,045
619
102
8
0
249,250
0
W
Xing Tian
7,507
577
39
3
0
283,626
2
W
Loki
6,485
499
49
4
0
294,004
0
W
Discordia
7,583
583
102
8
0
239,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role